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There are two main tasks in the game; the first is to complete the ''Bar Challenge''. The player progresses through the aforementioned bars, beating computer-controlled opponents along the way, comprising men, women and special characters. There are fifteen characters in total, complete with imagery, and dressed in casual clothing. After defeating all the opponents in a bar the player is awarded a membership card to the next bar where the difficulty level increases. When all the bars have been unlocked and opponents beaten, the player is presented with the ''Bar Challenge Trophy''.
There are two main tasks in the game; the first is to complete the ''Bar Challenge''. The player progresses through the aforementioned bars, beating computer-controlled opponents along the way, comprising men, women and special characters. There are fifteen characters in total, complete with imagery, and dressed in casual clothing. After defeating all the opponents in a bar the player is awarded a membership card to the next bar where the difficulty level increases. When all the bars have been unlocked and opponents beaten, the player is presented with the ''Bar Challenge Trophy''.


The second part to ''Cue Club 2'' is Tournament mode. There are sixteen players in a tournament, with a choice of rules featuring eight-ball, nine-ball or snooker. For this game mode opponents are dressed in formal competition attire. Progress is initially straightforward, but gets harder as weaker players are eliminated and more skillful opponents are encountered. There are four rounds in total (first round, quarter-final, semi-final and final), and the game can be saved after each match win. If the player wins the tournament they are awarded one of three trophies.
The second part to ''Cue Club 2'' is Tournament mode. There are sixteen players in a tournament, with a choice of rules featuring eight-ball, nine-ball and snooker. For this game mode opponents are dressed in formal competition attire. Progress is initially straightforward, but gets harder as weaker players are eliminated and more skillful opponents are encountered. There are four rounds in total (first round, quarter-final, semi-final and final), and the game can be saved after each match win. If the player succeeds in wining a tournament they are awarded one of three trophies.


Other accolades can be won for producing high snooker breaks. Similarly, awards can be earned for racking up fast times in speed pool. There are ten trophies to collect in total.
Other accolades can be gained for producing high snooker breaks. Similarly, awards can be earned for racking up fast times in speed pool. There are ten trophies to collect in total.


The game is completed when all opponents have been defeated in ''Bar Challenge'' mode and all tournaments have been won, culminating in an end-game victory sequence.
The game is completed when all opponents have been defeated in ''Bar Challenge'' mode and all three tournaments have been won, culminating in an end-game victory sequence.


==New Features==
==New Features==
[[File:Cue Club 2 Bar Challenge Screenshot.jpg|thumb|right|Opponent selection in the Bar Challenge menu]]
[[File:Cue Club 2 Bar Challenge Screenshot.jpg|thumb|right|Opponent selection in the Bar Challenge menu]]
''Cue Club 2'' expands on the original game with new artwork, additional characters, table designs, cues and ball sets. Both the size and design of the cues and balls can be modified. The table cloth, pockets and rails can also be customized, along with the speed of the table. The method of cueing may also be adjusted. Additionally, players are able to choose from a selection of colored chalk. The developers state that the physics engine has been overhauled and the [[Artificial intelligence|A.I.]] of the computer opponents significantly improved. Two new bonus games have been added, including a revised ''Slam'' mode, where balls can be swung round on a length of elastic, and also ''Detonator'' mode where the balls explode on impact (which was formerly a cheat option in the original ''Cue Club''). Players can save shots and replay them at a variety of speeds, and also save their highest snooker breaks and speed pool times in a top-ten ''Hall of Fame'', and watch these performances back later. In an attempt to stay true to its roots the developers retained recognizable styling elements, but made several important technical improvements to enable support for [[widescreen]] and [[touchscreen]] monitors, and [[1080p]] High Definition graphics. Adaptive scaling also ensures that the table fills the screen on all displays, irrespective of their aspect ratios, with no stretching or image distortion. A selection of new soundtracks were also composed for the title.
''Cue Club 2'' expands on the original game with new artwork, additional characters, table designs, cues and ball sets. Both the size and design of the cues and balls can be modified. The table cloth, pockets and rails can also be customized, along with the speed of the table. The method of cueing may also be adjusted. Additionally, players are able to choose from a selection of colored chalk. The developers state that the physics engine has been overhauled and the [[Artificial intelligence|A.I.]] of the computer opponents significantly improved. Two new bonus games have been added, including a revised ''Slam'' mode, where balls can be swung round on a length of cord, and also ''Detonator'' mode where the balls explode on impact (which was formerly a cheat option in the original ''Cue Club''). Players can save shots and replay them at a variety of speeds, and also save their highest snooker breaks and speed pool times in the ''Hall of Fame'', and watch these performances back later. A selection of nine new soundtracks were also composed for the title, serving as background music to complement gameplay. In an attempt to stay true to its roots the developers retained recognizable styling elements from the first game, but made several important technical improvements to enable support for [[widescreen]] and [[touchscreen]] monitors, and [[1080p]] High Definition graphics. The software is capable of supporting even higher resolutions (or lower), depending on the user's current Windows display settings. Adaptive scaling also ensures that the table always fills the screen, irrespective of the aspect ratio, with no stretching or image distortion.

In February 2016 Bulldog released an enhanced version of ''Cue Club 2'' with further refinement to the artwork, menus, [[Artificial intelligence (video games)|A.I.]], physics and gameplay.


== Critical Response ==
== Critical Response ==

Revision as of 01:24, 15 February 2016

Cue Club 2
Developer(s)Bulldog Interactive
Publisher(s)
EngineDirectX
Platform(s)Microsoft Windows
Release4 July 2014
Genre(s)Sports simulation
Mode(s)

Cue Club 2 is a sports simulation video game developed by British Games developer Bulldog Interactive and released for Microsoft Windows on 4 July 2014. It is a realistic interpretation of pool and snooker, and sequel to the game Cue Club.

Gameplay

Practice mode in 8-ball pool demonstrating a swerve shot
Snooker mode in Cue Club 2

Cue Club 2 embraces a top-down view of the table and control is through mouse input or via a touchscreen device. Several game rules are available including eight-ball, nine-ball, six-ball, snooker, speed pool and killer (pool). The rules of eight-ball pool can be customized to reflect the many variants available. There are three version of snooker; a full game with fifteen reds, or a shorter game with either ten or six reds. Players can choose from a selection of game types such as Practice Mode, Single Player Quick Game, Two Player, Tournament and Bar Challenge mode.

The game is set in a fictional club featuring a range of themed bars, and each is host to a range of opponents of varying difficulty. Upon starting the game the player is required to log-in by entering their name, after which they are given a membership card to access the first bar.

There are two main tasks in the game; the first is to complete the Bar Challenge. The player progresses through the aforementioned bars, beating computer-controlled opponents along the way, comprising men, women and special characters. There are fifteen characters in total, complete with imagery, and dressed in casual clothing. After defeating all the opponents in a bar the player is awarded a membership card to the next bar where the difficulty level increases. When all the bars have been unlocked and opponents beaten, the player is presented with the Bar Challenge Trophy.

The second part to Cue Club 2 is Tournament mode. There are sixteen players in a tournament, with a choice of rules featuring eight-ball, nine-ball and snooker. For this game mode opponents are dressed in formal competition attire. Progress is initially straightforward, but gets harder as weaker players are eliminated and more skillful opponents are encountered. There are four rounds in total (first round, quarter-final, semi-final and final), and the game can be saved after each match win. If the player succeeds in wining a tournament they are awarded one of three trophies.

Other accolades can be gained for producing high snooker breaks. Similarly, awards can be earned for racking up fast times in speed pool. There are ten trophies to collect in total.

The game is completed when all opponents have been defeated in Bar Challenge mode and all three tournaments have been won, culminating in an end-game victory sequence.

New Features

File:Cue Club 2 Bar Challenge Screenshot.jpg
Opponent selection in the Bar Challenge menu

Cue Club 2 expands on the original game with new artwork, additional characters, table designs, cues and ball sets. Both the size and design of the cues and balls can be modified. The table cloth, pockets and rails can also be customized, along with the speed of the table. The method of cueing may also be adjusted. Additionally, players are able to choose from a selection of colored chalk. The developers state that the physics engine has been overhauled and the A.I. of the computer opponents significantly improved. Two new bonus games have been added, including a revised Slam mode, where balls can be swung round on a length of cord, and also Detonator mode where the balls explode on impact (which was formerly a cheat option in the original Cue Club). Players can save shots and replay them at a variety of speeds, and also save their highest snooker breaks and speed pool times in the Hall of Fame, and watch these performances back later. A selection of nine new soundtracks were also composed for the title, serving as background music to complement gameplay. In an attempt to stay true to its roots the developers retained recognizable styling elements from the first game, but made several important technical improvements to enable support for widescreen and touchscreen monitors, and 1080p High Definition graphics. The software is capable of supporting even higher resolutions (or lower), depending on the user's current Windows display settings. Adaptive scaling also ensures that the table always fills the screen, irrespective of the aspect ratio, with no stretching or image distortion.

In February 2016 Bulldog released an enhanced version of Cue Club 2 with further refinement to the artwork, menus, A.I., physics and gameplay.

Critical Response

Cue Club 2 was released to critical acclaim with feedback from gamers and the gaming press citing its high degree of playability, realistic graphics, finely-tuned A.I. and accurate physics engine as key strengths.[1] In November 2015, the popular gaming website MouseNJoypad.com awarded Cue Club 2 a score of 81%, recommending the game over any other pool simulator currently on the market.[2][3]

Supported Languages

Cue Club 2 is localized into English, French, German, Italian, Spanish, Dutch, Portuguese, Polish and Russian.

References