Paul Booth (media scholar)

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Paul Booth
OccupationUniversity Professor
EmployerDePaul University
TitleProfessor, Graduate Program Director
Academic background
EducationRensselaer Polytechnic Institute (Ph.D.)
Northern Illinois University (M.A.)
University of Illinois at Urbana–Champaign (B.A.)
ThesisFandom Studies: Fan studies Re-written, Re-read, Re-produced[1]

Paul Booth is an American media scholar and a professor of Digital Communication and Media Arts at DePaul University in Chicago, Illinois.[2] He serves on the editorial board of a number of journals, including Transformative Works and Cultures[3] and the Journal of Fandom Studies.[4] He also oversees the annual DePaul Pop Culture Conference.[5]

Early life and education[edit]

Booth earned a bachelor's degree in English literature from the University of Illinois at Urbana–Champaign (where he performed in the improv comedy troupe Spicy Clamato),[6] before earning a master's degree in communication from Northern Illinois University and a Ph.D. in rhetoric and communication from Rensselaer Polytechnic Institute.[7] His dissertation was entitled Fandom Studies: Fan studies Re-written, Re-read, Re-produced (2009).[1]

Books[edit]

Authored[edit]

  • 2010. Digital Fandom: New Media Studies. New York City: Peter Lang.
  • 2012. Time on TV: Temporal Displacement and Mashup Television. New York City: Peter Lang.
  • 2015. Playing Fans: Negotiating Fandom and Media in the Digital Age. Iowa City: University of Iowa Press.
  • 2015. Game Play: Paratextuality in Contemporary Board Games. London: Bloomsbury Academic.
  • 2016. Digital Fandom 2.0: New Media Studies. New York City: Peter Lang.
  • 2017. Crossing Fandoms: SuperWhoLock and the Contemporary Fan Audience. London: Palgrave Macmillan.
  • 2018. Poaching Politics: Online Communication During the 2016 Presidential Election (with Amber Davisson, Aaron Hess, and Ashley Hinck). New York City: Peter Lang.
  • 2020. Watching Doctor Who: Fan Reception and Evaluation (with Craig Owen Jones). London: Bloomsbury Academic.
  • 2021. Board Games as Media. London: Bloomsbury Academic.

Edited[edit]

References[edit]

  1. ^ a b Booth, Paul. "Fandom Studies: Fan Studies Re-written, Re-read, Re-produced". ProQuest Dissertations and Theses. ProQuest 304985867. Retrieved August 6, 2023.
  2. ^ "Paul Booth". DePaul University. Retrieved January 14, 2019.
  3. ^ "Editorial Board". Transformative Works and Cultures. Retrieved January 14, 2019.
  4. ^ "Journal of Fandom Studies | Editorial & Advisory Boards". Intellect Ltd. Retrieved January 14, 2019.
  5. ^ "DePaul Pop Culture Conference". 2021. Retrieved April 8, 2021.
  6. ^ "Paul Booth (University of Illinois | 150 Years & Beyond)". The News-Gazette. Retrieved August 6, 2023.
  7. ^ "Interview with Paul Booth, Ph.D. - Graduate Director of the Digital Communication and Media Arts (DCMA) Program at DePaul University". Masters in Communication. Retrieved January 1, 2019.