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==Reception==
==Reception==
{{VG Reviews
{{VG Reviews
| MC = 80%<ref name="mc_story">{{cite web|title=The Last Story (Wii)|url=http://www.metacritic.com/game/wii/the-last-story|publisher=[[Metacritic]]|accessdate=17 August 2012}}</ref>
| agg1 = [[GameStats]]
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| agg1Score = 9.0 of 10<ref>{{cite web|title=The Last Story|url=http://www.gamestats.com/objects/059/059789/|publisher=[[GameStats]]|accessdate=February 28, 2012}}</ref>
| agg1Score = 9.0 of 10<ref>{{cite web|title=The Last Story|url=http://www.gamestats.com/objects/059/059789/|publisher=[[GameStats]]|accessdate=February 28, 2012}}</ref>
| CVG = 8.5 of 10<ref>{{cite web|last=Castle|first=Matthew|title=The Last Story review: As fun as Wii games are going to be in 2012|url=http://www.computerandvideogames.com/336561/reviews/the-last-story-review-as-fun-as-wii-games-are-going-to-be-in-2012-review/|work=[[Computer and Video Games]]|publisher=[[ComputerAndVideoGames.com]]|accessdate=March 1, 2012|date=February 23, 2012}}</ref>
| CVG = 8.5 of 10<ref>{{cite web|last=Castle|first=Matthew|title=The Last Story review: As fun as Wii games are going to be in 2012|url=http://www.computerandvideogames.com/336561/reviews/the-last-story-review-as-fun-as-wii-games-are-going-to-be-in-2012-review/|work=[[Computer and Video Games]]|publisher=[[ComputerAndVideoGames.com]]|accessdate=March 1, 2012|date=February 23, 2012}}</ref>
| EGM = 7 of 10<ref name="mc_story"/>
| Fam = 38 of 40<ref name=Famitsu/>
| Fam = 38 of 40<ref name=Famitsu/>
| GSpot = 9 of 10<ref name="gspot_last">{{cite web|last=Walton|first=Mark|title=The Last Story Review: The Last Story is a brilliant role-playing game that's as rich and emotionally affecting as the best in the genre|url=http://uk.gamespot.com/the-last-story/reviews/the-last-story-review-6351134/|publisher=[[GameSpot]]|accessdate=February 29, 2012|date=February 29, 2012}}</ref>
| GSpot = 9 of 10<ref name="gspot_last">{{cite web|last=Walton|first=Mark|title=The Last Story Review: The Last Story is a brilliant role-playing game that's as rich and emotionally affecting as the best in the genre|url=http://uk.gamespot.com/the-last-story/reviews/the-last-story-review-6351134/|publisher=[[GameSpot]]|accessdate=February 29, 2012|date=February 29, 2012}}</ref>
| IGN = 8.5 of 10<ref name="ign_last">{{cite web|last=MacDonald|first=Keza|title=The Last Story Review: Mistwalker's latest is a gift to the Wii|url=http://wii.ign.com/articles/121/1219299p1.html|publisher=[[IGN]]|accessdate=February 28, 2012|date=February 23, 2012}}</ref>
| IGN = 8.5 of 10<ref name="ign_last">{{cite web|last=MacDonald|first=Keza|title=The Last Story Review: Mistwalker's latest is a gift to the Wii|url=http://wii.ign.com/articles/121/1219299p1.html|publisher=[[IGN]]|accessdate=February 28, 2012|date=February 23, 2012}}</ref>
| Edge = 8 of 10<ref name=GameRankings>{{cite web|url=http://www.gamerankings.com/wii/988055-the-last-story/articles.html|title=The Last Story Reviews and Articles for Wii&nbsp;– GameRankings|publisher=[[Game Rankings]]|accessdate=2011-10-23}}</ref>
| Edge = 8 of 10<ref name=GameRankings>{{cite web|url=http://www.gamerankings.com/wii/988055-the-last-story/articles.html|title=The Last Story Reviews and Articles for Wii&nbsp;– GameRankings|publisher=[[Game Rankings]]|accessdate=2011-10-23}}</ref>
| EuroG = {{nowrap|9 of 10 (Germany)}}<ref>{{cite web|last=Nickel|first=Thomas|title=The Last Story&nbsp;— Test|url=http://www.eurogamer.de/articles/2012-02-23-the-last-story-test|publisher=[[Eurogamer]] (Germany)|accessdate=February 28, 2012|date=February 23, 2012}}</ref> <br> 9 of 10 (Italy)<ref>{{cite web|last=Persiani|first=Davide|title=The Last Story&nbsp;— Review|url=http://www.eurogamer.it/articles/2012-02-23-videogiochi-the-last-story-review-recensione-wii|publisher=[[Eurogamer]] (Italy)|accessdate=February 28, 2012|date=February 23, 2012}}</ref> <br> 9 of 10 (Sweden)<ref>{{cite web|last=Johansson|first=Fredrik|title=Recension: The Last Story|url=http://www.eurogamer.se/articles/2012-02-28-recension-the-last-story|publisher=[[Eurogamer]] (Sweden)|accessdate=February 29, 2012|date=February 28, 2012}}</ref> <br> 7 of 10 (UK)<ref name=Eurogamer>{{cite web|url=http://www.eurogamer.net/articles/2012-02-23-the-last-story-review|title=The Last Story Review|publisher=[[Eurogamer]] (UK)|accessdate=2012-02-23}}</ref>
| EuroG = {{nowrap|9 of 10 (Germany)}}<ref>{{cite web|last=Nickel|first=Thomas|title=The Last Story&nbsp;— Test|url=http://www.eurogamer.de/articles/2012-02-23-the-last-story-test|publisher=[[Eurogamer]] (Germany)|accessdate=February 28, 2012|date=February 23, 2012}}</ref> <br> 9 of 10 (Italy)<ref>{{cite web|last=Persiani|first=Davide|title=The Last Story&nbsp;— Review|url=http://www.eurogamer.it/articles/2012-02-23-videogiochi-the-last-story-review-recensione-wii|publisher=[[Eurogamer]] (Italy)|accessdate=February 28, 2012|date=February 23, 2012}}</ref> <br> 9 of 10 (Sweden)<ref>{{cite web|last=Johansson|first=Fredrik|title=Recension: The Last Story|url=http://www.eurogamer.se/articles/2012-02-28-recension-the-last-story|publisher=[[Eurogamer]] (Sweden)|accessdate=February 29, 2012|date=February 28, 2012}}</ref> <br> 8 of 10 (Portugal)<ref name="mc_story"/> <br> 7 of 10 (UK)<ref name=Eurogamer>{{cite web|url=http://www.eurogamer.net/articles/2012-02-23-the-last-story-review|title=The Last Story Review|publisher=[[Eurogamer]] (UK)|accessdate=2012-02-23}}</ref>
| NP = 9 of 10<ref name="mc_story"/>
| ONM = 86%<ref name="mc_story"/>
| ONM = 86%<ref name="mc_story"/>
| rev1 = Cubed3
| rev1 = Cubed3

Revision as of 05:48, 17 August 2012

The Last Story
European cover art
Developer(s)Mistwalker
AQ Interactive[3]
Publisher(s)Nintendo
Director(s)Hironobu Sakaguchi
Producer(s)Yutaka Takehisa
Designer(s)Hironobu Sakaguchi[3]
Takuya Matsumoto[3]
Artist(s)Kimihiko Fujisaka
Writer(s)Masaru Hatano
Takatoshi Aoki
Hironobu Sakaguchi[3]
Composer(s)Nobuo Uematsu
Platform(s)Wii
Genre(s)Action role-playing, Tactical role-playing, Stealth
Mode(s)Single-player, Multiplayer

The Last Story (ラストストーリー, Rasuto Sutōrī) is a 2011 third-person action role-playing game with stealth and strategy elements,[4] directed by Hironobu Sakaguchi and developed by Mistwalker and AQ Interactive for the Wii. It was published by Nintendo in Japan and Europe and by Xseed Games in North America. The game's name and logo have been compared to the Final Fantasy series,[5] which was created by Mistwalker's head, Hironobu Sakaguchi, who previously held the post of executive producer for the Final Fantasy series.[6]

Gameplay

The game includes abilities such as "Gathering", which allows Zael to draw the attention of enemies to buy time for his allies to cast spells. Another ability called "Focus" allows you to make long range attacks and see the weaknesses of enemies. A sequence in the first trailer for the game shows an example of the focus ability being used to cast fire magic to destroy a bridge with enemies on it.[7] Pointers show which allies are being targeted at any given time.[8]

The game also features a cover system and over the shoulder viewpoint, while making use of rapid fire crossbows in a manner similar to third-person shooters.[9] In addition, the game also features real-time strategy elements, allowing the player to issue commands to other characters in real-time.[4][10] This includes directing allies, telling magic users to destroy bridges, or archers to attack specific enemies, for example.[10] The game also features stealth elements, such as the abilities to "hide behind cover and pepper unsuspecting guards with arrows, luring them out on their own for a stealth attack, or pick off dangerous mages and healers from a distance"[4]

The game also contains 6-player cooperative and competitive online modes, where users either team up to face monsters or battle each other.[11] The game also features online multiplayer modes such as Suppression, where players team up to take on a boss for special rewards, and Fray, a player-versus-player battle royale deathmatch or team deathmatch mode which allows up to six players to fight each other using the character of their choice and even enemy monsters.[4]

Synopsis

Setting

The game takes place on Ruli Island (Lazulis Island in the English translation), governed by Count Arganan and located at the entrance of a harbor serving as the only entrance to a mountainous continent.[12] The player controls a group of mercenaries that have come from the desolate continent to the island seeking work.[8] The production staff is trying to limit science fiction elements in the game.[13]

Characters

  • Zael (エルザ, Eruza, Elza) – The main hero of The Last Story, Zael is a strong and agile swordsman who can unleash powerful Winds from his blade that can combine with his allies' magic spells to spread the magic over the battlefield and even generate Special attributes. He lost his family as a child and works as a mercenary to survive. He dreams of becoming a knight. Voiced by Mamoru Miyano in Japanese and Jack Ryder in English.
  • Calista (カナン, Kanan, Kanan) – The main heroine of the game, skilled in the use of Holy magic for both healing and offensive purposes. A mysterious girl who is of noble birth and the niece of Count Arganan. She dreams of leaving the castle and exploring the world, but it is impossible due to her close supervision there. Voiced by Fumiko Orikasa in Japanese and Alix Wilton Regan in English.
  • Dagran (クォーク, Kwōku, Quark) – The leader of Zael's mercenary group who also negotiates their jobs. Skilled warrior specializing in defense . He is like an older brother to Zael as they have traveled together since their youth. Voiced by Unshō Ishizuka in Japanese and Nico Lennon in English.
  • Syrenne (セイレン, Seiren, Seiren) – The mood-maker of the group who fights with twin blades. Drinks a lot and has a foul mouth, but is very considerate of her allies. A squad leader who enjoys fighting on the front lines. Voiced by Megumi Toyoguchi in Japanese and Kelly Wenham in English.
  • Yurick (ユーリス, Yūrisu, Yuris) – The youngest member of the group, but most skilled. A magician who uses Fire magic in combat. Treats mercenary work as a means of survival and doesn't talk much. He is afraid of ghosts. Voiced by Hiro Shimono in Japanese and Colin Ryan in English.
  • Lowell (ジャッカル, Jakkaru, Jackal) – A mage who can use both Ice magic and swords. He behaves in a flirtatious and easygoing manner but is actually a thinker who cares about his allies. Voiced by Keiji Fujiwara in Japanese and Derek Riddell in English.
  • Mirania (マナミア, Manamia, Manamia) – A healer who loves the forest and draws her powers from nature. She is rather vacant, though known to eat the mealsworth of ten men. There appears to be a secret regarding her birth. Voiced by Mamiko Noto in Japanese and Montserrat Lombard in English.
  • General Asthar (トリスタ将軍, Torisuta-shogun, General Trista) – The former highest-ranking officer in the Imperial Army. Voiced by Fumihiko Tachiki in Japanese and Tom Goodman-Hill in English.
  • Therius (タシャ, Tasha, Tasha) – Skilled knight and pupil of General Ashtar. Does not think fondly of mercenaries such as Zael. Voiced by Hiroki Takahashi in Japanese and Daniel Curshen in English.
  • Count Arganan (アルガナン伯爵, Aruganan-hakushaku, Count Arganan) – The current head of the Arganan family which rules over Lazulis Island. He's the most powerful person on the island and is both resourceful and ambitious. He gives employment to Zael and his mercenary crew. Voiced by Kōji Ishii in Japanese and Peter de Jersey in English.
  • Zangurak (ザングルグ, Zangurugu, Zangurg) – King of the Gurak race who are enemies of mankind. United the Guraks for the first time with his power and charisma. Voiced by Jōji Nakata in Japanese and Nick Boulton in English.

Plot

Chapters 1–21

The story begins with Zael, Syrenne, Dagran, and Yurrick investigating a Reptid infestation on Lazilus Island. Whilst exploring an underground tomb, the group are attacked by re-animated skeletons who rebuild themselves after being struck and Syrenne is struck down. Desperate to save her, Zael summons the Outsider, a mystical spirit sealed within the tomb that is drawn to him by his feelings of loneliness. The Outsider gives him the power to save Syrenne and the group travel further into the tomb. After clearing out the reptid infestation, they return to the surface and head back to Lazilus City. On route, they encounter a white tiger, glowing with blue light, that had appeared suddenly and started attacking travelers. Zael and the group distract the tiger, allowing Yurrick to rescue two young children, but before the battle ends the tiger simply turns and flees.

Arriving in Lazilus City, the group are joined by Lowell and Mirania and they settle into their new home (Ariella's tavern). Whilst exploring the city, Zael encounters a young woman fleeing from the guards and he agrees to help her. She identifies herself as Lisa and they spend an evening together, journeying to Stargazer's Tower, before she decides she has to return home. Meanwhile, Dagran has secured posts as mercenaries for Count Arganan and they begin by carrying out menial work, such as hunting down monsters. General Asthar arrives on the island and both Dagran and Zael join the crowds to watch his arrival; while Zael looks on with hope that one day he too can become a knight, Dagran reacts with anger. Eventually, they are asked to stand guard at the castle over Lord Jirall and Lady Calista's engagement ceremony. At this ceremony, Zael is shocked when he realizes Lady Calista is Lisa and cannot help but sneak a small conversation with her when he realizes she is unhappy about her marriage to Jirall. Jirall confronts them and spurns Zael, but before he can challenge the mercenary to a duel, the castle is attacked by the Gurak. Jirall flees from the invaders whilst Zael and Calista fight them off. In the main hall, Zael encounters the leader of the Gurak invasion, Zangurak, who kidnaps Calista. Dagran joins Zael and the two fight their way to the coast where Zangarak is headed with his hostage. Zael uses the power of the Outsider to fight Zangurak, however the Gurak King taunts him and leaves.

Lazilus Castle begins to fire on the Gurak Army with its cannons and, caught between the two armies, Dagran, Calista, and Zael have no choice but to board a Gurak ship to escape the gunfire. Once aboard, they quietly dispose of the crew and free the human prisoners (including both Yurrick and Mirania, who were both captured), claiming the ship as their own. They had intended to follow the Gurak fleet all the way to their continent in order to spy for the Lazilus Army but they are forced to land on the Vono Islands. There, Yurrick discovers his father's crashed ship and Mirania explores the forest, discovering that its guardian is dead and, as a result, the land is slowly dying.

Upon arriving at the Lazilus stronghold, the mercenaries sneak within just before the arrival of the army. Joined by General Asthar and Sir Therius, Zael and the mercenaries fight their way through the stronghold but cannot reach Zangurak before he flees. General Asthar takes Zael back to Lazilus where Lord Jirall presses charges against him for kidnapping Calista. The mercenaries are locked up, save Dagran who promises to talk to the Count. They share a prison cell with Horace who believes they can escape by digging into the tombs beneath the castle. The group of mercenaries agree to follow him. However, the tombs are a dead end and, worse, filled with hordes of the undead. As they return to their cell, Zael is taken away by the guards, interrogated, and then tortured as he refuses to tell them the truth: Calista didn't want to return to Lazilus. Eventually Calista comes forward and Zael is released. Jirall swears he will get his revenge on the mercenary... somehow.

Freed from jail, the group joins up with Horace, also released, who tells them that his wife has gone missing. She was last seen around a haunted mansion. The group heads there and encounter the vampire Nebirous, who was feeding off Horace's wife. After defeating the vampire, Meredith is freed. Once back in town, the shopkeeper suggests that the band of mercenaries go and investigate a network of underground caves beneath the town.

Chapters 22–44

Development

Hironobu Sakaguchi, head of Mistwalker, had been working on a new game which he revealed in June 2009.[14] He initially wanted to reveal the game by the end of 2009 but delayed the announcement to 2010 for unknown reasons.[15] Nintendo CEO Satoru Iwata said that Nintendo's collaboration with Mistwalker is seeking "a new form of RPG by choosing the universal theme of human emotion".[16] There was some confusion on the Mistwalker official blog that Sakaguchi may retire after this game.[17] However, this was a translation error as Sakaguchi meant he was working on it as though he was working on his last game.[18]

The Last Story was developed by Sakaguchi's company Mistwalker, with the system and programming headed by Takuya Matsumoto from AQ Interactive.[3][19] Sakaguchi conceived the story and collaborated with Matsumoto on the game concept.[3][20][21]

Localization

Despite rumors of a Nintendo UK rep discussing a European localization,[22] the game was noticeably absent at E3 2011.[23] It was confirmed on June 26, 2011 by the product manager of the French branch of Nintendo, Ludovic Amouroux, that the game is indeed being localized for the European market for a release in 2012.[24] The game will also be released in Australia.[1] In North America, the fan-based localization movement, Operation Rainfall, has been encouraging Nintendo of America to localize the game, along with Wii titles Xenoblade Chronicles and Pandora's Tower.[25] In July 2011, Nintendo of America issued a trademark for The Last Story title.[26] During the Nintendo Direct broadcast on February 22, it was announced that the game will be released in North America in 2012. However, it will not be published by Nintendo. Instead, the game was released by Xseed Games on August 16, 2012.

Audio

The music was composed and produced by Nobuo Uematsu. A 3-disc soundtrack was released on February 23, 2011 on Uematsu's Dog Ear Records label.[27] A promotional soundtrack titled "The Last Story Premium Soundtrack" was released with certain offers of the game in Japan.

On December 27, 2010, The Last Story was demonstrated for the first time at a Nintendo event.[28][29] During the event, the theme song of the game titled "Toberu Mono" was also revealed; "Toberu Mono" is composed by Nobuo Uematsu and is performed by Kanon.[30]

Reception

The Last Story has received critical acclaim from reviewers. The game received a score of 38/40 in Famitsu magazine, with two critics giving the game 10/10 and two giving the game 9/10.[34] The Last Story topped the Japanese charts, with 114,722 units in its first week – which also includes sales of a version that comes bundled with a Wii system.[47] By the end of 2011, the game had sold nearly 160,000 copies in Japan.[48]

Edge gave the game a score of 8 out of 10 in their April 2011 issue.[36][49] Bordersdown gave it a score of 8 out of 10, praising the story, system, and voice acting, while noting its simplicity.[46] XGN gave the game a score of 9 out of 10, stating, "Mistwalker once again delivers an interesting and deep role-playing game that also manages to innovate the RPG-genre in some aspects. A convincing story, combined with a unique combat system and a great audiovisual presentation, makes The Last Story a must-have game for anyone who has a special place in their heart for special RPG's."[50] Official Nintendo Magazine gave the game an 86% score, describing it as a "brash, engaging tale of swords, sorcery and every sort of hair dye." MeriStation gave the game a score of 9 out of 10, stating that "Sakaguchi knows how to make great JRPGs. The Last Story is a memorable and magical work. The combat system is brilliant, it's fun, and Nobuo Uematsu's music helps you to remember the great games of the genre."[31] According to Metro GameCentral, which gave it an 8 out of 10, the "creator of Final Fantasy reinvents the Japanese role-player, with a game that mixes innovative action with likeable characters and even online co-op." The reviewer, Roger Hargreaves, described the cover system as one "that even many Western shooters would struggle to match," and praised the ability to "issue commands almost like a real-time strategy" and the "highly varied set pieces."[10]

IGN gave it an 8.5 out of 10, with reviewer Keza MacDonald describing it as "a gift to the Wii," stating that it "swirls the best of JRPG characterisation, presentation, customisation and storytelling together with third-person action combat and elements of stealth and real-time strategy." She praised the "superb" British localisation and stated that it has "one of the best combat systems I've played with in any RPG, Japanese or otherwise," with an online deathmatch mode showing "just how strong the combat mechanics are" as there "aren't many RPGs whose battle system would be enough on its own to support a feature like this."[4] GameSpot gave the game a score of 9 out of 10 and an Editors' Choice award, describing it as "a brilliant role-playing game that's as rich and emotionally affecting as the best in the genre." The reviewer Mark Walton concluded that it is "a fantastic game; one that pushes the JRPG genre forward in ways that are innovative yet still complementary to the tradition of the genre."[35]

References

  1. ^ a b Serrels, Mark (October 10, 2011). "Australians: Bask in the Glory of the Last Story's Local Release". Kotaku.
  2. ^ http://operationrainfall.com/the-last-story-releases-on-august-14th-2012/
  3. ^ a b c d e f "社長が訊く『ラストストーリー』 その3:坂口博信さん 松本卓也さん". Nintendo Co., Ltd. August 17, 2010. Retrieved February 6, 2011.
  4. ^ a b c d e f MacDonald, Keza (February 23, 2012). "The Last Story Review: Mistwalker's latest is a gift to the Wii". IGN. Retrieved February 28, 2012.
  5. ^ "The Last Story, Yet Another Final Fantasy? – Feature". GamingUnion.net. January 31, 2010. Retrieved March 14, 2011.
  6. ^ Gantayat, Anoop (October 21, 2010). "All About The Last Story's Battle System". IGN. Retrieved February 4, 2011.
  7. ^ "The Last Story's Focus System Detailed (andriasang.com, 08.04.2010)". Andriasang.com. August 4, 2010. Retrieved March 14, 2011.
  8. ^ a b "The Last Story Official Site: Now With Content (andriasang.com, 08.05.2010)". Andriasang.com. August 5, 2010. Retrieved March 14, 2011.
  9. ^ Tom Goldman, Sakaguchi's Last Story a Wii RPG To Anticipate, The Escapist
  10. ^ a b c d Hargreaves, Roger (February 23, 2012). "The Last Story Review — New Legend". Metro. Retrieved February 28, 2012.
  11. ^ "The Last Story Has Online Play (andriasang.com, 11.10.2010)". Andriasang.com. November 10, 2010. Retrieved March 14, 2011.
  12. ^ Anoop Gantayat (April 27, 2010). "The Last Story At Long Last Gets Its Full Reveal". andriasang.com. Retrieved August 17, 2010.
  13. ^ Gantayat, Anoop (March 11, 2010). "First Look: The Last Story's World". IGN. Retrieved April 9, 2010.
  14. ^ Brian Ashcraft (June 26, 2009). "Vague Update On New Mistwalker Game". Kotaku. Retrieved January 29, 2010.
  15. ^ Brian Ashcraft (December 22, 2009). "Mistwalker Delay New Game Announcement". Kotaku. Retrieved January 29, 2010.
  16. ^ "Third quarter Financial Results Briefing". Nintendo. January 29, 2010. Retrieved January 30, 2010.
  17. ^ Magrino, Tom (July 14, 2010). "Final Fantasy creator contemplating retirement – News at GameSpot". Gamespot.com. Retrieved July 20, 2010.
  18. ^ By Ishaan . July 17, 2010 . 3:05 pm. "The Last Story May Not Be Sakaguchi's Last Game After All // Siliconera". Siliconera.com. Retrieved July 20, 2010.{{cite web}}: CS1 maint: numeric names: authors list (link)
  19. ^ Anoop Gantayat (December 9, 2010). "The Last Story Being Developed by AQ Interactive/Artoon". andriasang.com. Retrieved February 6, 2010.
  20. ^ Anoop Gantayat (August 17, 2010). "Iwata Asks: The Last Story". andriasang.com. Retrieved February 6, 2010.
  21. ^ Anoop Gantayat (December 9, 2010). "The Last Story Iwata Asks: AQ Edition". andriasang.com. Retrieved February 6, 2010.
  22. ^ "Rumour: The Last Story Will Release in Europe". N-Europe. Retrieved June 28, 2011.
  23. ^ "according to 1UP". 1up.com. Retrieved June 28, 2011.
  24. ^ J.P. Corbran (June 26, 2011). "The Last Story Confirmed for Europe". Nintendo World Report.
  25. ^ "Operation Rainfall". Blogspot. July 8, 2011.
  26. ^ http://wii.ign.com/articles/118/1182192p1.html
  27. ^ "「THE LAST STORY Original Soundtrack」". Dogearrecords.com. Retrieved June 28, 2011.
  28. ^ "Last Story Director on Banana Peels, MMORPG Ties and Surprises (andriasang.com, December 28, 2010)". Andriasang.com. December 28, 2010. Retrieved March 14, 2011.
  29. ^ ""THE LAST STORY プレゼンテーション〜新たなRPGを求めて〜"詳細リポート – ファミ通.com". Famitsu.com. December 27, 2010. Retrieved March 14, 2011.
  30. ^ "The Last Story – Kanan's theme – Live performance by KANON". YouTube. Retrieved March 14, 2011.
  31. ^ a b c d e f g "The Last Story (Wii)". Metacritic. Retrieved August 17, 2012. Cite error: The named reference "mc_story" was defined multiple times with different content (see the help page).
  32. ^ "The Last Story". GameStats. Retrieved February 28, 2012.
  33. ^ Castle, Matthew (February 23, 2012). "The Last Story review: As fun as Wii games are going to be in 2012". Computer and Video Games. ComputerAndVideoGames.com. Retrieved March 1, 2012.
  34. ^ a b "This Week's Flying Get (andriasang.com, January 19, 2011)". Andriasang.com. January 19, 2011. Retrieved March 14, 2011.
  35. ^ a b c Walton, Mark (February 29, 2012). "The Last Story Review: The Last Story is a brilliant role-playing game that's as rich and emotionally affecting as the best in the genre". GameSpot. Retrieved February 29, 2012.
  36. ^ a b "The Last Story Reviews and Articles for Wii – GameRankings". Game Rankings. Retrieved October 23, 2011.
  37. ^ Nickel, Thomas (February 23, 2012). "The Last Story — Test". Eurogamer (Germany). Retrieved February 28, 2012.
  38. ^ Persiani, Davide (February 23, 2012). "The Last Story — Review". Eurogamer (Italy). Retrieved February 28, 2012.
  39. ^ Johansson, Fredrik (February 28, 2012). "Recension: The Last Story". Eurogamer (Sweden). Retrieved February 29, 2012.
  40. ^ "The Last Story Review". Eurogamer (UK). Retrieved February 23, 2012.
  41. ^ Riley, Adam (2012). "The Last Story". Cubed3. Retrieved February 28, 2012. {{cite web}}: Unknown parameter |month= ignored (help)
  42. ^ Parkin, Simon (February 24, 2012). "The Last Story – review". The Guardian. Retrieved March 1, 2012.
  43. ^ "Here's The Nintendo Gamer Magazine Review Scores For Metal Gear Solid 3D, The Last Story And Tekken 3D". My Nintendo News. January 28, 2012. Retrieved January 30, 2012.
  44. ^ Cano, Jorge (February 19, 2012). "The Last Story". Vandal Online. Retrieved February 28, 2012.
  45. ^ name=XGN />"The Last Story Reviews and Articles for Wii — XGN". XGN. Retrieved October 12, 2011.
  46. ^ a b "The Last Story Review at Bordersdown". Bordersdown.
  47. ^ Gantayat, Anoop (February 2, 2011). "The Last Story Tops The Charts in Japan". IGN. Retrieved July 28, 2011.
  48. ^ "2011 video game software sales". Famitsu. Gemin.net. January 11, 2012. Archived from the original on March 1, 2012. Retrieved March 1, 2012.
  49. ^ Edge #226
  50. ^ "The Last Story Review at XGN". XGN.