NHL Breakaway 98: Difference between revisions
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==Features and gameplay== |
==Features and gameplay== |
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''NHL Breakaway '98'' offers one of the most original features ever to appear in a hockey game: the Momentum-Based Checking System. Players can actually out-skate and out-muscle each other, depending on a player's size and speed. For example, some players may be smaller but are fast, while others may be slow but possess the strength and size to do all the dirty work. For instance, if a large, fast player such as Eric Lindros gets moving at a high rate of speed, the power behind his check is greater than what someone like Pierre Turgeon could produce. The game sports most of the usual play modes, and you can always take on a friend in the Versus mode. If you edit a player, the name and number will appear on the player's back, which is a great feature that lets you put yourself in the game. This game does not feature play-by-play announcers, but there is a public address announcer in the game that only speaks when penalties are called and when a player scores a goal the name and number are said. |
''NHL Breakaway '98'' offers one of the most original features ever to appear in a hockey game: the Momentum-Based Checking System. Players can actually out-skate and out-muscle each other, depending on a player's size and speed. For example, some players may be smaller but are fast, while others may be slow but possess the strength and size to do all the dirty work. For instance, if a large, fast player such as [[Eric Lindros]] gets moving at a high rate of speed, the power behind his check is greater than what someone like [[Pierre Turgeon]] could produce. The game sports most of the usual play modes, and you can always take on a friend in the Versus mode. If you edit a player, the name and number will appear on the player's back, which is a great feature that lets you put yourself in the game. This game does not feature play-by-play announcers, but there is a public address announcer in the game that only speaks when penalties are called and when a player scores a goal the name and number are said. |
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==Reception== |
==Reception== |
Revision as of 18:00, 9 October 2011
NHL Breakaway '98 | |
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Developer(s) | Iguana Entertainment |
Publisher(s) | Acclaim |
Platform(s) | Nintendo 64, Sega Saturn, PlayStation, Microsoft Windows |
Genre(s) | Sports |
Mode(s) | Single player, multiplayer |
NHL Breakaway '98 is a 1998 ice hockey game for the Nintendo 64, PlayStation, Sega Saturn and Microsoft Windows. The game also has Rumble Pak support for the Nintendo 64.
Features and gameplay
NHL Breakaway '98 offers one of the most original features ever to appear in a hockey game: the Momentum-Based Checking System. Players can actually out-skate and out-muscle each other, depending on a player's size and speed. For example, some players may be smaller but are fast, while others may be slow but possess the strength and size to do all the dirty work. For instance, if a large, fast player such as Eric Lindros gets moving at a high rate of speed, the power behind his check is greater than what someone like Pierre Turgeon could produce. The game sports most of the usual play modes, and you can always take on a friend in the Versus mode. If you edit a player, the name and number will appear on the player's back, which is a great feature that lets you put yourself in the game. This game does not feature play-by-play announcers, but there is a public address announcer in the game that only speaks when penalties are called and when a player scores a goal the name and number are said.
Reception
IGN gave the N64 version a decent 7.4 out of 10 overall despite little criticism about the graphics saying it was "a bit bland and could use a dash of color."[1]
References
- ^ IGN Reviews NHL Breakaway '98 (N64)
External links