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'''''Five Nights at Freddy's: Sister Location''''' is a 2016 [[Point and click|point-and-click]] [[survival horror]] video game developed and published by [[Scott Cawthon]]. It is the fifth main installment in the ''[[Five Nights at Freddy's]]'' series and the sixth game overall. Set at a sister location of Freddy Fazbear's Pizzeria called Circus Baby's Entertainment and Rental, players control a new employee who must perform maintenance work while defending themselves from the animatronics, which become mobile and [[Homicide|homicidal]] at night. The gameplay in ''Sister Location'' is significantly different from the previous ''Five Nights at Freddy's'' games in that it grants players mobility between rooms where tasks are completed.
'''''Five Nights at Freddy's: Sister Location''''' is a 2016 [[Point and click|point-and-click]] [[survival horror]] video game developed and published by [[Scott Cawthon]]. It is the fifth main installment in the ''[[Five Nights at Freddy's]]'' series and the sixth game overall. Set at a sister location of Freddy Fazbear's Pizzeria called Circus Baby's Entertainment and Rental, players control a new employee who must perform maintenance work while defending themselves from a set of [[Animatronic|animatronics]], which become mobile and [[Homicide|homicidal]] at night. The gameplay in ''Sister Location'' is significantly different from the previous ''Five Nights at Freddy's'' games in that it grants players mobility between rooms where tasks are completed.


Cawthon teased the game in April 2016 with the tagline "There was never just one". Following a trailer released in May, it was released on [[Steam (service)|Steam]] on October 7, 2016, on December 22 of the same year on [[Android (operating system)|Android]], and on January 3 of the next year on [[iOS]]. It received mixed reviews, with praise for its plot and voice performances, and criticism for some aspects of its gameplay. A sequel, ''[[Freddy Fazbear's Pizzeria Simulator]]'', was released on December 4, 2017. Ports for [[Nintendo Switch]], [[Xbox One]], and [[PlayStation 4]] were released in 2020.
Cawthon teased the game in April 2016 with the tagline "There was never just one". Following a trailer released in May, it was released on [[Steam (service)|Steam]] on October 7, 2016, on December 22 of the same year on [[Android (operating system)|Android]], and on January 3 of the following year on [[iOS]]. It received mixed reviews, with praise for its plot and voice performances, and criticism for some aspects of its gameplay. A sequel, ''[[Five Nights at Freddy's#Freddy Fazbear's Pizzeria Simulator (2017)|Freddy Fazbear's Pizzeria Simulator]]'', was released on December 4, 2017. Ports for [[Nintendo Switch]], [[Xbox One]], and [[PlayStation 4]] were released in 2020.


==Gameplay==
==Gameplay==
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''Five Nights at Freddy's: Sister Location'' is a survival horror video game wherein the player assumes the role of a late-night technician named Mike at Circus Baby's Entertainment and Rental who must survive five nights against murderous animatronics.<ref>{{Cite web |last=Gelmini |first=David |date=2016-08-08 |title=Five Nights at Freddy's: Sister Location Launching in October; New Plot Details Released |url=https://www.dreadcentral.com/news/181736/five-nights-freddys-sister-location-launching-october-new-plot-details-released/ |access-date=2023-03-05 |website=[[Dread Central]] |language=en-US}}</ref>
''Five Nights at Freddy's: Sister Location'' is a survival horror video game wherein the player assumes the role of a late-night technician named Mike at Circus Baby's Entertainment and Rental who must survive five nights against murderous animatronics.<ref>{{Cite web |last=Gelmini |first=David |date=2016-08-08 |title=Five Nights at Freddy's: Sister Location Launching in October; New Plot Details Released |url=https://www.dreadcentral.com/news/181736/five-nights-freddys-sister-location-launching-october-new-plot-details-released/ |access-date=2023-03-05 |website=[[Dread Central]] |language=en-US}}</ref>


Though it continues the series's [[Adventure_game#Point-and-click adventure games|point-and-click]] format, ''Sister Location'' introduces a more dynamic gameplay environment. Players use crawlspaces to move between the facility's rooms: Primary Control Module, Funtime Auditorium, Circus Control, and Ballora Gallery.<ref name="cgmag">{{Cite web|url=https://www.cgmagonline.com/review/game/five-nights-at-freddys-sister-location-pc-review/|title=Five Nights At Freddy’s: Sister Location (PC) Review|date=November 1, 2016|last=Shlapak|first=Helena|website=[[CGMagazine]]|archivedate=2023-01-16|archiveurl=https://web.archive.org/web/20230116184232/https://www.cgmagonline.com/review/game/five-nights-at-freddys-sister-location-pc-review/}}</ref> The player must perform tasks (which vary from night to night) in each room to continue.<ref>{{Cite web |last=Oxford |first=Nadia |date=2016-10-14 |title=Five Nights at Freddy's: Sister Location - Guide, Tips, and Walkthrough |url=https://www.vg247.com/five-nights-at-freddys-sister-location-guide-tips-and-walkthrough |access-date=2023-03-05 |website=[[VG247]] |language=en}}</ref> Instead of requiring the player to survive within a set timeframe against the animatronics each shift like in previous installments, the night concludes upon the completion of the player's assigned tasks.<ref>{{Cite web |last=Herrick |first=Langdon |date=October 27, 2016 |title=Local voice actor's first stab at horror game is scarily successful |url=https://www.theadvocate.com/baton_rouge/entertainment_life/local-voice-actors-first-stab-at-horror-game-is-scarily-successful/article_a9c48ca0-963b-11e6-b52e-c7fea30b5818.html |access-date=March 5, 2023 |website=[[The Advocate (Louisiana)|The Advocate]]}}</ref><ref>{{Cite web |last=Derek Russell |first=W. |date=June 4, 2018 |title=Zombies, 'Avengers,' '5 Nights at Freddy's': Ex-teacher finds new voice |url=https://www.clarionledger.com/story/magnolia/2018/06/04/andy-field-does-voices-commercials-computer-games-roles-tv/614392002/ |access-date=March 5, 2023 |website=[[The Clarion-Ledger]]}}</ref>
Though it continues the series's [[Adventure_game#Point-and-click adventure games|point-and-click]] format, ''Sister Location'' introduces a more dynamic gameplay environment. Players use crawlspaces to move between the facility's rooms: Primary Control Module, Funtime Auditorium, Circus Control, and Ballora Gallery. The player must perform tasks (which vary from night to night) in each room to continue.<ref name=VG247>{{Cite web |last=Oxford |first=Nadia |date=2016-10-14 |title=Five Nights at Freddy's: Sister Location - Guide, Tips, and Walkthrough |url=https://www.vg247.com/five-nights-at-freddys-sister-location-guide-tips-and-walkthrough |access-date=2023-03-05 |website=[[VG247]] |language=en}}</ref><ref name=destructoid/><ref name=":1"/><ref name="Gamezebo" /> Instead of requiring the player to survive within a set timeframe against the animatronics each shift like in previous installments, the night concludes upon the completion of the player's assigned tasks.<ref>{{Cite web |last=Herrick |first=Langdon |date=October 27, 2016 |title=Local voice actor's first stab at horror game is scarily successful |url=https://www.theadvocate.com/baton_rouge/entertainment_life/local-voice-actors-first-stab-at-horror-game-is-scarily-successful/article_a9c48ca0-963b-11e6-b52e-c7fea30b5818.html |access-date=March 5, 2023 |website=[[The Advocate (Louisiana)|The Advocate]]}}</ref><ref>{{Cite web |last=Derek Russell |first=W. |date=June 4, 2018 |title=Zombies, 'Avengers,' '5 Nights at Freddy's': Ex-teacher finds new voice |url=https://www.clarionledger.com/story/magnolia/2018/06/04/andy-field-does-voices-commercials-computer-games-roles-tv/614392002/ |access-date=March 5, 2023 |website=[[The Clarion-Ledger]]}}</ref>


In addition to a company-issued [[Artificial intelligence|AI]] voice named HandUnit, a variety of tools are available to the player to subdue the animatronics. For example, players can use an elevated control pad to light a room and shock the animatronics. On night two, circuit breakers can be used to activate or deactivate lights in the facility. On night three, the player is tasked with crossing Funtime Auditorium; a flash [[beacon]] is used to see in the dark room and avoid its animatronic Funtime Foxy.
In addition to a company-issued [[Artificial intelligence|AI]] voice named HandUnit, a variety of tools are available to the player to navigate the rooms and subdue the animatronics. For example, on night one, players use an elevated control pad to light a room and shock the animatronics. On night three, the player is tasked with crossing Funtime Auditorium; a flash [[beacon]] is used to see in the dark room and avoid its animatronic Funtime Foxy.<ref name=VG247/><ref name=destructoid/>


As with all ''Five Nights at Freddy's'' games, failing to defend oneself from the animatronics results in a [[Jump scare|jumpscare]], causing the night to restart. However, in this game, the animatronics do not actively pursue the player; instead, a jumpscare occurs if the assigned tasks are not completed correctly. If the player dies, there is a chance for them to enter a simple [[Atari]]-style [[Platformer|platformer]] minigame—akin to the post-death minigames in ''[[Five Nights at Freddy's 2]]''—where they play as Circus Baby delivering cupcakes to children, the completion of which grants access to a Night 5 secret level, reintroducing the immobile survival aspect of the original ''[[Five Nights at Freddy's (video game)|Five Nights at Freddy's]]''.
As with all ''Five Nights at Freddy's'' games, failing to defend oneself from the animatronics results in a [[Jump scare|jumpscare]], causing the night to restart. However, in this game, the animatronics do not actively pursue the player; instead, a jumpscare occurs if the assigned tasks are not completed correctly. If the player dies, there is a chance for them to enter a simple [[Atari]]-style [[Platformer|platformer]] minigame—akin to the post-death minigames in ''[[Five Nights at Freddy's 2]]''—where the player acts as Circus Baby delivering cupcakes to children. If the player completes the minigame in a certain way, access is granted to a Night 5 secret level which reintroduces the immobile survival aspect of the original ''[[Five Nights at Freddy's (video game)|Five Nights at Freddy's]]''.<ref name="GameCrate"/>


Completing all five nights unlocks extra features: pictures and blueprints of animatronics, their [[Behind-the-scenes|making-of]], a facility map, and menu access to the post-death minigame. A December 1, 2016 update added the non-canon Custom Night mode, set in a modified Night 5 secret room. Players choose from various modes and difficulty settings, facing new animatronics while conserving power and oxygen. Completing these modes unlocks a series of mostly [[8-bit]] cutscenes that are considered part of the series [[Canon (fiction)|canon]].
Completing all five nights unlocks extra features: pictures and blueprints of animatronics, their [[Behind-the-scenes|making-of]], a facility map, and menu access to the post-death minigame. A December 1, 2016 update added the non-canon Custom Night mode, set in a modified Night 5 secret room. Players choose from various modes and difficulty settings, facing new animatronics while conserving power and oxygen. Completing these modes unlocks a series of mostly [[8-bit]] cutscenes that are considered part of the series [[Canon (fiction)|canon]].
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==Plot==
==Plot==
{{original research|plot section|date=August 2023}}
{{original research|plot section|date=August 2023}}
Mike is hired by Circus Baby's Entertainment and Rental, an underground facility where animatronics of Circus Baby's Pizza World, a sister location of Freddy Fazbear's Pizza that shut down, are stored and rented out from. Every night, the facility's partially malfunctioning [[Artificial intelligence|artificial intelligence]], HandUnit, assigns Mike maintenance tasks.
Mike is hired by Circus Baby's Entertainment and Rental, an underground facility storing animatronics from the closed Circus Baby's Pizza World. The facility's AI, HandUnit, greets Mike each night and assigns him maintenance tasks.


On the second night, the power goes out and the animatronics come to life. Circus Baby communicates with Mike, warning him of the danger posed by the other animatronics, and assists him in resetting the [[circuit breaker]]s. The subsequent night, Mike is attacked by Funtime Foxy and placed in [[Five Nights at Freddy's 3#Plot|a springlock suit]] overnight by Circus Baby. Throughout the fourth night, he must repel the tiny Minireenas from crawling into the suit before he can escape. On the fifth night, Mike discovers two hanged technicians in the location where the animatronics should be, preventing HandUnit from detecting their absence. Circus Baby directs Mike to dismantle her empty shell in the Scooping Room, where the animatronics' endoskeletons are extracted. She explains that this is necessary to "save what is good so the rest can be destroyed." However, she warns him that he is being pursued by the animatronic Ballora, who intends to kill him.
On the first night, everything runs smoothly: using elevated control pads, Mike checks on and, if necessary, administers electric shocks to the three animatronics—Ballora, Funtime Foxy, and Circus Baby—to ensure they remain active, before leaving. On the second night, the power goes out, the animatronics come to life, and Circus Baby warns Mike of the danger posed by the other animatronics. She instructs him across Funtime Auditorium and assists him in resetting the [[circuit breaker]]s.<ref name=VG247/> On the third night, after performing maintenance work on Funtime Freddy, Mike is attacked by Funtime Foxy and is placed in [[Five Nights at Freddy's 3#Plot|a springlock suit]] by Circus Baby for his protection, from which he must escape while repelling Minireenas on the fourth night.<ref name=destructoid/> On the fifth night, Mike discovers two hanged technicians in the location where the animatronics should be, preventing HandUnit from detecting their absence. Circus Baby directs Mike to dismantle her empty shell in the Scooping Room, where the animatronics' endoskeletons are extracted, explaining that this is necessary to "save what is good so the rest can be destroyed." However, she warns him that he is being pursued by the animatronic Ballora, who intends to kill him. Between nights, Mike watches an animated sitcom at home.<ref name="kotaku"/><ref name=":1"/> Elizabeth, William’s daughter, is heard begging him to play with Circus Baby, despite her father's insistence that she must stay away.


===Endings===
Between nights, Mike watches an animated sitcom at home. Elizabeth, William’s daughter, is heard begging him to play with Circus Baby, despite her father's insistence that she must stay away.
The game has two endings. If Mike follows Circus Baby's instructions, he finds all animatronics have been "scooped". Circus Baby's voice is revealed to be Ennard, an amalgam of the animatronics, who uses the Scooper to eviscerate Mike and disguise itself in his skin. The other ending is unlocked when the player completes the minigame in a certain manner: upon success, Circus Baby extends a claw from her stomach and pulls in and kills a girl, presumed to be Elizabeth, whose soul possesses the animatronic. Subsequently, the player can defy Circus Baby's instructions by entering a private room. Inside, they must fend off Ennard, who is angered by the player's defiance, until 6 AM. Mike returns home only to find that Ennard has followed him.


In a series of 8-bit cutscenes unlocked by completing Custom Night on the hardest difficulty, Ennard abandons Mike's decomposed body, but Mike reanimates. It is revealed that Mike is the son of William Afton, the murderer mentioned in previous games. Disfigured and "living in shadows," Mike recounts that William sent him to the underground facility to free "her," leading to the animatronics attacking him, mistaking him for William. With nowhere else to go, Mike resolves to find his father. The final scene shows the burned remains of Fazbear's Fright, from which Springtrap emerges.
===Endings===
If the player follows Circus Baby's instructions, they will find that all of the animatronics, including Ballora, have already been "scooped". Circus Baby's voice is revealed to be Ennard, an amalgam of the animatronics, who uses the Scooper to eviscerate Mike and disguise itself in his skin to live among people.

An alternate ending can be unlocked by playing an [[8-bit computing|8-bit]] minigame which occasionally appears after a game over, where the player controls Circus Baby. If the minigame is completed a certain way, Circus Baby is shown extending a claw from her stomach and pulling a little girl into it. This girl is implied to be Elizabeth, whose soul now possesses the animatronic. The player is then able to disobey Circus Baby's instructions and enter a private room, where they must fend off Ennard (who is upset that the player ignored its instructions) until 6 AM, similar to [[Five Nights at Freddy's (video game)|the first game in the series]]. An [[Easter egg (media)|easter egg]] accessible in this area shows camera footage of the house featured in ''[[Five Nights at Freddy's 4]]'', which belonged to William Afton and his family. After successfully surviving the night, Mike returns home, where Ennard is revealed to have followed him.

A series of 8-bit cutscenes plays if the player completes each mode of Custom Night on the hardest difficulty. Ennard eventually abandons Mike's decomposed body, but as Circus Baby's voice repeatedly says "You won't die", Mike somehow reanimates. In a final cutscene, Mike is revealed to be the son of William Afton, the mysterious murderer mentioned in the first game and represented by a purple figure in the last three games. He mentioned that he is now "living in shadows" due to his disfigurement. He reveals that William had instructed him to head to the underground facility to find and free "her", which he did, and that the animatronics mistook him for William, which is why they attacked him. With nowhere else to go, Mike resolves to find his father. The camera then pans over to the burned remains of [[Five Nights at Freddy's 3|Fazbear's Fright]], from which Springtrap emerges.


==Release and reception==
==Release and reception==
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| rev1Score = PC: 7.50/10<ref name="GameCrate"/>
| rev1Score = PC: 7.50/10<ref name="GameCrate"/>
}}
}}
Developer [[Scott Cawthon]] had previously stated that ''[[Five Nights at Freddy's 4]]'' (2015) would be the final game in the series. However, he announced ''Five Nights at Freddy's: Sister Location'' on his website in April 2016 with the tagline, "There was never just one."<ref name=":0">{{Cite news |last=Walker |first=John |date=2016-04-25 |title=Sister Location Is Probably Five Nights At Freddy's 5 |language=en |work=[[Rock Paper Shotgun]] |url=https://www.rockpapershotgun.com/five-nights-at-freddys-5 |access-date=2023-03-04}}</ref><ref>{{Cite web |last=Good |first=Owen S. |date=2016-04-23 |title=The next Five Nights at Freddy's game is called 'Sister Location' |url=https://www.polygon.com/2016/4/23/11494402/the-next-five-nights-at-freddys-game-is-called-sister-location |access-date=May 9, 2016 |website=Polygon |language=en-US}}</ref><ref>{{Cite web |last=Favis |first=Elise |date=April 24, 2016 |title=Five Nights At Freddy's Creator Teases New Game Sister Location |url=https://www.gameinformer.com/b/news/archive/2016/04/24/five-nights-at-freddys-creator-teases-new-game.aspx |access-date=May 9, 2016 |website=Game Informer |language=en}}</ref> A trailer was uploaded online on May 21.<ref>{{Cite news |last=Donnelly |first=Joe |date=2016-05-23 |title=Five Nights At Freddy's: Sister Location Gets First Trailer |language=en |work=Rock Paper Shotgun |url=https://www.rockpapershotgun.com/five-nights-at-freddys-sister-location-gets-first-trailer |access-date=2023-03-04}}</ref><ref>{{Cite web |last=Blain |first=Louise |date=2016-05-23 |title=Five Nights At Freddy's: Sister Location trailer goes back to the series' creepy model roots |url=https://www.gamesradar.com/five-nights-at-freddys-sister-location-trailer-goes-back-to-the-series-creepy-model-roots/ |access-date=2023-03-04 |website=[[GamesRadar+]] |language=en}}</ref> On October 7, after a joke made by Cawthon that he would delay the game's release to make it more "kid-friendly",<ref>{{cite web |last=Hernandez |first=Patricia |date=4 October 2016 |title=''Five Nights at Freddy''<nowiki>'</nowiki>s Creator Gives Worst Reason For Possible Delay [UPDATE] |url=http://kotaku.com/five-nights-at-freddys-creator-gives-worst-reason-for-p-1787410638 |access-date=7 October 2016 |work=[[Kotaku]]}}</ref> ''Five Nights at Freddy's: Sister Location'' was released on Steam. Upon release, user complaints circulated about the difficulty of the fourth night; thus, a [[Patch (computing)|patch]] was released that eased its difficulty.<ref>{{Cite news |last=O'Connor |first=Alice |date=2016-10-10 |title=Five Nights At Freddy's: Sister Location Lurches Out |language=en |work=Rock Paper Shotgun |url=https://www.rockpapershotgun.com/five-nights-at-freddys-sister-location-released |access-date=2023-03-04}}</ref> [[Downloadable content]] was later added for a non-canon Custom Night.<ref>{{Cite web |last=Santos |first=Jerome Delos |date=19 October 2016 |title=Five Nights At Freddy's Sister Location Custom Night DLC: How To Unlock, Release Window, And What To Expect |url=http://www.thebitbag.com/five-nights-freddys-sister-location-custom-night-dlc-unlock-release-window-expect/192696 |url-status=dead |archive-url=https://web.archive.org/web/20170207200211/http://www.thebitbag.com/five-nights-freddys-sister-location-custom-night-dlc-unlock-release-window-expect/192696 |archive-date=7 February 2017 |access-date=20 October 2016 |website=TheBitBag}}</ref> ''Sister Location'' was ported to Android on December 22, 2016, and on January 3, 2017, a port for iOS devices was released.<ref>{{Cite web |last=Dotson |first=Carter |date=January 3, 2017 |title='Five Nights at Freddy's: Sister Location' Finally Available on iOS |url=https://toucharcade.com/2017/01/03/five-nights-at-freddys-sister-location-release-ios/ |access-date=March 4, 2023 |website=[[TouchArcade]]}}</ref> [[Nintendo Switch]], [[Xbox One]], and [[PlayStation 4]] ports were released on June 18, 2020; July 10, 2020; and July 21, 2020; respectively.<ref>{{Cite web |last=Craddock |first=Ryan |date=2020-06-18 |title=Five Nights At Freddy's: Sister Location Surprise-Launches On Switch |url=https://www.nintendolife.com/news/2020/06/five_nights_at_freddys_sister_location_surprise-launches_on_switch |access-date=2023-03-04 |website=Nintendo Life |language=en-GB}}</ref>
Developer [[Scott Cawthon]] had previously stated that ''[[Five Nights at Freddy's 4]]'' (2015) would be the final game in the series. However, he announced ''Five Nights at Freddy's: Sister Location'' on his website in April 2016 with the tagline, "There was never just one."<ref name=":0">{{Cite news |last=Walker |first=John |date=2016-04-25 |title=Sister Location Is Probably Five Nights At Freddy's 5 |language=en |work=[[Rock Paper Shotgun]] |url=https://www.rockpapershotgun.com/five-nights-at-freddys-5 |access-date=2023-03-04}}</ref><ref>{{Cite web |last=Good |first=Owen S. |date=2016-04-23 |title=The next Five Nights at Freddy's game is called 'Sister Location' |url=https://www.polygon.com/2016/4/23/11494402/the-next-five-nights-at-freddys-game-is-called-sister-location |access-date=May 9, 2016 |website=Polygon |language=en-US}}</ref><ref>{{Cite web |last=Favis |first=Elise |date=April 24, 2016 |title=Five Nights At Freddy's Creator Teases New Game Sister Location |url=https://www.gameinformer.com/b/news/archive/2016/04/24/five-nights-at-freddys-creator-teases-new-game.aspx |access-date=May 9, 2016 |website=Game Informer |language=en}}</ref> A trailer was uploaded online on May 21.<ref>{{Cite news |last=Donnelly |first=Joe |date=2016-05-23 |title=Five Nights At Freddy's: Sister Location Gets First Trailer |language=en |work=Rock Paper Shotgun |url=https://www.rockpapershotgun.com/five-nights-at-freddys-sister-location-gets-first-trailer |access-date=2023-03-04}}</ref><ref>{{Cite web |last=Blain |first=Louise |date=2016-05-23 |title=Five Nights At Freddy's: Sister Location trailer goes back to the series' creepy model roots |url=https://www.gamesradar.com/five-nights-at-freddys-sister-location-trailer-goes-back-to-the-series-creepy-model-roots/ |access-date=2023-03-04 |website=[[GamesRadar+]] |language=en}}</ref> On October 7, ''Five Nights at Freddy's: Sister Location'' was released on Steam. Upon release, user complaints circulated about the difficulty of the fourth night; thus, a [[Patch (computing)|patch]] was released that eased its difficulty.<ref>{{Cite news |last=O'Connor |first=Alice |date=2016-10-10 |title=Five Nights At Freddy's: Sister Location Lurches Out |language=en |work=Rock Paper Shotgun |url=https://www.rockpapershotgun.com/five-nights-at-freddys-sister-location-released |access-date=2023-03-04}}</ref> [[Downloadable content]] was later added for a non-canon Custom Night.<ref>{{Cite web |last=Santos |first=Jerome Delos |date=19 October 2016 |title=Five Nights At Freddy's Sister Location Custom Night DLC: How To Unlock, Release Window, And What To Expect |url=http://www.thebitbag.com/five-nights-freddys-sister-location-custom-night-dlc-unlock-release-window-expect/192696 |url-status=dead |archive-url=https://web.archive.org/web/20170207200211/http://www.thebitbag.com/five-nights-freddys-sister-location-custom-night-dlc-unlock-release-window-expect/192696 |archive-date=7 February 2017 |access-date=20 October 2016 |website=TheBitBag}}</ref> ''Sister Location'' was ported to Android on December 22, 2016, and on January 3, 2017, a port for iOS devices was released.<ref>{{Cite web |last=Dotson |first=Carter |date=January 3, 2017 |title='Five Nights at Freddy's: Sister Location' Finally Available on iOS |url=https://toucharcade.com/2017/01/03/five-nights-at-freddys-sister-location-release-ios/ |access-date=March 4, 2023 |website=[[TouchArcade]]}}</ref> [[Nintendo Switch]], [[Xbox One]], and [[PlayStation 4]] ports were released on June 18, 2020; July 10, 2020; and July 21, 2020; respectively.<ref>{{Cite web |last=Craddock |first=Ryan |date=2020-06-18 |title=Five Nights At Freddy's: Sister Location Surprise-Launches On Switch |url=https://www.nintendolife.com/news/2020/06/five_nights_at_freddys_sister_location_surprise-launches_on_switch |access-date=2023-03-04 |website=Nintendo Life |language=en-GB}}</ref>


''Five Nights at Freddy's: Sister Location'' received mixed reviews. According to [[Metacritic]], a [[review aggregator]] website that compiles reviews from publications and assigns a [[weighted average]] score out of 100, the game received a score of 62 based on 4 critic reviews.<ref name="Metacritic"/> The aggregate website [[OpenCritic]] calculated that only 20% of critics recommended ''Sister Location''.<ref name=OpenCritic>{{Cite web|url=https://opencritic.com/game/3419/five-nights-at-freddys-sister-location|title=Five Nights at Freddy's: Sister Location|website=[[OpenCritic]]|archivedate=September 21, 2023|archiveurl=https://web.archive.org/web/20230921081431/https://opencritic.com/game/3419/five-nights-at-freddys-sister-location}}</ref>
''Five Nights at Freddy's: Sister Location'' received mixed reviews. According to [[Metacritic]], a [[review aggregator]] website that compiles reviews from publications and assigns a [[weighted average]] score out of 100, the game received a score of 62 based on 4 critic reviews.<ref name="Metacritic"/> The aggregate website [[OpenCritic]] calculated that only 20% of critics recommended ''Sister Location''.<ref name=OpenCritic>{{Cite web|url=https://opencritic.com/game/3419/five-nights-at-freddys-sister-location|title=Five Nights at Freddy's: Sister Location|website=[[OpenCritic]]|archivedate=September 21, 2023|archiveurl=https://web.archive.org/web/20230921081431/https://opencritic.com/game/3419/five-nights-at-freddys-sister-location}}</ref>


Critics have praised the voice acting. ''GameCrate'' opined that the "best thing" Cawthon financially invested in was a full voice-acting cast. He felt that the addition of voices to fit the animatronics enhanced the scare factor, stating that the animatronics "don’t seem like mindless death machines anymore. They are intelligent. They know who you are, and they can manipulate you."<ref name="GameCrate" /> ''[[The A.V. Club]]'' opined that the game's use of professional voices "pays off memorably."<ref name=":1">{{Cite web|url=https://www.avclub.com/five-years-of-five-nights-at-freddy-s-1839089503|title=Five years of ''Five Nights at Freddy's''|last=Hughes|first=William|website=[[The A.V. Club]]|date=October 21, 2019|archiveurl=https://web.archive.org/web/20231027084048/https://www.avclub.com/five-years-of-five-nights-at-freddy-s-1839089503|archivedate=October 27, 2023}}</ref> ''[[CGMagazine]]'' asserted that combined with other factors, its crisp voice acting "really make your hair stand on end."<ref name="cgmag"/>
Critics have praised the voice acting. ''GameCrate'' opined that the "best thing" Cawthon financially invested in was a full voice-acting cast. He felt that the addition of voices to fit the animatronics enhanced the scare factor, stating that the animatronics "don’t seem like mindless death machines anymore. They are intelligent. They know who you are, and they can manipulate you."<ref name="GameCrate" /> ''[[The A.V. Club]]'' contended that the game's use of professional voices "pays off memorably."<ref name=":1">{{Cite web|url=https://www.avclub.com/five-years-of-five-nights-at-freddy-s-1839089503|title=Five years of ''Five Nights at Freddy's''|last=Hughes|first=William|website=[[The A.V. Club]]|date=October 21, 2019|archiveurl=https://web.archive.org/web/20231027084048/https://www.avclub.com/five-years-of-five-nights-at-freddy-s-1839089503|archivedate=October 27, 2023}}</ref>

A source of contention for the game is its use of humor. ''[[Kotaku]]'' contended that "''Sister Location'' is actually funny," positing that "Scott Cawthon pokes fun at the player, and isn’t afraid to have some fun with it all."<ref name="kotaku">{{Cite web |last=Hernandez |first=Patricia |date=7 October 2016 |title=''Five Nights at Freddy's: Sister Location'' Is More Than Just Jump Scares |url=http://kotaku.com/five-nights-at-freddys-sister-location-is-more-than-ju-1787546065 |access-date=10 October 2016 |website=[[Kotaku]]}}</ref> ''GameCrate'' echoed similar thoughts, arguing that, despite the assertion that humor cannot be in a horror game, humor in this game is used to calm the player, leading to a more intense next jumpscare.<ref name="GameCrate" /> ''The A.V. Club'' described the humor in ''Sister Location'' as "some of the series' best," specifically pointing out the humorous TV show that plays during the downtime between nights.<ref name=":1"/> Conversely, ''[[Destructoid]]'' argued that, while some attempts at humor worked (like the HandUnit mishaps), the "other goofy asides feel like they were tossed in for the sake of it." They suspected that some of the humor was in service of merchandising.<ref name=destructoid/>


Another debated aspect of the game is its difficulty. Many have criticized it for its lack of difficulty, others have argued that it is overly challenging, and some. ''GameCrate'' wrote that every night "ends up being its own tutorial and level one before being quickly discarded," arguing that "once you know what to do each night can be beaten without any real challenge."<ref name=GameCrate/> Contrarily, ''Destructoid'' argued that while "Sister Location keeps things moving and delivers fresh thrills throughout the entire work week," its pacing in terms of difficulty is what obstructs other aspects of the game from excelling. Specifically, they pointed out that night four is a "massive roadblock" whose purpose seems to be only to pad out the game's length rather than enhance the experience.<ref name="destructoid"/>
A source of contention for the game is its use of humor. ''[[Kotaku]]'' argued that "''Sister Location'' is actually funny," positing that "Scott Cawthon pokes fun at the player, and isn’t afraid to have some fun with it all."<ref>{{Cite web |last=Hernandez |first=Patricia |date=7 October 2016 |title=''Five Nights at Freddy's: Sister Location'' Is More Than Just Jump Scares |url=http://kotaku.com/five-nights-at-freddys-sister-location-is-more-than-ju-1787546065 |access-date=10 October 2016 |website=[[Kotaku]]}}</ref> ''GameCrate'' echoed similar thoughts, arguing that, despite the assertion that humor cannot be in a horror game, humor in this game is used to calm the player, leading to a more intense next jumpscare.<ref name="GameCrate" /> ''The A.V. Club''
described the humor in ''Sister Location'' as "some of the series' best," specifically pointing out the humorous TV show playing during the downtime between nights.<ref name=":1"/> Conversely, ''CGMagazine'' expressed that any potential uneasiness from other aspects of the game is ruined by the "ill timed attempts at humour." They felt that, because the game is so story-driven and the player is forced to listen to much of the dialogue, the awkwardly-placed jokes kept disorienting them.<ref name="cgmag"/>


''[[Destructoid]]'' rated the game 6/10,<ref name="destructoid">{{Cite web|last=Rowen|first=Nic|url=https://www.destructoid.com/review-five-nights-at-freddy-s-sister-location-392230.phtml|title=Review: Five Nights at Freddy's: Sister Location|work=[[Destructoid]]|date=October 10, 2016|access-date=March 21, 2022|archive-date=February 9, 2017|archive-url=https://web.archive.org/web/20170209091814/https://www.destructoid.com/review-five-nights-at-freddy-s-sister-location-392230.phtml|url-status=dead}}</ref> while ''GameCrate'' rated it 7.50/10.<ref name="GameCrate">{{Cite web|url=http://www.gamecrate.com/reviews/review-sister-location-isnt-fnafbut-it-terrifying/14736|title=Review: Sister Location isn't FNAF...but it is terrifying|last=D’Argenio|first=Angelo M.|date=October 11, 2016|work=GameCrate|access-date=December 23, 2021|url-status=dead|archive-url=https://web.archive.org/web/20210225050054/http://gamecrate.com/reviews/review-sister-location-isnt-fnafbut-it-terrifying/14736|archive-date=February 25, 2021}}</ref> Rob Rich of [[Gamezebo]] gave the mobile version a decent review, giving the game 3 out of 5 stars, saying, "I don't necessarily think Sister Location is the worst mobile iteration of the FNaF series, but it's certainly not the best despite the overall improved visuals."<ref name="Gamezebo" />
''[[Destructoid]]'' rated the game 6/10,<ref name="destructoid">{{Cite web|last=Rowen|first=Nic|url=https://www.destructoid.com/review-five-nights-at-freddy-s-sister-location-392230.phtml|title=Review: Five Nights at Freddy's: Sister Location|work=[[Destructoid]]|date=October 10, 2016|access-date=March 21, 2022|archive-date=February 9, 2017|archive-url=https://web.archive.org/web/20170209091814/https://www.destructoid.com/review-five-nights-at-freddy-s-sister-location-392230.phtml|url-status=dead}}</ref> while ''GameCrate'' rated it 7.50/10.<ref name="GameCrate">{{Cite web|url=http://www.gamecrate.com/reviews/review-sister-location-isnt-fnafbut-it-terrifying/14736|title=Review: Sister Location isn't FNAF...but it is terrifying|last=D’Argenio|first=Angelo M.|date=October 11, 2016|work=GameCrate|access-date=December 23, 2021|url-status=dead|archive-url=https://web.archive.org/web/20210225050054/http://gamecrate.com/reviews/review-sister-location-isnt-fnafbut-it-terrifying/14736|archive-date=February 25, 2021}}</ref> Rob Rich of [[Gamezebo]] gave the mobile version a decent review, giving the game 3 out of 5 stars, saying, "I don't necessarily think Sister Location is the worst mobile iteration of the FNaF series, but it's certainly not the best despite the overall improved visuals."<ref name="Gamezebo" />

Revision as of 07:58, 13 June 2024

Five Nights at Freddy's: Sister Location
Steam storefront header
Developer(s)Scott Cawthon
Publisher(s)Scott Cawthon (PC)
Clickteam LLC USA (Console and Mobile)
Composer(s)Leon Riskin
SeriesFive Nights at Freddy's
EngineClickteam Fusion 2.5
Platform(s)
ReleaseWindows
  • WW: October 7, 2016
Android
  • WW: December 22, 2016
iOS
  • WW: January 3, 2017
Nintendo Switch
  • NA: June 18, 2020
  • EU: July 10, 2020
Xbox One
  • WW: July 10, 2020
PlayStation 4
  • EU: July 21, 2020
  • NA: July 22, 2020
Genre(s)Survival horror, point-and-click
Mode(s)Single-player

Five Nights at Freddy's: Sister Location is a 2016 point-and-click survival horror video game developed and published by Scott Cawthon. It is the fifth main installment in the Five Nights at Freddy's series and the sixth game overall. Set at a sister location of Freddy Fazbear's Pizzeria called Circus Baby's Entertainment and Rental, players control a new employee who must perform maintenance work while defending themselves from a set of animatronics, which become mobile and homicidal at night. The gameplay in Sister Location is significantly different from the previous Five Nights at Freddy's games in that it grants players mobility between rooms where tasks are completed.

Cawthon teased the game in April 2016 with the tagline "There was never just one". Following a trailer released in May, it was released on Steam on October 7, 2016, on December 22 of the same year on Android, and on January 3 of the following year on iOS. It received mixed reviews, with praise for its plot and voice performances, and criticism for some aspects of its gameplay. A sequel, Freddy Fazbear's Pizzeria Simulator, was released on December 4, 2017. Ports for Nintendo Switch, Xbox One, and PlayStation 4 were released in 2020.

Gameplay

A screenshot showcasing the Primary Control Module

Five Nights at Freddy's: Sister Location is a survival horror video game wherein the player assumes the role of a late-night technician named Mike at Circus Baby's Entertainment and Rental who must survive five nights against murderous animatronics.[1]

Though it continues the series's point-and-click format, Sister Location introduces a more dynamic gameplay environment. Players use crawlspaces to move between the facility's rooms: Primary Control Module, Funtime Auditorium, Circus Control, and Ballora Gallery. The player must perform tasks (which vary from night to night) in each room to continue.[2][3][4][5] Instead of requiring the player to survive within a set timeframe against the animatronics each shift like in previous installments, the night concludes upon the completion of the player's assigned tasks.[6][7]

In addition to a company-issued AI voice named HandUnit, a variety of tools are available to the player to navigate the rooms and subdue the animatronics. For example, on night one, players use an elevated control pad to light a room and shock the animatronics. On night three, the player is tasked with crossing Funtime Auditorium; a flash beacon is used to see in the dark room and avoid its animatronic Funtime Foxy.[2][3]

As with all Five Nights at Freddy's games, failing to defend oneself from the animatronics results in a jumpscare, causing the night to restart. However, in this game, the animatronics do not actively pursue the player; instead, a jumpscare occurs if the assigned tasks are not completed correctly. If the player dies, there is a chance for them to enter a simple Atari-style platformer minigame—akin to the post-death minigames in Five Nights at Freddy's 2—where the player acts as Circus Baby delivering cupcakes to children. If the player completes the minigame in a certain way, access is granted to a Night 5 secret level which reintroduces the immobile survival aspect of the original Five Nights at Freddy's.[8]

Completing all five nights unlocks extra features: pictures and blueprints of animatronics, their making-of, a facility map, and menu access to the post-death minigame. A December 1, 2016 update added the non-canon Custom Night mode, set in a modified Night 5 secret room. Players choose from various modes and difficulty settings, facing new animatronics while conserving power and oxygen. Completing these modes unlocks a series of mostly 8-bit cutscenes that are considered part of the series canon.

Plot

Mike is hired by Circus Baby's Entertainment and Rental, an underground facility storing animatronics from the closed Circus Baby's Pizza World. The facility's AI, HandUnit, greets Mike each night and assigns him maintenance tasks.

On the first night, everything runs smoothly: using elevated control pads, Mike checks on and, if necessary, administers electric shocks to the three animatronics—Ballora, Funtime Foxy, and Circus Baby—to ensure they remain active, before leaving. On the second night, the power goes out, the animatronics come to life, and Circus Baby warns Mike of the danger posed by the other animatronics. She instructs him across Funtime Auditorium and assists him in resetting the circuit breakers.[2] On the third night, after performing maintenance work on Funtime Freddy, Mike is attacked by Funtime Foxy and is placed in a springlock suit by Circus Baby for his protection, from which he must escape while repelling Minireenas on the fourth night.[3] On the fifth night, Mike discovers two hanged technicians in the location where the animatronics should be, preventing HandUnit from detecting their absence. Circus Baby directs Mike to dismantle her empty shell in the Scooping Room, where the animatronics' endoskeletons are extracted, explaining that this is necessary to "save what is good so the rest can be destroyed." However, she warns him that he is being pursued by the animatronic Ballora, who intends to kill him. Between nights, Mike watches an animated sitcom at home.[9][4] Elizabeth, William’s daughter, is heard begging him to play with Circus Baby, despite her father's insistence that she must stay away.

Endings

The game has two endings. If Mike follows Circus Baby's instructions, he finds all animatronics have been "scooped". Circus Baby's voice is revealed to be Ennard, an amalgam of the animatronics, who uses the Scooper to eviscerate Mike and disguise itself in his skin. The other ending is unlocked when the player completes the minigame in a certain manner: upon success, Circus Baby extends a claw from her stomach and pulls in and kills a girl, presumed to be Elizabeth, whose soul possesses the animatronic. Subsequently, the player can defy Circus Baby's instructions by entering a private room. Inside, they must fend off Ennard, who is angered by the player's defiance, until 6 AM. Mike returns home only to find that Ennard has followed him.

In a series of 8-bit cutscenes unlocked by completing Custom Night on the hardest difficulty, Ennard abandons Mike's decomposed body, but Mike reanimates. It is revealed that Mike is the son of William Afton, the murderer mentioned in previous games. Disfigured and "living in shadows," Mike recounts that William sent him to the underground facility to free "her," leading to the animatronics attacking him, mistaking him for William. With nowhere else to go, Mike resolves to find his father. The final scene shows the burned remains of Fazbear's Fright, from which Springtrap emerges.

Release and reception

Developer Scott Cawthon had previously stated that Five Nights at Freddy's 4 (2015) would be the final game in the series. However, he announced Five Nights at Freddy's: Sister Location on his website in April 2016 with the tagline, "There was never just one."[12][13][14] A trailer was uploaded online on May 21.[15][16] On October 7, Five Nights at Freddy's: Sister Location was released on Steam. Upon release, user complaints circulated about the difficulty of the fourth night; thus, a patch was released that eased its difficulty.[17] Downloadable content was later added for a non-canon Custom Night.[18] Sister Location was ported to Android on December 22, 2016, and on January 3, 2017, a port for iOS devices was released.[19] Nintendo Switch, Xbox One, and PlayStation 4 ports were released on June 18, 2020; July 10, 2020; and July 21, 2020; respectively.[20]

Five Nights at Freddy's: Sister Location received mixed reviews. According to Metacritic, a review aggregator website that compiles reviews from publications and assigns a weighted average score out of 100, the game received a score of 62 based on 4 critic reviews.[10] The aggregate website OpenCritic calculated that only 20% of critics recommended Sister Location.[11]

Critics have praised the voice acting. GameCrate opined that the "best thing" Cawthon financially invested in was a full voice-acting cast. He felt that the addition of voices to fit the animatronics enhanced the scare factor, stating that the animatronics "don’t seem like mindless death machines anymore. They are intelligent. They know who you are, and they can manipulate you."[8] The A.V. Club contended that the game's use of professional voices "pays off memorably."[4]

A source of contention for the game is its use of humor. Kotaku contended that "Sister Location is actually funny," positing that "Scott Cawthon pokes fun at the player, and isn’t afraid to have some fun with it all."[9] GameCrate echoed similar thoughts, arguing that, despite the assertion that humor cannot be in a horror game, humor in this game is used to calm the player, leading to a more intense next jumpscare.[8] The A.V. Club described the humor in Sister Location as "some of the series' best," specifically pointing out the humorous TV show that plays during the downtime between nights.[4] Conversely, Destructoid argued that, while some attempts at humor worked (like the HandUnit mishaps), the "other goofy asides feel like they were tossed in for the sake of it." They suspected that some of the humor was in service of merchandising.[3]

Another debated aspect of the game is its difficulty. Many have criticized it for its lack of difficulty, others have argued that it is overly challenging, and some. GameCrate wrote that every night "ends up being its own tutorial and level one before being quickly discarded," arguing that "once you know what to do each night can be beaten without any real challenge."[8] Contrarily, Destructoid argued that while "Sister Location keeps things moving and delivers fresh thrills throughout the entire work week," its pacing in terms of difficulty is what obstructs other aspects of the game from excelling. Specifically, they pointed out that night four is a "massive roadblock" whose purpose seems to be only to pad out the game's length rather than enhance the experience.[3]

Destructoid rated the game 6/10,[3] while GameCrate rated it 7.50/10.[8] Rob Rich of Gamezebo gave the mobile version a decent review, giving the game 3 out of 5 stars, saying, "I don't necessarily think Sister Location is the worst mobile iteration of the FNaF series, but it's certainly not the best despite the overall improved visuals."[5]

References

  1. ^ Gelmini, David (August 8, 2016). "Five Nights at Freddy's: Sister Location Launching in October; New Plot Details Released". Dread Central. Retrieved March 5, 2023.
  2. ^ a b c Oxford, Nadia (October 14, 2016). "Five Nights at Freddy's: Sister Location - Guide, Tips, and Walkthrough". VG247. Retrieved March 5, 2023.
  3. ^ a b c d e f g Rowen, Nic (October 10, 2016). "Review: Five Nights at Freddy's: Sister Location". Destructoid. Archived from the original on February 9, 2017. Retrieved March 21, 2022.
  4. ^ a b c d Hughes, William (October 21, 2019). "Five years of Five Nights at Freddy's". The A.V. Club. Archived from the original on October 27, 2023.
  5. ^ a b c Rich, Rob (January 10, 2017). "Five Nights at Freddy's: Sister Location – Why Always With the Sacrifices?". Gamezebo. Archived from the original on December 23, 2021. Retrieved March 7, 2023.
  6. ^ Herrick, Langdon (October 27, 2016). "Local voice actor's first stab at horror game is scarily successful". The Advocate. Retrieved March 5, 2023.
  7. ^ Derek Russell, W. (June 4, 2018). "Zombies, 'Avengers,' '5 Nights at Freddy's': Ex-teacher finds new voice". The Clarion-Ledger. Retrieved March 5, 2023.
  8. ^ a b c d e f D’Argenio, Angelo M. (October 11, 2016). "Review: Sister Location isn't FNAF...but it is terrifying". GameCrate. Archived from the original on February 25, 2021. Retrieved December 23, 2021.
  9. ^ a b Hernandez, Patricia (October 7, 2016). "Five Nights at Freddy's: Sister Location Is More Than Just Jump Scares". Kotaku. Retrieved October 10, 2016.
  10. ^ a b "Five Nights at Freddy's: Sister Location". Metacritic. Archived from the original on February 24, 2024.
  11. ^ a b "Five Nights at Freddy's: Sister Location". OpenCritic. Archived from the original on September 21, 2023.
  12. ^ Walker, John (April 25, 2016). "Sister Location Is Probably Five Nights At Freddy's 5". Rock Paper Shotgun. Retrieved March 4, 2023.
  13. ^ Good, Owen S. (April 23, 2016). "The next Five Nights at Freddy's game is called 'Sister Location'". Polygon. Retrieved May 9, 2016.
  14. ^ Favis, Elise (April 24, 2016). "Five Nights At Freddy's Creator Teases New Game Sister Location". Game Informer. Retrieved May 9, 2016.
  15. ^ Donnelly, Joe (May 23, 2016). "Five Nights At Freddy's: Sister Location Gets First Trailer". Rock Paper Shotgun. Retrieved March 4, 2023.
  16. ^ Blain, Louise (May 23, 2016). "Five Nights At Freddy's: Sister Location trailer goes back to the series' creepy model roots". GamesRadar+. Retrieved March 4, 2023.
  17. ^ O'Connor, Alice (October 10, 2016). "Five Nights At Freddy's: Sister Location Lurches Out". Rock Paper Shotgun. Retrieved March 4, 2023.
  18. ^ Santos, Jerome Delos (October 19, 2016). "Five Nights At Freddy's Sister Location Custom Night DLC: How To Unlock, Release Window, And What To Expect". TheBitBag. Archived from the original on February 7, 2017. Retrieved October 20, 2016.
  19. ^ Dotson, Carter (January 3, 2017). "'Five Nights at Freddy's: Sister Location' Finally Available on iOS". TouchArcade. Retrieved March 4, 2023.
  20. ^ Craddock, Ryan (June 18, 2020). "Five Nights At Freddy's: Sister Location Surprise-Launches On Switch". Nintendo Life. Retrieved March 4, 2023.

External links