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* [[Learning]]
* [[Learning]]
* [[E-Learning]]
* [[E-Learning]]
* [[Ubiquitous computing]]
* [[Uu9to7t8o78o87obiquitous computing]]


==External links==
==External links==

Revision as of 18:01, 14 March 2010

For some, ubiquitous learning (or u-learning) is equivalent to some form of simple mobile learning, e.g. that learning environments can be accessed in various contexts and situations.

A ubiquitous learning environment is any setting in which students can become totally immersed in the learning process. So, a ubiquitous learning environment #ULE# is a situation or setting of pervasive #or omnipresent# education #or learning#. Education is happening all around the student but the student may not even be conscious of the learning process. Source data is present in the embedded objects and students do not have to DO anything in order to learn. They just have to be there.

See also

Further reading

  • Bomsdorf, Birgit, Adaptation of Learning Spaces: Supporting Ubiquitous Learning in Higher Distance Education, Dagstuhl Seminar Proceedings 05181, Mobile Computing and Ambient Intelligence: The Challenge of Multimedia, Abstract/PDF
  • Chen, Y.S., Kao, T.C., Sheu, J.P., and Chiang, C.Y.:A Mobile Scaffolding-Aid-Based Bird -Watching Learning System, Proceedings of IEEE International Workshop on Wireless and Mobile Technologies in Education #WMTE'02#, pp. 15–22, IEEE Computer Society Press, 2002.
  • Curtis, M., Luchini, K., Bobrowsky, W., Quintana, C., and Soloway, E.: Handheld Use in K-12: A Descriptive Account, Proceedings of IEEE International Workshop on Wireless and Mobile Technologies in Education #WMTE'02#, pp. 23–30, IEEE Computer Society Press, 2002.
  • Guozhen Zhang; Qun Jin; Shih, T.K. #200#. Peer-to-peer based social interaction tools in ubiquitous learning environment, Parallel and Distributed Systems, 2005. Proceedings. 11th International Conference on Volume 1, 20-22 July 2005 Page#s#:230 - 236 Vol. 1.
  • Hiroaki Ogata and Yoneo Yano, Context-Aware Support for Computer Supported Ubiquitous Learning, IEEE WMTE2004, pp. 27–34, Taiwan, March 23-25, 2004. PDF Preprint.
  • Li, L., Zheng, Y., Ogata, H., and Yano, Y.: A conceptual Framework of Computer-Supported Ubiquitous Learning Environment, International Journal of Advanced Technology for Learning.
  • Li, L., Zheng, Y., Ogata, H., and Yano, Y.: Ubiquitous Computing in Learning: Toward a Conceptual Framework of Ubiquitous Learning Environment, Int’l J. of Pervasive Comp. and Comm..
  • Liu, G. Z. & Hwang, G. J. #2009#. A key step to understanding paradigm shifts in e-learning: towards context-aware ubiquitous learning. British Journal of Educational Technology.