Order & Chaos Online: Difference between revisions
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The game is played primarily from a [[third-person]] perspective, although players can pinch to zoom into a [[first-person]] view. Movement is controlled using a virtual joystick. Combat and interface controls are mapped to virtual buttons which can be activated by touching them. Players can complete quests ( over 500 ) and fight monsters in order to level up (to a maximum of level 60), which awards talent points ( after level 5 ) for a talent tree ( active and passive skills ). Leveling a character allows players to use better weapons and armor. Special abilities can be mapped to buttons on the screen, and can be activated by tapping them when the player has enough mana (mages and monks), Vigor ( Rangers and assassins) or morale (warriors). |
The game is played primarily from a [[third-person]] perspective, although players can pinch to zoom into a [[first-person]] view. Movement is controlled using a virtual joystick. Combat and interface controls are mapped to virtual buttons which can be activated by touching them. Players can complete quests ( over 500 ) and fight monsters in order to level up (to a maximum of level 60), which awards talent points ( after level 5 ) for a talent tree ( active and passive skills ). Leveling a character allows players to use better weapons and armor. Special abilities can be mapped to buttons on the screen, and can be activated by tapping them when the player has enough mana (mages and monks), Vigor ( Rangers and assassins) or morale (warriors). |
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Leeroy Jenkins, the celebrated video game player, has stated that the game "encourages the best part of humanity; bravery, even in the face of overwhelming odds." |
Leeroy Jenkins, the celebrated video game player, has stated that the game "encourages the best part of humanity; bravery, even in the face of overwhelming odds." Not really though, this is just something some WoW player put to sound cool. |
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Revision as of 22:47, 2 August 2011
Order & Chaos Online | |
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Developer(s) | In-house |
Publisher(s) | Gameloft |
Platform(s) | iOS, WebOS, Android |
Release | October 4, 2010 |
Genre(s) | MMORPG |
Order and Chaos Online is a fantasy MMORPG video game developed by Gameloft for iOS and Android devices. The game was released for iOS on April 27, 2011.
Gameplay
The game is played primarily from a third-person perspective, although players can pinch to zoom into a first-person view. Movement is controlled using a virtual joystick. Combat and interface controls are mapped to virtual buttons which can be activated by touching them. Players can complete quests ( over 500 ) and fight monsters in order to level up (to a maximum of level 60), which awards talent points ( after level 5 ) for a talent tree ( active and passive skills ). Leveling a character allows players to use better weapons and armor. Special abilities can be mapped to buttons on the screen, and can be activated by tapping them when the player has enough mana (mages and monks), Vigor ( Rangers and assassins) or morale (warriors).
Leeroy Jenkins, the celebrated video game player, has stated that the game "encourages the best part of humanity; bravery, even in the face of overwhelming odds." Not really though, this is just something some WoW player put to sound cool.