Dragon Slayer (video game): Difference between revisions
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{{about|the video game|the series|Dragon Slayer (series)|other uses|Dragon slayer (disambiguation)}} |
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{{Unreferenced stub|auto=yes|date=December 2009}} |
{{Unreferenced stub|auto=yes|date=December 2009}} |
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{{Infobox VG|title = Dragon Slayer |
{{Infobox VG|title = Dragon Slayer |
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|image = [[File:Dragon Slayer.jpg]] |
|image = [[File:Dragon Slayer.jpg]] |
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|developer = [[Nihon Falcom |
|developer = [[Nihon Falcom]] |
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|publisher = [[Nihon Falcom |
|publisher = [[Nihon Falcom]] (PC-88) <br> [[Square (company)|Square]] (MSX) |
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|designer = |
|designer = |
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|engine = |
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'''''Dragon Slayer''''' is an [[action role-playing game]] developed by |
'''''Dragon Slayer''''' is an [[action role-playing game]] developed by [[Nihon Falcom]]. It was originally [[1984 in video gaming|released in 1984]] for the [[NEC PC-88]] computer; it was followed by an [[MSX]] port published by [[Square (company)|Square]] in [[1986 in video gaming|1986]] (making it one of the first titles to be published by Square),<ref name=Dragon-Slayer/> and a [[Game Boy]] port by [[Epoch Co.|Epoch]] in [[1990 in video gaming|1990]]. A remake of ''Dragon Slayer'' was also included in the ''Falcom Classics'' collection for the [[Sega Saturn]]. |
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''Dragon Slayer'' began the [[Dragon Slayer (series)|'' |
''Dragon Slayer'' began the [[Dragon Slayer (series)|''Dragon Slayer'' series]], a banner which encompasses a number of popular Falcom titles, such as ''[[Dragon Slayer II: Xanadu]]'', ''[[Sorcerian]]'', and ''[[Legacy of the Wizard]]''. |
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==Gameplay== |
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''Dragon Slayer'' is regarded as the progenitor of the action RPG genre,<ref name=4Gamer-Retro>Kamada Shigeaki, [http://www.4gamer.net/specials/retro/retro01.html レトロゲーム配信サイトと配信タイトルのピックアップ紹介記事「懐かし (Retro)] ([http://translate.google.co.uk/translate?hl=en&sl=ja&u=http://www.4gamer.net/specials/retro/retro01.html Translation]), 4Gamer.net</ref> and is considered to be the first action-RPG. In contrast to earlier turn-based [[roguelike]]s, ''Dragon Slayer'' was a [[dungeon crawl]] RPG that was entirely [[Real-time game|real-time]] with [[Action game|action-oriented]] combat.<ref name=GameSetWatch>[http://www.gamesetwatch.com/2006/07/column_compilation_catalog_fal_1.php Falcom Classics], GameSetWatch, July 12, 2006</ref> |
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The game featured an in-game map to help with the dungeon-crawling,<ref name=Dragon-Slayer>Kurt Kalata, [http://www.hardcoregaming101.net/dragonslayer/dragonslayer.htm Dragon Slayer], Hardcore Gaming 101</ref> and introduced the use of item-based [[Puzzle game|puzzles]] which later influenced ''[[The Legend of Zelda]]''.<ref name=4Gamer-Retro/> ''Dragon Slayer's'' [[Overhead perspective|overhead]] action-RPG formula was used in many later games,<ref name=Xanadu>Kurt Kalata, [http://www.hardcoregaming101.net/xanadu/xanadu.htm Xanadu], Hardcore Gaming 101</ref> laying the foundations for future action RPG series such as ''[[Hydlide]]'', ''[[Ys (series)|Ys]]'', and ''The Legend of Zelda''.<ref name=Dragon-Slayer/> |
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==References== |
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{{reflist}} |
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{{Dragon Slayer series}} |
{{Dragon Slayer series}} |
Revision as of 12:54, 23 February 2011
Dragon Slayer | |
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Developer(s) | Nihon Falcom |
Publisher(s) | Nihon Falcom (PC-88) Square (MSX) |
Series | Dragon Slayer |
Platform(s) | NEC PC-8801, NEC PC-9801, MSX, Super Cassette Vision, Game Boy, Sega Saturn |
Release | 1984 |
Genre(s) | Action role-playing game |
Mode(s) | Single player |
Dragon Slayer is an action role-playing game developed by Nihon Falcom. It was originally released in 1984 for the NEC PC-88 computer; it was followed by an MSX port published by Square in 1986 (making it one of the first titles to be published by Square),[1] and a Game Boy port by Epoch in 1990. A remake of Dragon Slayer was also included in the Falcom Classics collection for the Sega Saturn.
Dragon Slayer began the Dragon Slayer series, a banner which encompasses a number of popular Falcom titles, such as Dragon Slayer II: Xanadu, Sorcerian, and Legacy of the Wizard.
Gameplay
Dragon Slayer is regarded as the progenitor of the action RPG genre,[2] and is considered to be the first action-RPG. In contrast to earlier turn-based roguelikes, Dragon Slayer was a dungeon crawl RPG that was entirely real-time with action-oriented combat.[3]
The game featured an in-game map to help with the dungeon-crawling,[1] and introduced the use of item-based puzzles which later influenced The Legend of Zelda.[2] Dragon Slayer's overhead action-RPG formula was used in many later games,[4] laying the foundations for future action RPG series such as Hydlide, Ys, and The Legend of Zelda.[1]
References
- ^ a b c Kurt Kalata, Dragon Slayer, Hardcore Gaming 101
- ^ a b Kamada Shigeaki, レトロゲーム配信サイトと配信タイトルのピックアップ紹介記事「懐かし (Retro) (Translation), 4Gamer.net
- ^ Falcom Classics, GameSetWatch, July 12, 2006
- ^ Kurt Kalata, Xanadu, Hardcore Gaming 101