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{{Infobox VG
{{Infobox VG
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|designer =
|designer =
|released = {{vgrelease|EU=1992}}
|released = {{vgrelease|EU=1992}}
|genre = [[Platform game|Platformer]] <br> [[Beat 'em up]]
|genre = [[Platform game|Platformer]] <br> [[Hack and slash]]
|modes = [[Single-player video game|Single-player]]
|modes = [[Single-player video game|Single-player]]
|platforms = [[Sega Master System|Master System]]
|platforms = [[Sega Master System|Master System]]
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}}
}}


'''''Ninja Gaiden''''' is an [[action game|action]] video game released for the [[Sega Master System|Master System]] in 1992 by [[Sega]] with license from [[Tecmo]].
'''''Ninja Gaiden''''' is a [[Side-scrolling video game|side-scrolling]], [[hack and slash|hack & slash]], [[Platform game|platform]]-[[action game|action video game]] developed by [[SIMS Co., Ltd.|SIMS]] and released by [[Sega]] for the [[Sega Master System|Master System]] in 1992, with license from [[Tecmo]].


==Summary==
==Summary==
Line 21: Line 21:


==Story==
==Story==
Ryu Hayabusa is a member of the Dragon Ninja clan, who have protected Japan for generations. One day he is away from home, he receives a message that the Dragon Village, home of the Dragon clan, has been brutally massacred. He rushes home only to find that all but one of the village members have been killed. The last survivor of the village tells Ryu with his dying breath that the sacred Bushido scroll has been stolen. The Bushido is a scroll of power so strong that its owner can control the world. As the last Ninja of the Dragon clan, the fate of the world is in its hands, and he must embark on a trip to regain the Sacred Scroll of Bushido from the hands of the evil Shogun of Darkness and his minions.
Ryu Hayabusa is a member of the Dragon Ninja clan, who have protected Japan for generations. One day he is away from home, he receives a message that the Dragon Village, home of the Dragon clan, has been brutally massacred. He rushes home only to find that all but one of the village members have been killed. The last survivor of the village tells Ryu with his dying breath that the sacred Bushido scroll has been stolen. The Bushido is a scroll of power so strong that its owner can control the world.<ref name="mm_gaiden"/> As the last Ninja of the Dragon clan, the fate of the world is in its hands, and he must embark on a trip to regain the Sacred Scroll of Bushido from the hands of the evil Shogun of Darkness and his minions.


There are two versions of the game that exist. The first version tells the story through the eyes of Ryu himself, explaining his experiences in great detail. The second version is narrated from an outside source, but some details of the plot is not explained as much.
There are two versions of the game that exist. The first version tells the story through the eyes of Ryu himself, explaining his experiences in great detail. The second version is narrated from an outside source, but some details of the plot is not explained as much.


==Gameplay==
==Gameplay==
The game features similar gameplay mechanics to the previous NES Ninja Gaiden games. Movements, attacks and jumps are performed in the same mood, and special ninja attacks are cast as usually, by pressing Up and Attack simultaneously. This version replaced some features from the NES games with new abilities, such as the ability to climb hand-over-hand or cling to walls in the NES games being replaced by the ability of bouncing off walls instead of clinging to them in the Master System game, similar to the later [[Ninja Gaiden (2004 video game)|2004 Xbox game]].
The game features similar gameplay mechanics to the previous NES Ninja Gaiden games. Movements, attacks and jumps are performed in the same mood, and special ninja attacks are cast as usually, by pressing Up and Attack simultaneously. This version replaced some features from the NES games with new abilities, such as the ability to climb hand-over-hand or cling to walls in the NES games being replaced by the new [[Wall jump|wall-to-wall jumping]] ability in the Master System game,<ref name="mm_gaiden"/> similar to the later [[Ninja Gaiden (2004 video game)|2004 Xbox game]] and later [[3D computer graphics|3D]] ''Ninja Gaiden'' games after that.

==Reception==
{{VG Reviews
|rev1 = Defunct Games
|rev1Score = A-<ref name="defunct_ninja"/>
|rev2 = ''[[Mean Machines]]''
|rev2Score = 83%<ref name="mm_gaiden"/>
|rev3 = ''[[Sega Force]]''
|rev3Score = 90%<ref name="segaforce_gaiden"/>
|rev4 = ''[[Sega Force Mega]]''
|rev4Score = 90%<ref>{{cite journal|title=Master Market|journal=[[Sega Force Mega]]|year=1994|month=January|volume=2|issue=7|pages=79-80 [80]}}</ref>
|rev5 = ''[[Sega Master Force]]''
|rev5Score = 90%<ref name="smf_gaiden"/>
|rev6 = ''[[Sega Pro]]''
|rev6Score = 88%<ref name="segapro_gaiden">{{cite journal|title=Ninja Gaiden|journal=[[Sega Pro]]|url=http://www.smspower.org/Reviews/NinjaGaiden-SMS-SegaPro|accessdate=9 February 2012}}</ref>
|rev7 = ''[[Zero (video game magazine)|Zero]]''
|rev7Score = 90%<ref name="zero_gaiden"/>
}}
''Ninja Gaiden'' for the Master System was critically acclaimed upon release. ''[[Sega Force]]'' reviewed the game in its August 1992 issue and gave it a score of 90%. The main reviewer Mat Yeo states that Ryu "can jump, fire, use extra weapons and perform a handy trick to reach high ledges. Stand under the ledge, press jump and up to flip Ryu onto it." He stated that he was "well impressed with this game. I loved [[Ninja Gaiden (Game Gear video game)|''Ninja Gaiden'' on the Game Gear]] and this is a thousand times better!" He concluded that, with "loads of levels, tough villains and a challenging mission to complete, it should satisfy even those who’re sick to death of [[platform game]]s." Another reviewer Chris Knight stated that the game is "great to look at, the music and in-game effects are nicely atmospheric, and above all, the controls work a treat."<ref name="segaforce_gaiden">{{cite journal|coauthors=Chris Knight|title=Reviewed: Ninja Gaiden|journal=[[Sega Force]]|year=1992|month=August|issue=8|pages=84-5|url=http://www.smspower.org/Reviews/NinjaGaiden-SMS-SegaForce|accessdate=9 February 2012|author=Mat Yeo}}</ref>

''[[Zero (video game magazine)|Zero]]'' magazine reviewed the game in its September 1992 issue and gave it a 90% score. The reviewer Patrick McCarthy stated that there are many "enemies to hack and slash," the "graphics are pretty smart," that "the animation and control over the main character are both very good," the player "can leap about from platform to platform," and "there are loads of different special moves" in the game. He gave the game an overall score of 90%, concluding that the game "is to the Master System what ''[[Revenge of Shinobi]]'' is to the Mega Drive. I love it."<ref name="zero_gaiden">{{cite journal|last=McCarthy|first=Patrick|title=Ninja Gaiden|journal=[[Zero (video game magazine){{!}}Zero]]|year=1992|month=September|issue=35|pages=36-7|url=http://www.smspower.org/Reviews/NinjaGaiden-SMS-Zero-35|accessdate=9 February 2012}}</ref> ''[[Mean Machines]]'' reviewed the game in its September 1992 issue. One of the reviewers, Rob, stated that the game "boasts excellent graphics," compared its animation quality to ''[[Prince of Persia]]'', and praised the responsive controls, "range of weapons and moves" that add replayability, and "large size" of the game. The other reviewer, Rich, stated that the "graphics are excellent" and rival the [[Mega Drive]]'s visuals, and praised the smooth [[scrolling]], "fast and hectic pace" of the game, and selection of weapons, concluding that it is a "great [[Hack and slash|slash 'em up]]" for the Master System. The magazine gave the game an overall 83% score.<ref name="mm_gaiden">{{cite journal|author=Rob|coauthor=Rich|title=Sega Review: Ninja Gaiden|journal=[[Mean Machines]]|year=1992|month=September|issue=24|url=http://www.meanmachinesmag.co.uk/review/400/ninja-gaiden.php|accessdate=9 February 2012}}</ref>

''[[Sega Master Force]]'' reviewed the game in its September 1993 issue, which gave it a score of 90%. The magazine states that "Ryu's death-dealing begins in a forest, where he scales trees, avoids spiked pits and dodges bad ninjas' throwing stars. Defeating an end-of-level sumo, later stages take place against the Tokyo skyline, in a cave, across a frozen landscape and at a temple." It then states that "Bushido scrolls restore energy and give weapons, but its the controls and your use of them which make this game. Ryu moves like a well-oiled machine and responds quickly." It concludes that "''Ninja Gaiden''’s enough to satisfy even those who've tired of the platform genre."<ref name="smf_gaiden">{{cite journal|title=Ninja Gaiden: Sega|journal=[[Sega Master Force]]|year=1993|month=September|issue=2|url=http://www.smspower.org/Reviews/NinjaGaiden-SMS-SegaMasterForce|accessdate=9 February 2012|page=12}}</ref> The game was later reviwed by Defunct Games in 2005. The reviewer Cyril Lachel described it as "easily one of the best action games you can buy for your Master System" and gave it an overall A- rating.<ref name="defunct_ninja">{{cite web|last=Lachel|first=Cyril|title=Ninja Gaiden|url=http://www.defunctgames.com/review/536/ninja-gaiden/|publisher=Defunct Games|accessdate=9 February 2012|date=July 9, 2005}}</ref>

==References==
{{reflist}}


==External links==
==External links==

Revision as of 21:44, 17 February 2012

Ninja Gaiden
Ninja Gaiden
European cover art
Developer(s)SIMS
Publisher(s)Sega
Platform(s)Master System
Genre(s)Platformer
Hack and slash
Mode(s)Single-player

Ninja Gaiden is a side-scrolling, hack & slash, platform-action video game developed by SIMS and released by Sega for the Master System in 1992, with license from Tecmo.

Summary

This video game stars Ryu Hayabusa and is part of the Ninja Gaiden series, although it features a plot not connected to any of the other Ninja Gaiden games. Due to the discontinued support of the console in Japan and North America because of its poor sales in both regions, the game was only released in Europe, Australia and other PAL territories, bearing the Ninja Gaiden label instead of the Shadow Warriors one that usually was used for the series by the time in PAL releases.

Story

Ryu Hayabusa is a member of the Dragon Ninja clan, who have protected Japan for generations. One day he is away from home, he receives a message that the Dragon Village, home of the Dragon clan, has been brutally massacred. He rushes home only to find that all but one of the village members have been killed. The last survivor of the village tells Ryu with his dying breath that the sacred Bushido scroll has been stolen. The Bushido is a scroll of power so strong that its owner can control the world.[1] As the last Ninja of the Dragon clan, the fate of the world is in its hands, and he must embark on a trip to regain the Sacred Scroll of Bushido from the hands of the evil Shogun of Darkness and his minions.

There are two versions of the game that exist. The first version tells the story through the eyes of Ryu himself, explaining his experiences in great detail. The second version is narrated from an outside source, but some details of the plot is not explained as much.

Gameplay

The game features similar gameplay mechanics to the previous NES Ninja Gaiden games. Movements, attacks and jumps are performed in the same mood, and special ninja attacks are cast as usually, by pressing Up and Attack simultaneously. This version replaced some features from the NES games with new abilities, such as the ability to climb hand-over-hand or cling to walls in the NES games being replaced by the new wall-to-wall jumping ability in the Master System game,[1] similar to the later 2004 Xbox game and later 3D Ninja Gaiden games after that.

Reception

Ninja Gaiden for the Master System was critically acclaimed upon release. Sega Force reviewed the game in its August 1992 issue and gave it a score of 90%. The main reviewer Mat Yeo states that Ryu "can jump, fire, use extra weapons and perform a handy trick to reach high ledges. Stand under the ledge, press jump and up to flip Ryu onto it." He stated that he was "well impressed with this game. I loved Ninja Gaiden on the Game Gear and this is a thousand times better!" He concluded that, with "loads of levels, tough villains and a challenging mission to complete, it should satisfy even those who’re sick to death of platform games." Another reviewer Chris Knight stated that the game is "great to look at, the music and in-game effects are nicely atmospheric, and above all, the controls work a treat."[3]

Zero magazine reviewed the game in its September 1992 issue and gave it a 90% score. The reviewer Patrick McCarthy stated that there are many "enemies to hack and slash," the "graphics are pretty smart," that "the animation and control over the main character are both very good," the player "can leap about from platform to platform," and "there are loads of different special moves" in the game. He gave the game an overall score of 90%, concluding that the game "is to the Master System what Revenge of Shinobi is to the Mega Drive. I love it."[7] Mean Machines reviewed the game in its September 1992 issue. One of the reviewers, Rob, stated that the game "boasts excellent graphics," compared its animation quality to Prince of Persia, and praised the responsive controls, "range of weapons and moves" that add replayability, and "large size" of the game. The other reviewer, Rich, stated that the "graphics are excellent" and rival the Mega Drive's visuals, and praised the smooth scrolling, "fast and hectic pace" of the game, and selection of weapons, concluding that it is a "great slash 'em up" for the Master System. The magazine gave the game an overall 83% score.[1]

Sega Master Force reviewed the game in its September 1993 issue, which gave it a score of 90%. The magazine states that "Ryu's death-dealing begins in a forest, where he scales trees, avoids spiked pits and dodges bad ninjas' throwing stars. Defeating an end-of-level sumo, later stages take place against the Tokyo skyline, in a cave, across a frozen landscape and at a temple." It then states that "Bushido scrolls restore energy and give weapons, but its the controls and your use of them which make this game. Ryu moves like a well-oiled machine and responds quickly." It concludes that "Ninja Gaiden’s enough to satisfy even those who've tired of the platform genre."[5] The game was later reviwed by Defunct Games in 2005. The reviewer Cyril Lachel described it as "easily one of the best action games you can buy for your Master System" and gave it an overall A- rating.[2]

References

  1. ^ a b c d Rob (1992). "Sega Review: Ninja Gaiden". Mean Machines (24). Retrieved 9 February 2012. {{cite journal}}: Unknown parameter |coauthor= ignored (|author= suggested) (help); Unknown parameter |month= ignored (help)
  2. ^ a b Lachel, Cyril (July 9, 2005). "Ninja Gaiden". Defunct Games. Retrieved 9 February 2012.
  3. ^ a b Mat Yeo (1992). "Reviewed: Ninja Gaiden". Sega Force (8): 84–5. Retrieved 9 February 2012. {{cite journal}}: Unknown parameter |coauthors= ignored (|author= suggested) (help); Unknown parameter |month= ignored (help)
  4. ^ "Master Market". Sega Force Mega. 2 (7): 79-80 [80]. 1994. {{cite journal}}: Unknown parameter |month= ignored (help)
  5. ^ a b "Ninja Gaiden: Sega". Sega Master Force (2): 12. 1993. Retrieved 9 February 2012. {{cite journal}}: Unknown parameter |month= ignored (help)
  6. ^ "Ninja Gaiden". Sega Pro. Retrieved 9 February 2012.
  7. ^ a b McCarthy, Patrick (1992). "Ninja Gaiden". Zero (35): 36–7. Retrieved 9 February 2012. {{cite journal}}: Unknown parameter |month= ignored (help)