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{{Infobox VG
{{Infobox VG
|title=TNA Impact!
|title=TNA Impact!
|image=[[Image:Tna-impact-the-trailer.jpg|250px]]
|image=[[Image:Tna-impact-the-trailer.jpg|300px]]
|caption= BOX ART
|caption= BOX ART
|developer=[[Midway Studios - Los Angeles]]
|developer=[[Midway Studios - Los Angeles]]

Revision as of 06:31, 7 April 2008

Template:Future game

TNA Impact!
File:Tna-impact-the-trailer.jpg
BOX ART
Developer(s)Midway Studios - Los Angeles
Publisher(s)Midway Games
EngineUnreal[2]
Platform(s)PlayStation 2, PlayStation 3, Wii, Xbox 360[3]
Release[1][verification needed]
[1][verification needed]
Genre(s)Professional wrestling
Mode(s)Single player, multiplayer

TNA Impact! (official typeset "TNA iMPACT!") is a planned professional wrestling video game to be based on the Total Nonstop Action Wrestling (TNA) professional wrestling promotion. It's scheduled to be released in June 2008 on the PlayStation 2, PlayStation 3, Wii, and Xbox 360 consoles by Midway Games.[3]

Production

After periods of negotiation with Electronic Arts[4] and Rockstar Games,[5] TNA signed a multi-year agreement with Midway Games on November 7 2005 to create games for consoles, PCs, and handhelds.[6] Midway announced their intentions to release Impact!, the first game in TNA's history, for each of the seventh generation consoles on March 2, 2006.

TNA wrestlers have been involved with the games production. The self described "hardcore gamers" Samoa Joe and A.J. Styles have both taken part in meetings with Midway staff to brainstorm game-play ideas,[7] and Joe, Styles, Christopher Daniels, Senshi, Sonjay Dutt, and Jeff Jarrett[7] were all a part of the motion capture sessions.[8] During the October 23 2006 tapings of the weekly TNA Impact! program, members of the TNA roster were "scanned" for the game and audio samples of the Impact! Zone crowd were recorded.[9]

Features

TNA Impact! is to be geared towards a quick-paced, high-impact style of play, with less emphasis on submission maneuvers. It's also planned to feature straightforward, intuitive controls, with "accurate" and "detailed" character models.[10] Scans of the actual wrestlers were used for the game in place of hand-painted textures to include small details, such as skin texture and specific scars.[11]

Finishers are accessed by building up the "Impact! meter" displayed on the screen. In the same area a color-coded damage indicator shows the condition of characters. The game also features mini-games for escaping pin attempts and submission holds.[10]

TNA's signature Full Metal Mayhem,[12] Ultimate X, and King of the Mountain will be playable match types; alongside the more standard singles, tag team and Fatal Four-Way matches.[8] There will not, however, be a Six Sides of Steel match.[12] The game will be playable online, and support tournaments.[8] Eight different venues—including TNA's main home, the Florida Impact! Zone, and arenas in Japan and England—will be available to house matches,[13] with the Impact! Zone having an increased ringside area for play and hot spots for player interaction.[10][11]

At least one match has been filmed to be exclusively featured in the game.[14]

Roster

Jeff Jarrett drops an elbow on Sting in a pre-release screen shot.

The game will feature approximately 25 wrestlers,[13] with the following confirmed thus far:

Additionally, TNA Knockout Christy Hemme has been digitized to be included in the game,[14] though she—nor any other Knockout—will not be playable.[20] Jeremy Borash, Mike Tenay, and Don West have recorded sound for the game.[12]

References

  1. ^ a b "TNA iMPACT!". IGN. Retrieved 2008-03-23.
  2. ^ "9/18". TNA Today. 2007-09-18. Retrieved 2007-10-12. {{cite episode}}: More than one of |airdate= and |date= specified (help); Unknown parameter |serieslink= ignored (|series-link= suggested) (help)
  3. ^ a b "Midway Announces Diverse And High-Powered Lineup For 2007 E3 Business & Media Summit". Midway Games. 2007-07-09. Retrieved 2007-07-09.
  4. ^ Waldman, Jon (2003-10-13). "No TNA-EA Sports game deal, yet". SLAM! Wrestling. Retrieved 2007-07-29.
  5. ^ Robinson, Jon (2005-10-25). "TNA Wrestling finally gets a videogame deal". Mr. Robinson's Neighborhood. IGN. Retrieved 2007-09-09.
  6. ^ Qualls, Eric. "Midway Grapples Exclusive Rights For TNA Wrestling Videogame". Retrieved 2007-07-29.
  7. ^ a b Sinclair, Brendan (2006-06-07). "TNA Wrestling updates game debut". GameSpot. Retrieved 2007-07-24.
  8. ^ a b c d e f g h i j k l m Banks, Bill (2007-10-12). "New Footage of the "Making of" the TNA Video Game!". Total Nonstop Action Wrestling. Retrieved 2007-10-12.
  9. ^ "More News On The TNA Video Game By Midway Inside". TNA Wrestling News. 2006-11-01. Retrieved 2007-05-30.
  10. ^ a b c Ekberg, Brian (2007-10-14). "TNA iMPACT! Hands-On". GameSpot. Retrieved 2007-10-17.
  11. ^ a b "GameSpot Video: TNA iMPACT! Interview 2". GameSpot. 2007-10-14. Retrieved 2007-10-14.
  12. ^ a b c d e "TNA Impact Detailed Hands On Impressions". GamingRing.com. Retrieved 2008-04-02.
  13. ^ a b Robinson, Jon (2007-10-17). "TNA Impact". GameTap. Retrieved 2007-10-19.
  14. ^ a b "Interview Recap - Traci Brooks". In Your Head Online. Retrieved 2008-03-01.
  15. ^ Banks, Bill. "New screenshots from the upcoming TNA Wrestling "iMPACT!" video game". TNA Wrestling. Retrieved 2007-02-09.
  16. ^ a b "The Making Of The TNA/Midway Video Game". YouTube. 2007-10-12. Retrieved 2007-10-12.
  17. ^ a b c d e "GameSpot Video: TNA iMPACT! Official Trailer 3". Midway Games. 2007-10-12. Retrieved 2007-10-12.
  18. ^ "12/5". TNA Today. 2007-12-05. {{cite episode}}: Unknown parameter |serieslink= ignored (|series-link= suggested) (help)
  19. ^ "TNA Impact Clarification and more". GR On the Road. GamingRing.com. Retrieved 2008-04-02.
  20. ^ "Midways answers some of the fans Key Questions!". WrestlingGames.net. Retrieved 2008-03-28. We have worked with Christy Hemme during the making of this game. She's a great person and brings a lot of dynamism to what she does. She is featured in the game, so you will get to meet her in her digital form. Right now the game does not feature any of the Knockouts in the ring.