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[[Image:BionicCommandoRearmed ss.jpg|thumb|left|''Bionic Commando Rearmed'' gameplay screenshot.]]
[[Image:BionicCommandoRearmed ss.jpg|thumb|left|''Bionic Commando Rearmed'' gameplay screenshot.]]


''Bionic Commando Rearmed'' is an update / homage to the classic 8-bit NES game. Originally scheduled for release in May 2008, the game was delayed until August.<ref>[http://www.bioniccommando.com/us/podcasts/ "Top Secret" Podcast] #16, final ten minutes</ref> Developed by [[GRIN (company)|GRIN]] in cooperation with [[Capcom]], the game will feature updated graphics, new areas, additional features and online leaderboards. Capcom has revealed that former Capcom employees who worked on the original NES version will serve as consultants for the new release. In keeping with the American release of the original ''Bionic Commando'', the references to the Nazi party which were prevalent in the original Japanese title will not be featured in Rearmed. Instead, the inadvertent humor resulting from the censorship will be accentuated by purposefully over-the-top dialogue.
''Bionic Commando Rearmed'' is an update / homage to the classic 8-bit NES game. Originally scheduled for release in May 2008, the game was delayed until August.<ref>[http://www.bioniccommando.com/us/podcasts/ "Top Secret" Podcast] #16, final ten minutes</ref> Developed by [[GRIN (company)|GRIN]] in cooperation with [[Capcom]], the game features updated graphics, new areas, additional features and online leaderboards. Capcom has revealed that former Capcom employees who worked on the original NES version will serve as consultants for the new release. In keeping with the American release of the original ''Bionic Commando'', the references to the Nazi party which were prevalent in the original Japanese title will not be featured in Rearmed. Instead, the inadvertent humor resulting from the censorship will be accentuated by purposefully over-the-top dialogue.


===Gameplay enhancements===
===Gameplay enhancements===

Revision as of 17:44, 21 August 2008

Bionic Commando: Rearmed
File:BionicCommandoRearmedlogo.jpg
Developer(s)GRIN/Capcom
Publisher(s)Capcom
Platform(s)PlayStation Network, Xbox Live Arcade, PC
ReleasePSN
XBLA
PC
Genre(s)Platform game
Mode(s)Single player, Deathmatch, Co-op (local)

Bionic Commando Rearmed is an enhanced remake of the 1988 Nintendo Entertainment System version of Bionic Commando, developed by GRIN for the PlayStation 3, Windows and the Xbox 360.[4]

Description

Bionic Commando Rearmed gameplay screenshot.

Bionic Commando Rearmed is an update / homage to the classic 8-bit NES game. Originally scheduled for release in May 2008, the game was delayed until August.[5] Developed by GRIN in cooperation with Capcom, the game features updated graphics, new areas, additional features and online leaderboards. Capcom has revealed that former Capcom employees who worked on the original NES version will serve as consultants for the new release. In keeping with the American release of the original Bionic Commando, the references to the Nazi party which were prevalent in the original Japanese title will not be featured in Rearmed. Instead, the inadvertent humor resulting from the censorship will be accentuated by purposefully over-the-top dialogue.

Gameplay enhancements

Whilst mostly retaining to the original NES title, a number of gameplay enhancements were made to the game[6]:

  • A health bar replaces the previous system, meaning players collect health items from enemies to restore health, as opposed to gaining more hit points.
  • Players can now shoot their arm to grab barrels and throw them at enemies. The arm can also be enhanced to grab enemies and use them as human shields.
  • Weapons can now be changed during gameplay, with each weapon having stronger or weaker impact depending on the enemy. (For example, the default Revolver is effective against human enemies, but weaker against robots.)
  • Boss battles have been remade from scratch. The final boss of the original game is now a fully fledged level.
  • A co-operative mode is featured, with the enemy and boss AI changing to accomodate the extra player.
  • Hacking into the enemy network now involves navigating a three-dimensional puzzle to hack into the enemy's communications. A health bonus is also rewarded upon completion.
  • The game also features challenge rooms which involves using the bionic arm to get from start to finish in the fastest time possible.
  • Numerous competitive multiplayer modes are added, including 'Don't Touch the Floor" in which only hitting the very bottom of the level kills the player, and weapons only knock the player back.
  • Force feedback has been implemented in the PlayStation and Xbox 360 versions, when using the bionic arm, firing weapons, and other events

Development history

On February 19 2008 the official Bionic Commando website ran a poll asking gamers to decide between two possible pricepoints for Rearmed - ten or fifteen dollars. Producer Ben Judd stated, "Personally, since the goal is to make this game for the fans and to get the world to see what makes Bionic Commando so special, I want to sell it for about US$10." However, more senior Capcom employees believe that the game has enough features and polish to sell well enough at $15 to warrant that price. Final pricing was settled on $10 for the Xbox Live Arcade and PlayStation Network versions, and $15 for the Windows version.[7]

The PSN version will also support Remote Play on PSP[8] and trophy support will be added in a future patch[9]. The PC version will feature additional PC-only challenge rooms added with a patch to compensate for its higher price.[10]

Reception

Bionic Commando Rearmed has been very well received by game critics. In their review, IGN described the game as "the best downloadable game to date on XBLA and PSN". They also say that it is still the same basic game as the original but in some areas the developers have taken inspiration from the NES title but have done something new as well. The game's graphics were described as "gorgeous" and its AI as the best seen in a side-scrolling game. A criticism was made of the control system in that the directional pad on the Xbox 360 controller "is not always the friendliest thing" and that the arm does not always go in the direction you'd expect or on occasion, does not work at all[14]. 1up.com called the soundtrack "exceptional" and said that the $10 downloadable game "should go down in history as one of gaming's best deals."[11]

Soundtrack

Untitled

Bionic Commando Rearmed - The Soundtrack is the soundtrack of video game music from Bionic Commando Rearmed. It was released on May 27, 2008 by Sumthing Else Music Works. The music was composed by Simon Viklund.[16]

Track listing

  1. "Bionic Commando Rearmed (Main Theme)" 3:32
  2. "Heat Wave" 3:50
  3. "Power Plant" 3:38
  4. "Leap of Faith" 2:42
  5. "Rise of the Albatross" 4:59
  6. "BCR Menu Theme" 3:22
  7. "Prologue & Epilogue" 3:02
  8. "OK, We'll Move" 2:29
  9. "Meet the Enemy and Descend" 2:00
  10. "Killt's Hidden Treasures" 2:30
  11. "Amongst Allies" 1:20
  12. "Intruder Alert" 3:28
  13. "Suzuki's Heroes" 2:00
  14. "One Man, One Bionic Arm" 1:40
  15. "Go Go Bionic" 0:18

A Japanese trailer for the game was revealed at San Diego Comic-con 2008, done in the style of an anime opening with a theme song sung by Ichirou Mizuki, titled "Go Go Bionic". It is considered a parody of anime opening theme songs since the remake is deliberately over-the-top. The song is not featured on the soundtrack.

See also

References

  1. ^ "Bionic Commando Rearmed Release Date: Confirmed for Next Week!". Bionic Commando Newswire Blog. 2008-08-07.
  2. ^ a b c "Bionic Commando: Rearmed Publisher Confirmed Release Dates". UpcomingGames.net. Retrieved 2008-08-17.
  3. ^ "Bionic Commando: Rearmed Publisher Confirmed Release Dates". UpcomingGames.co.uk. Retrieved 2008-08-17.
  4. ^ Gearoid Reidy (2008-01-17). "Rearmed and Ready!". Capcom.
  5. ^ "Top Secret" Podcast #16, final ten minutes
  6. ^ Game overview by Capcom
  7. ^ "Bionic Commando Rearmed Release Date: Confirmed for Next Week!". Bionic Commando Newswire Blog. 2008-08-07.
  8. ^ Stephen Totilo (2008-02-25). "'Bionic Commando: Rearmed' PS3 Will Run On PSPs Thanks To Remote Play". MTV.
  9. ^ Diamonon, John (2008-07-09). "Bionic Commando Rearmed PSN features revealed". Sony. Retrieved 1008-07-11. {{cite web}}: Check date values in: |accessdate= (help)
  10. ^ Plunkett, Luke (2008-08-12). "Relax, Bionic Commando: Rearmed on PC has more stuff". Kotaku. Retrieved 2008-08-12.
  11. ^ a b Jeremy Parish (2008-08-13). "Bionic Commando: Rearmed Review". 1UP.com. Retrieved 2008-08-14.
  12. ^ Dan Whitehead (2008-08-13). "Bionic Commando Rearmed Review - Page 1 // Xbox 360 /// Eurogamer - Games Reviews, News and More". Eurogamer. Retrieved 2008-08-13.
  13. ^ http://uk.gamespot.com/xbox360/action/bioniccommandore/index.html?tag=related-game. {{cite web}}: Missing or empty |title= (help); Text "Gamespot: Bionic Command Rearmed" ignored (help)
  14. ^ a b Hilary Goldstein (2008-08-11). "Bionic Commando Rearmed Review". IGN. Retrieved 2008-08-13.
  15. ^ {{cite web|url=http://www.gamespot.com/xbox360/action/bioniccommandore/review.html%7Ctitle=Bionic Commando Rearmed Review|author=Tom Mc Shea|publisher=[[GameSpotdate=2008-08-15|accesdate=2008-08-15}}
  16. ^ "Bionic Commando Rearmed Soundtrack : Sumthing Digital".