Jump to content

Marc Ecko's Getting Up: Contents Under Pressure: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
No edit summary
No edit summary
Line 16: Line 16:
'''''Marc Ecko's Getting Up: Contents Under Pressure''''' is a [[Computer and video games|video game]] released on [[February 14]], [[2006]]. It was developed by [[Marc Ecko]] and [[Atari]]. There were two editions of the game, one being a collector's edition and the other being the normal release.
'''''Marc Ecko's Getting Up: Contents Under Pressure''''' is a [[Computer and video games|video game]] released on [[February 14]], [[2006]]. It was developed by [[Marc Ecko]] and [[Atari]]. There were two editions of the game, one being a collector's edition and the other being the normal release.


The game focuses on amateur [[graffiti]] artist who uses graffiti and tagging as a way to protest against the corrupt city of New Radius, In a future world where freedom of expression is suppressed by a [[tyrannical]] city government.
The game focuses on amateur [[graffiti]] artist who uses graffiti and tagging as a way to protest against the corrupt city of New Radius, in a future world where freedom of expression is suppressed by a [[tyrannical]] city government.


== Characters ==
== Characters ==

Revision as of 00:07, 26 February 2006

Marc Ecko's Getting Up: Contents Under Pressure
File:Contents Under Pressure.jpg
Developer(s)The Collective
Publisher(s)Atari
Platform(s)PlayStation 2, PC, Xbox
ReleaseUS:February 14, 2006
Genre(s)Third-person Action Adventure
Mode(s)Single player

Marc Ecko's Getting Up: Contents Under Pressure is a video game released on February 14, 2006. It was developed by Marc Ecko and Atari. There were two editions of the game, one being a collector's edition and the other being the normal release.

The game focuses on amateur graffiti artist who uses graffiti and tagging as a way to protest against the corrupt city of New Radius, in a future world where freedom of expression is suppressed by a tyrannical city government.

Characters

Note that some of the following in-game characters are actual well known street artists/graffiti artists.

Trane
Trane, aka Coltrane Crowley, is the main character of Getting Up. He begins the game as a self-centered amateur in the New Radius graffiti community, but as he progresses through the game he becomes swept up in the struggle against the corrupt Mayor Sung and his personal police force, the CCK.
Cope2
Best described as a "Bronx bomber and destroyer Cope2 has been present since in 1983.
Futura
Now a professional artist, Futura has been around since the 1970s.
Obey
Known for his stickers of André the Giant, Obey is a graphic designer from Rhode Island.
Seen
Born in the Bronx, he was featured in the documentary Style Wars and his tag is known worldwide.
Smith
A character who speacilizes in sneaking.
TKID
Another graffiti legend, T-Kid teaches Trane how to create aerosol murals.
White Mike
A massive black albino, White Mike is a member of Trane's Still Free Crew.

Soundtrack

The following are some of the confirmed songs for the game's soundtrack

Note: The remix for "Who Shot Ya?" was done by Serj of System of a Down.

The Australian ABC News channel has reported that Getting Up has now been refused a classification in Australia after its initial "MA" rating was overturned after appeals by Queensland's Local Government Association, effectively banning its release in the country. The Federal Classification Review Board, responsible for reviewing the game and concluding to refused classification of the game (under a majority 3 to 2 decision), cited that the game promotes illegal graffiti and real-life graffiti artists. [1] Marc Ecko stated that he was extremely disappointed with this legal move.

References

  1. ^ Marc Ecko’s Getting Up: Contents Under Pressure refused classification upon review, Australian Government Classification Review Board, 2006-02-15