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Revision as of 12:34, 19 March 2009

Ikariam
Developer(s)Gameforge
Platform(s)Webgame
ReleaseFebruary 2008
Genre(s)Strategy

Ikariam is a browser based massively multiplayer online game in the strategy genre produced and maintained by Gameforge AG. The game is set in a world resembling classical Greece, with players being made tyrant of a small town, which they must expand and lead.[1] Ikariam has received generally positive reviews.[2]

Gameplay

Ikariam has been compared to the Civilization series created by Sid Meier.[3] The aim of the game is to expand the town which is controlled by the player, to gather resources and conquer or placate other players.[4] The game can be played for short periods of time;[5] building and researching takes place in real time so the player can return at a later point and assign the town's inhabitants new tasks.[4]

Upon registering, players are given control of a small town. The town's inhabitants pay taxes to the player or can be sent to gather resources instead. The game world is split into islands, each of which can support up to 16 players and their towns. Each island has its own saw mill for producing wood and one of the other buildings which produces a particular resource.[6] There are five main types of resources: Wood, Wine, Marble, Crystal Glass and Sulphur. They are available from the Sawmill, Vineyard, Quarry, Crystal Mine and Sulphur Pit respectively. All these resources are required to progress in the game, making resource acquisition through conquest or trading mandatory. If a certain resource is lacking locally the player may trade with other players to acquire it.[7] Each island's inhabitants may cooperate and donate building materials to improve the efficiency of their island's resource gathering facilities, which enables all local players to obtain resources more quickly. Failure to do so may result in hostilities between island inhabitants.[6]

With resources the player may construct buildings such as barracks, dockyards and academies. Citizens of the town can then be trained as soldiers, sent to research new technologies, or perfom other tasks, which they are paid tax money for undertaking. Citizens must be kept happy to prevent them from leaving the town.

Business Model

Ikariam is nominally free-to-play but players may opt to purchase in-game advantages by a scheme of Microtransactions.[8] This will give them access to a sixth resource, Ambrosia, which can be used for acquiring items on Ikariam Plus, the premium version of Ikariam.

References

  1. ^ Aihoshi, Richard (2008-10-28). "Ikariam Live View". RPG Vault. Retrieved 2009-02-11.
  2. ^ Lafferty, Michael (2008-07-25). "Ikariam Preview". GameZone. Retrieved 2009-02-11.
  3. ^ K., Matthew (2008-08-13). "Online World Atlas: Ikariam -- Pt. 1, Overview". Worlds in Motion. Retrieved 2009-02-16.
  4. ^ a b Bell, Erin (2009-01-21). "Casual MMOnday: Ikariam". Gamezebo. Retrieved 2009-02-15.
  5. ^ Ranganathan, Shyam (2009-02-08). "Seeing a game world in a browser window". The Hindu. Retrieved 2009-02-16.
  6. ^ a b K., Matthew (2008-08-18). "Online World Atlas: Ikariam -- Pt. 2, In-Depth". Worlds in Motion. Retrieved 2009-02-16.
  7. ^ Yu, Derek (2008-03-31). "Ikariam". TIGSource. Retrieved 2009-02-16.
  8. ^ K., Matthew (2008-08-19). "Online World Atlas: Ikariam -- Pt. 3, Conclusion". Worlds in Motion. Retrieved 2009-02-11.