XGRA: Extreme-G Racing Association

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XGRA: Extreme-G Racing Association
German cover art
Developer(s) Acclaim Studios Cheltenham
Publisher(s) Acclaim Entertainment
Platform(s) Xbox, PlayStation 2, GameCube
Release date(s) PlayStation 2
  • NA September 11, 2003
  • PAL October 3, 2003
Xbox
  • NA September 17, 2003
  • PAL October 3, 2003
GameCube
  • NA November 24, 2003
  • PAL March 5, 2004
Genre(s) Racing
Mode(s) Single-player, multiplayer
Rating(s)
Media/distribution 1 DVD, 1 GameCube disc, 1 CD-ROM

XGRA: Extreme G-Racing Association is a futuristic racing game and the follow-up to Extreme-G 3. This game features more tracks as well as a brand new weapon system.

[edit] Overview

Screenshot of gameplay

At the turn of 2080, SINN (Sports Interactive News Network) announced XGRA (Extreme-G Racing Association) had declared the Global Season Tour of 2080 was going to take place.

The game features a wide range of riders, tracks and bikes that can accelerate at an incredibly rapid rate, going from 0mph to 300mph in a matter of seconds. It is even possible to break the sound barrier during gameplay: breaking of the sound barrier occurs around 750 mph, at which point all sound effects except the item collection sound, other drivers' taunts, the sounds of your own weapons firing and the in-game music cut out. Also while in game you are able to choose from different corporations to attain the cycles mentioned above.

XGRA allows you to race for eight different teams. With each teams bike having their own advantages and drawbacks

"Far Away" by Noise Therapy was featured in the soundtrack.

[edit] Team Names

Terranova, Vixen, Palus, Starcom, Talon, Manta, Scarecrow and Templar Racing


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