Gravity Rush: Difference between revisions
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| developer = [[SCE Japan Studio]] |
| developer = [[SCE Japan Studio]] |
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| publisher = [[Sony Computer Entertainment]] |
| publisher = [[Sony Computer Entertainment]] |
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| released = {{vgrelease|JP=February 9, 2012|NA= |
| released = {{vgrelease|JP=February 9, 2012|NA=TBA<ref>http://vita.ign.com/articles/121/1217065p1.html</ref>|EU=TBA}} |
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| designer = [[Keiichiro Toyama]] |
| designer = [[Keiichiro Toyama]] |
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| composer = [[Kohei Tanaka (composer)|Kohei Tanaka]] |
| composer = [[Kohei Tanaka (composer)|Kohei Tanaka]] |
Revision as of 04:17, 30 January 2012
Gravity Rush[2] (originally announced under its Japanese working title Gravity Daze)[3] is an upcoming game developed for the PlayStation Vita.[4][5][6] Directed by Keiichiro Toyama, as demoed at E3, the core mechanic of the game is the player's ability to manipulate gravity to facilitate their navigation of the game's levels.[4]
Gameplay
The player takes control of Kat, a mysterious young woman who has the ability to control the gravity around her. The gravity-controlling mechanic can be used to fly through the air, walk on walls, and thrusting devastating kick attacks towards enemies. Gravity Rush also boasts some role-playing game elements, such as leveling up, side quests, optional villains to fight, and large worlds to explore.
References
- ^ http://vita.ign.com/articles/121/1217065p1.html
- ^ "PlayStation Games - Gravity Rush". SCEE. Retrieved 2011-08-17.
- ^ "Gravity Rush Vita trailer - Edge Magazine". Edge Magazine. Future Publishing. 2011-08-17. Retrieved 2011-08-17.
- ^ a b Toyad, Jonathan. "E3 2011: Gravity Daze Hands-On Preview". Gamespot. Retrieved 2 July 2011.
- ^ Miller II, Stanely A. "Sony's next portable: PlayStation Vita". Milwaukee Journal Sentinel. Retrieved 2 July 2011.
- ^ McGuire, Kevin. "2011 E3: Sony releases information for new handheld, PlayStationVita". Philadelphia Video Game Examiner.
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