Celeste (video game): Difference between revisions
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| designer = Matt Thorson<br>Noel Berry |
| designer = Matt Thorson<br>Noel Berry |
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| publisher = Matt Makes Games |
| publisher = Matt Makes Games |
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| platforms = [[Nintendo Switch]], [[PlayStation 4]], [[Microsoft Windows|Windows]] |
| platforms = [[Nintendo Switch]], [[PlayStation 4]], [[Microsoft Windows|Windows]], [[Xbox One]] |
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[[Xbox One]] |
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| released = {{Start date|January 25, 2018}} |
| released = {{Start date|January 25, 2018}} |
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| genre = [[Platformer]] |
| genre = [[Platformer]] |
Revision as of 18:37, 23 January 2018
Celeste | |
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File:Celeste video game.jpg | |
Developer(s) | Matt Makes Games |
Publisher(s) | Matt Makes Games |
Designer(s) | Matt Thorson Noel Berry |
Composer(s) | |
Engine | |
Platform(s) | Nintendo Switch, PlayStation 4, Windows, Xbox One |
Release | January 25, 2018 |
Genre(s) | Platformer |
Mode(s) | Single-player |
Celeste is an upcoming platforming video game by Matt Thorson and Noel Berry.
Gameplay
Celeste is presented as a series of challenging platforming levels as the player guides the character up a mountain. The player can move, jump, and dash the character across platforms, but the player can only perform a dash once before touching ground again. The character's hair changes color from red to blue to signify when the dash ability has been depleted. The character can pass through a balloon to replenish her jump mid-air. Collectible strawberries scattered throughout the levels add a score-based competition to the game.[1]
Development
Noel Berry (Skytorn) and Matt Thorson (TowerFall) created a prototype of Celeste in four days during a game jam. The result was a difficult platformer with 30 levels for the Pico-8 fantasy video game console designed for speedrunning and precision reflexes. Kill Screen noted that the game was a departure from Thorson's TowerFall, and had more in common with the game mechanics of his older games and Super Mario Maker work.[2] The developers also used ideas from difficult, Super Nintendo-era platformers.[3] Berry and Thorson developed the game into a standalone release with over 90 levels.[4] They livestreamed parts of their development process on Twitch. The game was also demoed at the 2016 PAX West Indie Megabooth.[5] Celeste is planned for release on Nintendo Switch, PlayStation 4, Windows, and macOS on January 25th, 2018.[6][7]
Reception
Eurogamer and Engadget compared the game's difficulty to that of Super Meat Boy.[8][9]
References
- ^ http://www.eurogamer.net/articles/2016-07-20-towerfall-devs-next-game-celeste-recalls-super-meat-boy
- ^ https://killscreen.com/articles/celeste/
- ^ https://www.polygon.com/2017/2/22/14701712/nintendo-switch-celeste-towerfall
- ^ https://killscreen.com/articles/celeste-insanely-difficult-insanely-cute-platformer-deserve/
- ^ http://www.polygon.com/2016/8/26/12666236/celeste-gameplay-video-towerfall-successor-matt-thorson-matt-makes-games-pax-west-indie-megabooth
- ^ https://twitter.com/NoelFB/status/951470996854206464
- ^ http://store.steampowered.com/app/504230/Celeste/
- ^ http://www.eurogamer.net/articles/2016-07-20-towerfall-devs-next-game-celeste-recalls-super-meat-boy
- ^ https://www.engadget.com/2016/07/21/towerfall-matt-thorson-celeste/