10,000 Bullets: Difference between revisions
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{{Infobox video game| title = 10,000 Bullets |
{{Infobox video game| title = 10,000 Bullets |
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| image = |
| image = [[File:10,000_Bullets_PAL_Cover.jpg]] |
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| developer = [[Yoshitaka Murayama|Blue Moon Studio]] |
| developer = [[Yoshitaka Murayama|Blue Moon Studio]] |
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| publisher = {{vgrelease|Japan|JP|[[Taito]]}}{{vgrelease|Europe|EU|[[505 Games|505 GameStreet]]}} |
| publisher = {{vgrelease|Japan|JP|[[Taito]]}}{{vgrelease|Europe|EU|[[505 Games|505 GameStreet]]}} |
Revision as of 13:34, 6 March 2012
10,000 Bullets | |
---|---|
Developer(s) | Blue Moon Studio |
Publisher(s) | |
Director(s) | Yoshitaka Murayama |
Composer(s) | Yasunori Mitsuda Miki Higashino |
Platform(s) | PlayStation 2 |
Genre(s) | Third-person shooter |
Mode(s) | Single player |
10,000 Bullets (Tsukiyo ni Saraba) is a third-person shooter video game developed by Blue Moon Studio and published by Taito for the Sony PlayStation 2 video game console[1]. It was released in Japan in 2005, and localized for Europe later that year. It was not released in North America[2].
Development
10,000 Bullets is the only game Suikoden series creator Yoshitaka Murayama has directed since leaving Konami in 2002. Before signing on to create the PlayStation RPG franchise, Murayama had been wanting to make a shoot 'em up, citing his preference for arcade action titles such as Taito's Metal Black[3].
Soundtrack
The music for the game was composed by Yasunori Mitsuda, joined by Konami (and Suikoden veteran Miki Higashino, who had retired from video game scoring after her contribution to the 2001 release Genso Suikogaiden Vol. 2[4].
References
- ^ http://uk.ps2.ign.com/objects/702/702091.html?about_tab=1
- ^ GameFAQs release data
- ^ Nowakowski, Kasper & Kudo, Takashi. (August 2009) "I goda vänners lag" LEVEL #41
- ^ http://squareenixmusic.com/features/interviews/mikihigashino.shtml Greening, Chris & Schweitzer, Ben. (January 2012) Interview with Miki Higashino