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Comprising three separate games, the '''Keio Flying Squadron''' is a series of games (known as "'''Keio Yuugekitai'''" in Japan) which was released for the [[Sega Mega-CD]], [[Sega Saturn]] and [[PlayStation (console)|PlayStation]] consoles in chronological order respectively. Developed and published by [[Victor Entertainment]], Inc., each game had a different [[genre]] - 2D shooter, platformer, and "party" dice games. Players played the role of Rami Nana-Hikari, a 14-year-old girl and newly appointed Keeper of the Secret Treasure, a sphere that unlocks a gold reserve was set deep in a mountain. The games referred to Japanese culture, both ancient and modern simultaneously, and feature frenetic and nonsensical gameplay.
Comprising three separate games, the '''Keio Flying Squadron''' is a series of games (known as "'''Keio Yuugekitai'''" in Japan) which was released for the [[Sega Mega-CD]], [[Sega Saturn]] and [[PlayStation (console)|PlayStation]] consoles in chronological order respectively. Developed and published by [[Victor Entertainment]], Inc., each game had a different [[genre]] - 2D shooter, platformer, and "party" dice games. Players played the role of Rami Nana-Hikari, a 14-year-old girl and newly appointed Keeper of the Secret Treasure, a sphere that unlocks a gold reserve set deep in a mountain. The games referred to Japanese culture, both ancient and modern simultaneously, and featured frenetic and nonsensical gameplay.


==Games==
==Games==
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===Keio Flying Squadrom \ Keio Yuugekitai===
===Keio Flying Squadrom \ Keio Yuugekitai===
Released in 1994 for the Mega-CD (Sega CD in North America), the first game of the series had a simple shoot-'em-up style of play. The game consisted of Rami riding on top of Pochi, who could shoot fireballs at enemies. When Pochi was not firing, two smaller dragons, ([[Power-up#Power-ups in shoot 'em ups|Companion fighters]]), appeared one after another to assist Rami and Spot. The lesser dragons shot smaller fireballs and could be sacrificed to do large damage, only to reappear when Pochi ceased to shoot.
Released in 1994 for the Mega-CD (Sega CD in North America), the first game of the series had a simple shoot-'em-up style of play. The game consisted of Rami riding on top of Pochi, who could shoot fireballs at enemies. When Pochi was not firing, two smaller dragons ([[Power-up#Power-ups in shoot 'em ups|Companion fighters]]) appeared one after another to assist Rami and Spot. The lesser dragons shot smaller fireballs and could be sacrificed to do large damage, only to reappear when Pochi ceased to shoot.


In Europe, a demo of the first level of this game was provided by ''[[Sega Pro]]'' Magazine. The game ended after the first level, but it turned out that the whole game was actually on the disc, accessible by using a level-select cheat to skip to the second level, and the continuing through the game. These discs are now considered highly collectible.
In Europe, a demo of the first level of this game was provided by ''[[Sega Pro]]'' Magazine. The game seemed to end after the first level, but in fact the whole game was accessible on the disc by using a level-select cheat to skip to the second level, and then continuing through the game. These discs are now considered highly collectible.


===Keio Flying Squadron 2 \ Keio Yuugekitai Katsugekihen===
===Keio Flying Squadron 2 \ Keio Yuugekitai Katsugekihen===
Keio Flying Squadron 2 was released in Japan, Europe and Australia and was critically regarded as a fantastic example of Sega Saturn platform games and is generally considered the highest-acclaimed game to have come out of the Keio Flying Squadron series.
Keio Flying Squadron 2 was released in Japan, Europe and Australia and was critically regarded as a fantastic example of Sega Saturn platform games and is generally considered the highest-acclaimed game to have come out of the Keio Flying Squadron series.


In the second installation of the series the story of Rami's adventures as the Keeper of the Secret Treasure (a sphere passed down through generations of Rami's family) is continued as she races Dr. Pon and a new rival Himiko Yamatai for an ancient treasure that can be unlocked with six spheres. Two of the stages retained the shoot-'em-up style of the first game, however the lesser dragons could be obtained as bonuses only.
The second installation of the series continues the story of Rami's adventures as the Keeper of the Secret Treasure (a sphere passed down through generations of Rami's family). Rami races Dr. Pon and a new rival Himiko Yamatai for an ancient treasure that can be unlocked with six spheres. Two of the stages retained the shoot-'em-up style of the first game, however the lesser dragons could be obtained as bonuses only.


Mainly the stages consisted of sidescrolling platformer type stages. They scrolled from right to left on the Japanese version and left to right on all other versions. Several bonuses could be collected including three weapons.
Mainly the stages consisted of sidescrolling platformer type stages. They scrolled from right to left on the Japanese version and left to right on all other versions. Several bonuses could be collected including three weapons.
*A large [[mallet]], used only for hitting enemies
*A large [[mallet]], used only for hitting enemies
*An [[umbrella]], used to hit enemies, float and deflect overhead obstacles
*An [[umbrella]], used to hit enemies, float and deflect overhead obstacles
*A bow, used to arc arrows at enemies
*A bow, used to shoot arrows at enemies
Rami could also bounce on enemies' heads to defeat them.
Rami could also bounce on the heads of enemies to defeat them.


Besides the platformer and shoot-'em-up stages, there were vertically scrolling special stages, an underwater stage and a rollercoaster stage making the game a multi-genre platformer.
Besides the platformer and shoot-'em-up stages, there were vertically scrolling special stages, an underwater stage and a rollercoaster stage, making the game a multi-genre platformer.


Points spheres could be collected throughout the game and a reward system accessed from the main menu unlocked helpful hints and behind the scenes extras depending on the highest and lowest scores achieved through playing.
Points spheres could be collected throughout the game. A reward system accessed from the main menu unlocked helpful hints and behind-the-scenes extras depending on the highest and lowest scores achieved through playing.


===Keio Yuugekitai Okiraku Tamatebako===
===Keio Yuugekitai Okiraku Tamatebako===
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===Rami-chan no Oedo Sugoroku -Keio Yuugekitai Gaiden-===
===Rami-chan no Oedo Sugoroku -Keio Yuugekitai Gaiden-===
The final game at this point in the Keio Flying Squadron series was a party game that was released on the Sony PlayStation on 17 September 1998. The title roughly translates to "Rami-chan's Big Edo [[Sugoroku]] - a Keio Yuugekitai Sidestory-" (note that [[Edo]] is the old name of [[Tokyo]]) - no official English title is available, as the game was a Japan-only release.
The final game at this point in the Keio Flying Squadron series was a party game released on the Sony PlayStation on 17 September 1998. The title roughly translates to "Rami-chan's Big Edo [[Sugoroku]] - a Keio Yuugekitai Sidestory." [[Edo]] is the old name of [[Tokyo]]). No official English title is available, as the game was a Japan-only release.


==Characters==
==Characters==

Revision as of 02:50, 18 November 2013

Khalid Ameen from Shakargarh merage photo
For other uses, see Keio (disambiguation).

Comprising three separate games, the Keio Flying Squadron is a series of games (known as "Keio Yuugekitai" in Japan) which was released for the Sega Mega-CD, Sega Saturn and PlayStation consoles in chronological order respectively. Developed and published by Victor Entertainment, Inc., each game had a different genre - 2D shooter, platformer, and "party" dice games. Players played the role of Rami Nana-Hikari, a 14-year-old girl and newly appointed Keeper of the Secret Treasure, a sphere that unlocks a gold reserve set deep in a mountain. The games referred to Japanese culture, both ancient and modern simultaneously, and featured frenetic and nonsensical gameplay.

Games

  • Keio Yuugekitai (慶応遊撃隊)\ Keio Flying Squadron (1994 - Mega-CD / Sega CD - Released in Europe, Japan and the United States)
  • Keio Yuugekitai Katsugekihen (慶応遊撃隊 活劇編)\ Keio Flying Squadron 2 (1996 - Sega Saturn - Released in Europe and Japan)
  • Keio Yuugekitai Okiraku Tamatebako (慶応遊撃隊 お気楽玉手箱) (1996 - Sega Saturn - Japan only omake/demo cd)
  • Rami-chan no Oedo Sugoroku -Keio Yuugekitai Gaiden- (蘭未ちゃんの大江戸すごろく慶応遊撃隊外伝) (1998 - Sony PlayStation - Released in Japan)

Keio Flying Squadrom \ Keio Yuugekitai

Released in 1994 for the Mega-CD (Sega CD in North America), the first game of the series had a simple shoot-'em-up style of play. The game consisted of Rami riding on top of Pochi, who could shoot fireballs at enemies. When Pochi was not firing, two smaller dragons (Companion fighters) appeared one after another to assist Rami and Spot. The lesser dragons shot smaller fireballs and could be sacrificed to do large damage, only to reappear when Pochi ceased to shoot.

In Europe, a demo of the first level of this game was provided by Sega Pro Magazine. The game seemed to end after the first level, but in fact the whole game was accessible on the disc by using a level-select cheat to skip to the second level, and then continuing through the game. These discs are now considered highly collectible.

Keio Flying Squadron 2 \ Keio Yuugekitai Katsugekihen

Keio Flying Squadron 2 was released in Japan, Europe and Australia and was critically regarded as a fantastic example of Sega Saturn platform games and is generally considered the highest-acclaimed game to have come out of the Keio Flying Squadron series.

The second installation of the series continues the story of Rami's adventures as the Keeper of the Secret Treasure (a sphere passed down through generations of Rami's family). Rami races Dr. Pon and a new rival Himiko Yamatai for an ancient treasure that can be unlocked with six spheres. Two of the stages retained the shoot-'em-up style of the first game, however the lesser dragons could be obtained as bonuses only.

Mainly the stages consisted of sidescrolling platformer type stages. They scrolled from right to left on the Japanese version and left to right on all other versions. Several bonuses could be collected including three weapons.

  • A large mallet, used only for hitting enemies
  • An umbrella, used to hit enemies, float and deflect overhead obstacles
  • A bow, used to shoot arrows at enemies

Rami could also bounce on the heads of enemies to defeat them.

Besides the platformer and shoot-'em-up stages, there were vertically scrolling special stages, an underwater stage and a rollercoaster stage, making the game a multi-genre platformer.

Points spheres could be collected throughout the game. A reward system accessed from the main menu unlocked helpful hints and behind-the-scenes extras depending on the highest and lowest scores achieved through playing.

Keio Yuugekitai Okiraku Tamatebako

Not actually a part of the game series, this game was a "not for resale" Saturn disc available in Japan (serial number: 610-6321-01). This item had higher quality versions of both the opening FMV and ending movies of the first game, and also featured demo levels from the second episode as well as an art gallery being available both ingame and separately accessible on the CD via a personal computer.

Rami-chan no Oedo Sugoroku -Keio Yuugekitai Gaiden-

The final game at this point in the Keio Flying Squadron series was a party game released on the Sony PlayStation on 17 September 1998. The title roughly translates to "Rami-chan's Big Edo Sugoroku - a Keio Yuugekitai Sidestory." Edo is the old name of Tokyo). No official English title is available, as the game was a Japan-only release.

Characters

Japanese names are given in the western order, given name first.

Rami Nana-hikari

Grandchild of an ancient family with the mission of guarding the key that opens the Ark, Rami wears the traditional Kimono at the beginning of the first game, and later changes into the "Super Ultra Cute Battle Suit" that is nothing more than a bunny girl costume, complete with bunny ears and tail. In the English version of the games she is said to be an adult perhaps to avoid controversy over the attire that the protagonist wears. Since her birthday is known and the Keio era ends in 1868, it is impossible for her to be an adult.

Pochi Rami's pet, always loyal but as lazy as its owner. Pochi has no problems with flying and Shooting fireballs.

Pochi is called Spot in English releases of the series

Himiko Yamatai

Rami's rival, first appearing in Keio Flying Squadron 2, is a princess who claims the spheres rightfully belong to her royal family. She pilots robots called Psy-vee. Himiko is a year younger than Rami according to the English manual of Keio Flying Squadron 2 which would make her 13.

Dr. Pon Eho

A super intelligent racoon that stole Rami's sphere from her. His IQ is 1400. Strangely, he is a member of Greenpeace.

See also