Namco System 21: Difference between revisions
Appearance
Content deleted Content added
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
⚫ | The '''Namco System 21 "Polygonizer"''' is an [[arcade system board]] unveiled by [[Namco]] in 1988 with the game ''[[Winning Run]]''. It was the first arcade board specifically designed for [[3D computer graphics|3D polygon]] processing. The hardware went through significant evolution throughout its lifespan until the last games, ''[[Cyber Sled]]'' (1993) and ''[[Attack of the Zolgear]]'' (1994), were released. It was preceded by the [[Namco System 2]] in 1987 and succeeded by the [[Namco System 22]] in 1993. |
||
{{Unreferenced|date=December 2009}} |
|||
⚫ | The '''Namco System 21 "Polygonizer"''' is an [[arcade system board]] unveiled by [[Namco]] in 1988 with the game ''[[Winning Run]]''. It was the first arcade board specifically designed for [[3D computer graphics|3D polygon]] processing. The hardware went through significant evolution throughout its lifespan until the last |
||
==System 21 Specifications== |
==System 21 Specifications== |
||
The System 21 consists of four [[Printed circuit board| |
The System 21 consists of four [[Printed circuit board|PCB's]] housed in a metal crate, including a main CPU board and a [[Graphics processing unit|GPU]] [[Video card|graphics card]]. |
||
*Main [[Central processing unit|CPU]]: 2x [[Motorola]] [[68000]] @ 12.288 MHz |
*Main [[Central processing unit|CPU]]: 2x [[Motorola]] [[Motorola 68000|MC68000P12]] (16/32-bit) @ 12.288 MHz and [[Motorola 68020]] (32-bit)<ref name=system16>http://www.system16.com/hardware.php?id=536</ref> @ 12.288 MHz |
||
*[[Digital signal processor|DSP]] (used for performing [[ |
*[[Digital signal processor|DSP]] (used for performing [[3D computer graphics|3D]] math) processors: 5x [[TMS320C20]] @ 24.576 MHz (12.5 MIPS each, 62.5 MIPS combined),<ref>http://historyofracinggames.files.wordpress.com/2007/06/060-1987-drivers-eyes-1989-winning-run.pdf</ref> or 4x [[Texas Instruments]] [[TMS320C25]] @ 24.576 MHz |
||
*Sound CPU: [[Motorola]] [[Motorola 6809|6809]] @ 3.072 MHz |
*Sound CPU: [[Motorola]] [[Motorola 6809|6809]] @ 3.072 MHz |
||
*Sound Chip: [[Yamaha Corporation|Yamaha]] [[YM2151]] @ 3.58 MHz |
*Sound Chip: [[Yamaha Corporation|Yamaha]] [[YM2151]] @ 3.58 MHz |
||
*[[Microcontroller|MCU]] [[Hitachi, Ltd.|Hitachi]] HD63705 @ 2.048 MHz |
*[[Microcontroller|MCU]]: [[Hitachi, Ltd.|Hitachi]] HD63705 @ 2.048 MHz |
||
*[[Namco]] custom graphics chips: Namco C195, 2x Namco C197, Namco C317, 4x Namco C327, 4x Namco C342, [[Namco NB-1]] [[Sprite (computer graphics)|sprite]] system,<ref name=system16/> Namco C355 Motion Object(B)<ref>http://mamedev.org/source/src/mame/includes/namcoic.h.html</ref> |
|||
* |
*Other [[Namco]] custom chips |
||
*[[Display resolution]]: 496x480<ref name=includes>http://mamedev.org/source/src/mame/includes/namcos21.h.html</ref> |
|||
*Geometric performance: 60 frames per second,<ref>http://mamedev.org/source/src/mame/drivers/namcos21.c.html</ref> 46,140 [[Polygon (computer graphics)|polygons]] per second (769 polygons per frame)<ref name=includes/> |
|||
==List of System 21 Games== |
==List of System 21 Games== |
||
*[[ |
*''[[Winning Run]]'' (1988) |
||
⚫ | |||
*[[Cyber Sled]] (1993) |
|||
*[[Driver's Eyes]] (1990) |
*''[[Driver's Eyes]]'' (1990) |
||
*''[[Galaxian 3]]'' (1990) |
*''[[Galaxian 3|Galaxian³]]'' (1990) - Uses nine System 21 boards |
||
*''[[Winning Run|Winning Run '91]]'' (1991) |
|||
*[[Solvalou]] (1991) - 3-D sequel to [[Xevious]] |
|||
*[[ |
*''[[Solvalou]]'' (1991) - 3D sequel to ''[[Xevious]]'' |
||
*[[ |
*''[[StarBlade]]'' (1991) |
||
*''[[Air Combat]]'' (1992) |
|||
⚫ | |||
*[[ |
*''[[Cyber Sled]]'' (1993) |
||
*''[[Galaxian 3|Galaxian³: Project Dragoon]]'' (1993) - Uses two System 21 boards |
|||
*''[[Attack of the Zolgear]]'' (1994) - Uses two System 21 boards |
|||
==References== |
|||
{{reflist}} |
|||
[[Category:Namco arcade system boards]] |
[[Category:Namco arcade system boards]] |
Revision as of 02:13, 5 September 2014
The Namco System 21 "Polygonizer" is an arcade system board unveiled by Namco in 1988 with the game Winning Run. It was the first arcade board specifically designed for 3D polygon processing. The hardware went through significant evolution throughout its lifespan until the last games, Cyber Sled (1993) and Attack of the Zolgear (1994), were released. It was preceded by the Namco System 2 in 1987 and succeeded by the Namco System 22 in 1993.
System 21 Specifications
The System 21 consists of four PCB's housed in a metal crate, including a main CPU board and a GPU graphics card.
- Main CPU: 2x Motorola MC68000P12 (16/32-bit) @ 12.288 MHz and Motorola 68020 (32-bit)[1] @ 12.288 MHz
- DSP (used for performing 3D math) processors: 5x TMS320C20 @ 24.576 MHz (12.5 MIPS each, 62.5 MIPS combined),[2] or 4x Texas Instruments TMS320C25 @ 24.576 MHz
- Sound CPU: Motorola 6809 @ 3.072 MHz
- Sound Chip: Yamaha YM2151 @ 3.58 MHz
- MCU: Hitachi HD63705 @ 2.048 MHz
- Namco custom graphics chips: Namco C195, 2x Namco C197, Namco C317, 4x Namco C327, 4x Namco C342, Namco NB-1 sprite system,[1] Namco C355 Motion Object(B)[3]
- Other Namco custom chips
- Display resolution: 496x480[4]
- Geometric performance: 60 frames per second,[5] 46,140 polygons per second (769 polygons per frame)[4]
List of System 21 Games
- Winning Run (1988)
- Winning Run Suzuka Grand Prix (1989)
- Driver's Eyes (1990)
- Galaxian³ (1990) - Uses nine System 21 boards
- Winning Run '91 (1991)
- Solvalou (1991) - 3D sequel to Xevious
- StarBlade (1991)
- Air Combat (1992)
- Cyber Sled (1993)
- Galaxian³: Project Dragoon (1993) - Uses two System 21 boards
- Attack of the Zolgear (1994) - Uses two System 21 boards
References
- ^ a b http://www.system16.com/hardware.php?id=536
- ^ http://historyofracinggames.files.wordpress.com/2007/06/060-1987-drivers-eyes-1989-winning-run.pdf
- ^ http://mamedev.org/source/src/mame/includes/namcoic.h.html
- ^ a b http://mamedev.org/source/src/mame/includes/namcos21.h.html
- ^ http://mamedev.org/source/src/mame/drivers/namcos21.c.html