Necromancer Games was an American publisher of role-playing games. With offices in Seattle, Washington and Coeur d'Alene, Idaho, the company specialized in material for the d20 System, with most of its products being released under the Open Game License of Wizards of the Coast.
The company's slogan, "Third Edition Rules, First Edition Feel," alluded to the fact that while its products use the third edition of the Dungeons & Dragons rules system, they strive to mimic the flavor and style found in game's first edition; neither edition is supported by new products from the publisher of Dungeons & Dragons, Wizards of the Coast, which publishes material only for the fourth edition of the game.
The Necromancer Games logo features a depiction of Orcus.
Necromancer Games was founded in 2000 by Clark Peterson and Bill Webb, the same year Wizards of the Coast released the third edition of the Dungeons & Dragons roleplaying game. The company has partnered with several other gaming companies to release various products, including Judges Guild, Kenzer & Company, Malhavoc Press, Reaper Miniatures, Troll Lord Games, and White Wolf Publishing.
As of 2010, Necromancer had yet to publish any new print products since the release of Fourth Edition Dungeons & Dragons in August 2007. According to company co-founder Clark Peterson, Necromancer Games is currently on indefinite hiatus.
About the First Edition Feel
Here is an excerpt  from an interview done by Role-Play News (website now closed) in 2000 with Clark Peterson and Bill Webb about their view on what is the First Edition Feel:
Clark Peterson : "First Edition is the cover of the old DMG (Dungeon Masters Guide) with the City of Brass; it is Judges Guild; it is Type IV demons not Tanaari and Baatezu; it is the Vault of the Drow not Drizzt Do'urden; it is the Tomb of Horrors not the Ruins of Myth Drannor; it is orcs not ogrillons; it is mind flayers not Ilithids (or however they spell it); it is Tolkien, Moorcock, Howard and Leiber, not Eddings, Hickman, Jordan and Salvatore; it is definitely Orcus and the demon-princes and not the Blood War; it is Mordenkainen's Faithful Hound not Elminster's Evasion; and it is Artifacts and Relics from the old DMG (with all the cool descriptions)."
"I always say we want to be the VW Bug of roleplaying companies, meaning that we want to have a modern style and appeal but an obvious link to the past. One of the ways we do that is how we design the modules. For example, we use full color covers (not that funky mono-color of the old modules). But our modules have the same basic format of the old modules—inset art, module number in the upper left corner, diagonal band in the upper left corner, logo placement, etc. I guarantee you, when you look at one of our modules you will flash back to the old ones—just like when you see a new VW bug. And hopefully you will say "Man, that is just like an old module except cooler."
Necromancer Games has released a number of products, alone and in partnership with other companies :
- Aberrations by Casey W. Christofferson
- Ancient Kingdoms: Mesopotamia by Morten Braten
- Bard's Gate by Casey W. Christofferson, Scott Greene and Shane Glodoski
- Bonegarden, The by Lance Hawvermale and Rob Mason
- Book of Taverns, The by Chris Jones
- Caverns of Thracia by James Collura,Bob Bledsaw based on material by Paul Jaquays
- Chaos Rising by Jim Collura
- City of Brass by Casey W. Christofferson, Scott Greene, and Clark Peterson
- City State of the Invincible Overlord by Patrick Lawinger, Bob Bledsaw and Greg Geilman
- Coils of Set, The by Ryan Henry
- Crucible of Freya by Clark Peterson and Bill Webb
- Crystal Skull, The by Dave Brohmann
- Dead Man's Chest by Patrick Lawinger
- Demons and Devils by Bill Webb and Clark Peterson
- Diamond Fortress, The by Phillip Larwood
- Doom of Listonshire, The by Ari Marmell
- Eldritch Sorcery by Patrick Lawinger, Scott Greene, David Mannes
- Elemental Moon by Lance Hawvermale and Andy Luke Crossness
- Family Affair, A by Carla Harker
- Fane of the Witch King by Steven Montano
- Feast of the Gobbler by Casey W. Christofferson
- Glades of Death by Patrick Lawinger, Jeff Harkness, and Gary Schotter
- Grey Citadel, The by Nathan Douglas Paul
- Hall of the Rainbow Mage by Patrick Lawinger
- Lamentation of Thieves, A by Lance Hawvermale
- Lost City of Barakus, The by W.D.B. Kenower and Bill Webb
- Maze of Zayene 1 : Prisoners of the Maze by Rob Kuntz
- Maze of Zayene 2 : Dimensions of Flight by Rob Kuntz
- Maze of Zayene 3 : Tower Chaos by Rob Kuntz
- Morrick Mansion by Patrick Lawinger
- Mother of All Encounter Tables, The by Greg Ragland, Bill Webb, Bob Bledsaw, and Greg Geilman
- Mother of All Treasure Tables, The by TableTop Adventures
- Necropolis by Gary Gygax
- Player's Guide to the Wilderlands by Bob Bledsaw, Greg Geilman, Clark Peterson, James Mishler, Rob Conley, Steve Stottrup, Steve Edwards and Patrick Lawinger
- Raise the Dead by Casey Christofferson and Lance Hawvermale
- Rappan Athuk 1 : The Dungeon of Graves by Bill Webb and Clark Peterson
- Rappan Athuk 2 : The Middle Levels by Bill Webb and Clark Peterson
- Rappan Athuk 3 : The Dungeon of Graves by Bill Webb, W.D.B. Kenower and Clark Peterson
- Rappan Athuk Reloaded by Bill Webb, Greg Ragland, W.D.B. Kenower and Clark Peterson
- Shades of Gray by Michael R. Proteau
- Siege of Durgam's Folly by Mike Mearls
- Set's Daughters by Jay Barnson
- Six Spheres of Zailhhessh, The by Luca Minutillo
- Tomb of Abysthor, The by Clark Peterson and Bill Webb
- Tome of Horrors by Scott Greene
- Tome of Horrors Revised by Scott Greene
- Tome of Horrors II by Scott Greene
- Tome of Horrors III by Necromancer staff
- Tower of Jhedophar, The by Casey W. Christofferson
- Trouble at Durbenford by Robert J. Schwalb
- Vault of Larin Karr by W.D.B. Kenower
- Vampires and Liches by Casey W. Christofferson and Bill Webb
- Vindication! by Bob Sarvas
- What Evil Lurks... by Lance Hawvermale
- Wilderlands of High Fantasy by Bob Bledsaw, Greg Geilman, Rob Conley, Steve Stottrup, Steve Edwards, Gabor Lux, James Mishler, Casey W. Christofferson, Clark Peterson, and Patrick Lawinger Based on Content from Judges Guild.
- Wizard's Amulet, The by Clark Peterson and Bill Webb
- Wurst of Grimtooth's Traps, The
Role Playing Games Awards
Necromancer Games was recognized several times via the popular Gen Con award show the ENnies. The most notable award was the Gold Award in the category Best Adventure for Lost City of Barakus in 2004.
- ENnie Awards - 2001 
- Best Free Product : The Wizard's Amulet (Gold)
- ENnie Awards - 2003 
- Best Cartography : Necropolis by Gary Gygax (Silver)
- Best Graphic Design & Layout : The Vault of Larin Karr (Silver)
- Best Monster Supplement : Tome of Horrors (Gold)
- Best Official Website : Necromancer Games (Gold)
- ENnie Awards - 2004 
- Best Adventure(d20) : Lost City of Barakus (Gold)
- ENnie Awards - 2005 
- Best Cartography : City State of the Invincible Overlord (Silver)
- ENnie Awards - 2006 
- Best Adversary/Monster Product : Tome of Horrors 3 (Gold)
- Special Judges' Award: Grognard Award : Necromancer Games
- "Frog God Games acquires Necromancer Games". 2012. Retrieved 2012-06-09.
- "ENnie Awards-2001". 2006. Retrieved 2006-10-25.
- "Paizo Publishing and Necromancer Games Announce New Roleplaying Product Partnership". 2007. Retrieved 2007-05-10.
- "Necromancer Games currently on hiatus; future status unknown.". 2010. Retrieved 2010-04-19.
- "Welcome to Frog God Games.". 2011. Retrieved 2011-08-10.
- "Products – Legendary Games.". 2011. Retrieved 2011-08-10.
- "Role-Play News Interview about First Edition Feel (scroll near the bottom of the page)". 2006. Retrieved 2006-10-27.
- "ENnie Awards-2004". 2006. Retrieved 2006-10-25.
- "ENnie Awards-2006". 2006. Retrieved 2006-10-25.
- "ENnie Awards-2003". 2006. Retrieved 2008-01-02.
- "ENnie Awards-2005". 2006. Retrieved 2006-10-25.