Hide-and-seek: Difference between revisions
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'''Hide-and-seek''' or '''hide-and-go-seek''' is a game in which a number of players conceal themselves in the environment, to be found by one or more seekers. The game is played by one player (designated as being "it") counting to a predetermined number while the other players hide. After reaching the number, the player who is "it" tries to find the other players. <ref>{{cite paper | last1=Trafton | first1=J. Gregory | last2=Schultz | first2=Alan |last3=Perznowski | first3=Dennis | last4=Bugajska | first4=Magdalena | last5=Adams | first5=William | last6=Cassimatis | first6=Nicholas | last7=Brock | first7=Derek | title=Children and robots learning to play hide and seek | url=http://www.nrl.navy.mil/aic/iss/pubs/trafton.hideseek.hri.pdf | publisher=Naval Research Laboratory | accessdate=December 2, 2011 |date=August, 2003}}</ref> |
'''Hide-and-seek''' or '''hide-and-go-seek''' is a game in which a number of players conceal themselves in the environment, to be found by one or more seekers. |
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==Instructions== |
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The game is played by one player (designated as being "it") counting to a predetermined number while the other players hide. After reaching the number, the player who is "it" tries to find the other players. <ref>{{cite paper | last1=Trafton | first1=J. Gregory | last2=Schultz | first2=Alan |last3=Perznowski | first3=Dennis | last4=Bugajska | first4=Magdalena | last5=Adams | first5=William | last6=Cassimatis | first6=Nicholas | last7=Brock | first7=Derek | title=Children and robots learning to play hide and seek | url=http://www.nrl.navy.mil/aic/iss/pubs/trafton.hideseek.hri.pdf | publisher=Naval Research Laboratory | accessdate=December 2, 2011 |date=August, 2003}}</ref> |
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After the player designated as "it" finds another player, the found player must run to base, before s/he is tagged by "it." In some versions, after the first player is caught, it calls out "Ollie Ollie oxen free" (or "all outs, all in free" or many other variations) to signal the other hiders to return to base for the next round. In yet another version, when players are caught, they help the "it" seek out others.<ref>[http://www.worldwidewords.org/qa/qa-oll1.htm Ollie Ollie oxen free], World Wide Words, Michael Quinion </ref> |
After the player designated as "it" finds another player, the found player must run to base, before s/he is tagged by "it." In some versions, after the first player is caught, it calls out "Ollie Ollie oxen free" (or "all outs, all in free" or many other variations) to signal the other hiders to return to base for the next round. In yet another version, when players are caught, they help the "it" seek out others.<ref>[http://www.worldwidewords.org/qa/qa-oll1.htm Ollie Ollie oxen free], World Wide Words, Michael Quinion </ref> |
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==Information== |
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A derivative game is called "[[Sardines (game)|sardines]]", in which only one person hides and the others must find them, hiding with them when they do so. The hiding places become progressively more cramped, like sardines in a tin. The last person to find the hiding group is the loser. [[A. M. Burrage]] calls this version of the game 'Smee' in his 1931 ghost story of the same name.<ref>The Oxford Book of English Ghost Stories, OUP 1986.</ref> |
A derivative game is called "[[Sardines (game)|sardines]]", in which only one person hides and the others must find them, hiding with them when they do so. The hiding places become progressively more cramped, like sardines in a tin. The last person to find the hiding group is the loser. [[A. M. Burrage]] calls this version of the game 'Smee' in his 1931 ghost story of the same name.<ref>The Oxford Book of English Ghost Stories, OUP 1986.</ref> Different versions of the game is played around the world in different variations. It is also called different names due to the different languages and cultures.<ref name=game>{{cite web|title=hide-and-seek|url=http://www.britannica.com/EBchecked/topic/264947/hide-and-seek|publisher=Encyclopædia Britannica, Inc|accessdate=22 December 2012}}</ref> |
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== |
==Countries and names== |
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*[[Spain]]- el escondite |
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*[[Search games]] |
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*[[France]]- jeu de cache-cache |
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*[[Princess and monster game]] |
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*[[Israel]]- machboim |
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*[[South Korea]]- sumbaggoggil |
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*[[Romania]]- de-av-ati ascunselea |
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*South and [[Central America]]- tuja (Bolivia), escondidas (Ecuador and Chile), and cucumbè (Honduras and El Salvador)<ref name=game></ref> |
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==References== |
==References== |
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{{Commons|Category:Hide and seek}} |
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{{reflist}} |
{{reflist}} |
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{{Game-stub}} |
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{{DEFAULTSORT:Hide-And-Seek}} |
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[[Category:Children's games]] |
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[[Category:Hide-and-seek variants| ]] |
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[[Category:Outdoor games]] |
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[[af:Wegkruipertjie]] |
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[[ar:غميضة]] |
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[[az:Gizlən qaç]] |
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[[bg:Криеница]] |
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[[bo:གབ་རེས་འུར་རེས།]] |
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[[ca:Fet i amagar]] |
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[[cs:Hra na schovávanou]] |
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[[da:Gemmeleg]] |
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[[de:Versteckspiel]] |
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[[el:Κρυφτό]] |
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[[es:Escondite]] |
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[[eo:Kaŝludo]] |
[[eo:Kaŝludo]] |
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[[eu:Ezkutaketa (jolasa)]] |
[[eu:Ezkutaketa (jolasa)]] |
Revision as of 01:16, 23 December 2012
![]() A 19th century painting of three children playing hide and seek in a forest | |
Players | 2+ |
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Setup time | <90 seconds |
Playing time | no limit |
Chance | Very Low |
Age range | no limit |
Skills | Running, Tracking, Hiding, Observation |
Hide-and-seek or hide-and-go-seek is a game in which a number of players conceal themselves in the environment, to be found by one or more seekers.
Instructions
The game is played by one player (designated as being "it") counting to a predetermined number while the other players hide. After reaching the number, the player who is "it" tries to find the other players. [1]
After the player designated as "it" finds another player, the found player must run to base, before s/he is tagged by "it." In some versions, after the first player is caught, it calls out "Ollie Ollie oxen free" (or "all outs, all in free" or many other variations) to signal the other hiders to return to base for the next round. In yet another version, when players are caught, they help the "it" seek out others.[2]
Information
A derivative game is called "sardines", in which only one person hides and the others must find them, hiding with them when they do so. The hiding places become progressively more cramped, like sardines in a tin. The last person to find the hiding group is the loser. A. M. Burrage calls this version of the game 'Smee' in his 1931 ghost story of the same name.[3] Different versions of the game is played around the world in different variations. It is also called different names due to the different languages and cultures.[4]
Countries and names
- Spain- el escondite
- France- jeu de cache-cache
- Israel- machboim
- South Korea- sumbaggoggil
- Romania- de-av-ati ascunselea
- South and Central America- tuja (Bolivia), escondidas (Ecuador and Chile), and cucumbè (Honduras and El Salvador)[4]
References
- ^ Trafton, J. Gregory; Schultz, Alan; Perznowski, Dennis; Bugajska, Magdalena; Adams, William; Cassimatis, Nicholas; Brock, Derek (August, 2003). "Children and robots learning to play hide and seek" (PDF). Naval Research Laboratory. Retrieved December 2, 2011.
{{cite journal}}
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(help) - ^ Ollie Ollie oxen free, World Wide Words, Michael Quinion
- ^ The Oxford Book of English Ghost Stories, OUP 1986.
- ^ a b "hide-and-seek". Encyclopædia Britannica, Inc. Retrieved 22 December 2012.