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→‎Support: Added Adobe Substance to the list as it exports USD filed
→‎Support: do not link from a section header. it interferes with mobile usability and the link target purpose is not obvious from the context (which, as a header, is minimal)
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* {{Not a typo|.usdz}}, a package file which is a zero-compression, unencrypted [[zip archive]], which may contain usd, usda, usdc, [[Portable Network Graphics|png]], jpeg, [[MPEG-4 Part 14#.MP4_versus_.M4A|m4a]], [[MP3|mp3]], and [[WAV|wav]] files.
* {{Not a typo|.usdz}}, a package file which is a zero-compression, unencrypted [[zip archive]], which may contain usd, usda, usdc, [[Portable Network Graphics|png]], jpeg, [[MPEG-4 Part 14#.MP4_versus_.M4A|m4a]], [[MP3|mp3]], and [[WAV|wav]] files.


== [[Vectorworks|Support]] ==
== Support ==


* [[Autodesk 3ds Max|3ds Max]] version 2022, with latest update as Public Beta, plus version 2023. Includes Import from USD and Export to USD.
* [[Autodesk 3ds Max|3ds Max]] version 2022, with latest update as Public Beta, plus version 2023. Includes Import from USD and Export to USD.
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* [[Vectorworks|Vectorworks 2023]] Service Pack 3 onwards includes USD export and import
* [[Vectorworks|Vectorworks 2023]] Service Pack 3 onwards includes USD export and import
* [[Rhinoceros 3D]] though support is currently limited to v8 WIP (work in progress) and is not yet supported on the current stable release<ref>{{Cite web |date=2023-07-06 |title=Rhino 8 Feature: USD (Universal Scene Description) Export |url=https://discourse.mcneel.com/t/rhino-8-feature-usd-universal-scene-description-export/162467 |access-date=2023-08-03 |website=McNeel Forum |language=en}}</ref>
* [[Rhinoceros 3D]] though support is currently limited to v8 WIP (work in progress) and is not yet supported on the current stable release<ref>{{Cite web |date=2023-07-06 |title=Rhino 8 Feature: USD (Universal Scene Description) Export |url=https://discourse.mcneel.com/t/rhino-8-feature-usd-universal-scene-description-export/162467 |access-date=2023-08-03 |website=McNeel Forum |language=en}}</ref>
* [[Adobe Substance]] 3D Stager supports USD export.
* [[Adobe Substance]] 3D Stager supports USD export.


==See also==
==See also==

Revision as of 07:54, 24 August 2023

Universal Scene Description (USD) is a framework for interchange of 3D computer graphics data. The framework focuses on collaboration, non-destructive editing, and enabling multiple views and opinions about graphics data.[1] USD is used in many industries including visual effects, architecture, design, robotics and CAD.[2] It is developed by Pixar and was first published as open source software in 2016, under a modified Apache license.[3] Pixar, Adobe, Apple, Autodesk, and NVIDIA, together with the Joint Development Foundation (JDF) of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) on August 1, 2023 to "promote the standardization, development, evolution, and growth of Pixar's Universal Scene Description technology."[4]

File formats

File formats used by the specification include:[5][6]

  • .usd, which can be either ASCII or binary-encoded
  • .usda, ASCII encoded
  • .usdc, binary encoded
  • .usdz, a package file which is a zero-compression, unencrypted zip archive, which may contain usd, usda, usdc, png, jpeg, m4a, mp3, and wav files.

Support

See also

References

  1. ^ "Introduction to USD". graphics.pixar.com. Retrieved 2020-01-19.
  2. ^ "Pixar Universal Scene Description (USD)". NVIDIA Developer. 2019-07-16. Retrieved 2022-06-26.
  3. ^ "Pixar open-sources its Universal Scene Description | CG Channel". Retrieved 2022-06-26.
  4. ^ "Pixar, Adobe, Apple, Autodesk, and NVIDIA Form Alliance for OpenUSD to Drive Open Standards for 3D Content". Retrieved 2023-08-03.
  5. ^ Sanders, James (2018-06-05). "Apple's USDZ AR file format: What you need to know". TechRepublic. Retrieved 2019-08-08.
  6. ^ "USD Documentation : Usdz File Format Specification". Pixar Graphics Technologies. 2018. Retrieved 2020-06-02.{{cite web}}: CS1 maint: url-status (link)
  7. ^ "Universal Scene Description". Retrieved 2020-02-15.
  8. ^ Blender 3.0: Pipeline, Assets & IO - USD Importer
  9. ^ USD Import and Export in Blender
  10. ^ "Supported File Formats". maxon.net (in German, English, Spanish, French, Italian, Japanese, Korean, and Chinese). Retrieved 2023-04-08.
  11. ^ "Solaris | SideFX". www.sidefx.com. Retrieved 2020-01-19.
  12. ^ "mesh2mesh Support - Supported Formats". Retrieved 2023-04-16.
  13. ^ "NVIDIA Omniverse™". NVIDIA Developer. 2019-03-11. Retrieved 2020-01-19.
  14. ^ "What's new in Davinci Resolve 18.5 beta". Retrieved 2023-04-17.
  15. ^ Paul, Katie (2022-06-21). "Meta and other tech giants form metaverse standards body, without Apple". Reuters. Retrieved 2022-06-22 – via www.reuters.com.
  16. ^ Casserly, Martyn. "Everything you need to know about Apple's new USDZ augmented-reality file format". Macworld UK. Retrieved 2019-08-08.
  17. ^ Horaczek, Stan (2018-06-15). "Apple and Pixar created a new file format for augmented reality on your phone". Popular Science. Retrieved 2019-08-08.
  18. ^ "Rhino 8 Feature: USD (Universal Scene Description) Export". McNeel Forum. 2023-07-06. Retrieved 2023-08-03.