Rising Storm (video game)

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Rising Storm
Developer(s) Tripwire Interactive
Publisher(s) Tripwire Interactive
Engine Unreal Engine 3
Platform(s) Microsoft Windows
Release date(s) May 30, 2013[1][dated info]
Genre(s) First-person shooter
Mode(s) Multiplayer

Rising Storm is a stand-alone expansion pack/total conversion modification to Red Orchestra 2: Heroes of Stalingrad developed by Tripwire Interactive in conjunction with the modding community. The title focuses on the Pacific campaign of World War II. Announced in May 2010, the game was scheduled for release in 2013. The beta went live on May 8 that year.[2]

Gameplay[edit]

Rising Storm is a realistic first person shooter. All of the core gameplay mechanics from Red Orchestra 2 are present, such as the cover system and bullet drop. Rising Storm brings in a whole new arsenal of weapons, that relate to the American and Japanese weaponry used in the Pacific Theater, such as the M1 Garand and the Type 38 rifle. Gameplay has been described by Tripwire as asymmetrical, due to the Japanese having inferior weaponry to the Americans to maintain historical accuracy. To balance the teams out, the Japanese are given the Knee Mortar, along with the ability to plant grenades as booby traps, and being able to launch Banzai charges at the Americans, which in turn deals suppression onto the Americans while the Japanese suffer less from suppression themselves. The Americans are also given the M2 flamethrower to flush the Japanese out of strongly fortified positions. They also benefit from a wide range of automatic firearms such as the M1918 BAR and the M1919 Browning. The game still features the Squad Leader who uses a sub-machine gun (Americans have the M1A1 and the Japanese the type 100)

Rising Storm features four playable factions, including the United States Marine Corps, the United States Army, the Imperial Japanese Army, and the Special Naval Landing Force. The game takes the player around the Pacific with maps varying from the Battle of Peleliu, with a desert-island type environment, to the Battle of Saipan at Charan Kanoa, an urban environment, to the Battle of Iwo Jima and the like.

On September 26, 2013, the Island assault content pack was added, bring with it a multiplayer campaign previously seen in Red Orchestra 2: Heroes of Stalingrad.

Development[edit]

First announced on May 18, 2010, Rising Storm was developed between Tripwire Interactive and the modding community.[3]

Reception[edit]

Rising Storm earned strongly positive reception from fans and media alike. PC Gamer magazine gave it a rating of 86/100, calling it "A gritty, brutal WWII shooter that uses its scale, setting, and fidelity to great effect."[4] The game was also well received on Metacritic, attaining 82/100 from critics and an 8.5 from users.[5]

References[edit]

  1. ^ "Rising Storm". Steam. Retrieved 2013-05-19. 
  2. ^ Tripwire Interactive (May 8, 2013). "Rising Storm Invitational Beta". 
  3. ^ "Tripwire Interactive announces "Rising Storm" Expansion for Red Orchestra: Heroes of Stalingrad". heroesofstalingrad.com. Retrieved 18 May 2010. 
  4. ^ Rising Storm review, PC Gamer, 07. June 2013
  5. ^ Rising Storm on Metacritic