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:Intended for beginners, this four month course prepares students to enter the full time Acting program. Students learn how to interpret stories creatively and how to use body and voice to communicate with other actors and with an audience.
:Intended for beginners, this four month course prepares students to enter the full time Acting program. Students learn how to interpret stories creatively and how to use body and voice to communicate with other actors and with an audience.


[[Image:Vancouver Film School Digital Design & Game Design Campus1.jpg|right|thumb|Digital Design & Game Design Campus]]
[[Image:Vancouver Film School Digital Design & Game Design Campus1.jpg|thumb|250px|Digital Design & Game Design Campus]]


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:Students train to be [[game designer|game designers]], learning visual storytelling, to level design principles, to the production process, ultimately creating playable games themselves.
:Students train to be [[game designer|game designers]], learning visual storytelling, to level design principles, to the production process, ultimately creating playable games themselves.


[[Image:Vancouver Film School Writing Campus1.jpg|right|thumb|Writing For Film, TV & Interactive Media Campus]]
[[Image:Vancouver Film School Writing Campus1.jpg|thumb|250px|Writing For Film, TV & Interactive Media Campus]]


;Writing for Film, TV, and Interactive Media
;Writing for Film, TV, and Interactive Media
:Writing students learn the screenwriter’s role in the film industry by writing, workshopping, and collaborating on a variety of storytelling forms, including feature and short film [[screenplay|screenplays]], episodic TV scripts and pilots, sketch comedy, and documentaries.
:Writing students learn the screenwriter’s role in the film industry by writing, workshopping, and collaborating on a variety of storytelling forms, including feature and short film [[screenplay|screenplays]], episodic TV scripts and pilots, sketch comedy, and documentaries.


[[Image:Vancouver Film School 2D&3D Animation Campus.JPG|thumb||250px|Classical Animation, 3D Animation, Digital Character Animation, Sound Design for Visual Media, Foundation Visual Art & Design, Entertainment Business Management and Houdini Certification Capmus]]
[[Image:Vancouver Film School 2D&3D Animation Campus.JPG|thumb|250px|Classical Animation, 3D Animation, Digital Character Animation, Sound Design for Visual Media, Foundation Visual Art & Design, Entertainment Business Management and Houdini Certification Capmus]]


;3D Animation & Visual Effects
;3D Animation & Visual Effects

Revision as of 21:07, 22 November 2006

Vancouver Film School
File:Vfs logo small.jpg
Established1987
PresidentJames Griffin
Location, ,
WebsiteVancouver Film School

Vancouver Film School (VFS) is a private entertainment arts school located in Vancouver, British Columbia, Canada. Founded in 1987, it has achieved international recognition.[1]

20th anniversary

As part of the school's upcoming 20th anniversary in 2007, in August 2006 one million dollars was set aside in scholarships for new students.[2]

Location

Aerial View of UBC Campus & Pacific Spirit Park

Vancouver Film School's campus is spread across downtown Vancouver and comprises six buildings.[3]

History

VFS opened its doors in April, 1987 to a class of six film students. As of 2006 the school graduates over 1100 students a year.

Timeline
  • April 1987: VFS launches the Film Production program
  • February 1994: Classical Animation program launches
  • February 1995: 3D Animation & Visual Effects launches
  • June 1998: Digital Character Animation launches
  • May 1999: Writing for Film, TV & Interactive Media launches
  • January 2000: Makeup Design for Film & Television launches
  • April 2002: Sound Design for Visual Media launches
  • May 2003: Foundation Visual Art & Design launches
  • August 2004: Digital Design launches
  • October 2004: Game Design launches
  • May 2005: Acting for Film & Television launches
  • February 2006: Entertainment Business Management program and Houdini Certification programs launch
  • August 2006: the VFS $1 Million Scholarship launch

Programs

Vancouver Film School offers fourteen full-time, one year programs for the entertainment arts. The programs incorporate theoretical instruction and hands-on production. Students finish a program with a demo reel, short animated or live-action film, or a professional portfolio of their work.

Film Production
Film students learn the disciplines of directing, producing, cinematography, art direction, and editing, as they collaborate on dramatic and documentary film projects in both the studio and on location.
Makeup Design & Acting for Film Campus
Makeup Design for Film & TV
Makeup students learn set etiquette, script breakdown, and film terminology, and a study of celebrity makeup, film and television makeup, and special effects makeup.
Acting for Film & TV
Acting students study in a studio environment how to perform in front of a camera. Students learn how to interpret stories, refine the use of their voices, and see their bodies as instruments of self expression.
Acting Essentials
Intended for beginners, this four month course prepares students to enter the full time Acting program. Students learn how to interpret stories creatively and how to use body and voice to communicate with other actors and with an audience.
Digital Design & Game Design Campus
Digital Design
Digital Design students work with live video, Flash, animation, graphic design, and numerous digital tools. Students use typography, colour, composition, motion, interactivity, and sound to build user experiences.
Game Design
Students train to be game designers, learning visual storytelling, to level design principles, to the production process, ultimately creating playable games themselves.
File:Vancouver Film School Writing Campus1.jpg
Writing For Film, TV & Interactive Media Campus
Writing for Film, TV, and Interactive Media
Writing students learn the screenwriter’s role in the film industry by writing, workshopping, and collaborating on a variety of storytelling forms, including feature and short film screenplays, episodic TV scripts and pilots, sketch comedy, and documentaries.
Classical Animation, 3D Animation, Digital Character Animation, Sound Design for Visual Media, Foundation Visual Art & Design, Entertainment Business Management and Houdini Certification Capmus
3D Animation & Visual Effects
3D Animation students learn classical forms of storytelling through a study of motion, life drawing, composition, character design, sculpture, storyboarding, lighting, and art direction in order to create a short animated movie, a modeling reel, or visual effects demo reel.
Digital Character Animation
This is a six month program for experienced classical animators, whereby students broaden their skill set by combining cinematic storytelling, classical animation techniques, and digital operating environments to create compelling 3D animated characters
Classical Animation
Students learn the entire animation process from concept development to finished product, including the cornerstones of animation technique – drawing, storyboarding, layout, background and character design.
Sound Design for Visual Media
Sound Design students learn to unite sound and image by using producing, editing, and engineering skills to create sound effects, ambient noises, and music to match images in film, animation, and video games.
Foundation Visual Art & Design
Foundation combines traditional theories of arts education with training in modern visual media, such as film, animation, and digital technologies. Students learn how to work with new mediums and develop as artists as they prepare for other VFS production programs.
Entertainment Business Management
Entertainment Business Management equips students to handle the business affairs of artists and entertainers by combining the study of economics, law, and communications. As part of the education, students work with professional artists from film & television, music, video games, and interactive media.
Houdini Certification
Film production facilities rely on Houdini to help them create feature film effects and character animation. In this intensive program, students train and become certified in this industry-standard software.

Notable alumni

References