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Crazy Taxi (video game)

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box cover of Crazy Taxi for the Dreamcast
box cover of Crazy Taxi for the Dreamcast

Crazy Taxi is a series of video games, developed by Hitmaker and published by Sega, first released to arcades in 1999. The success of the arcade version caused Sega to release the game on their Dreamcast console in 2000. The game was later ported to the PlayStation 2, GameCube and PC with sequels also appearing on Microsoft Xbox and Game Boy Advance systems.

About the game

The object of the game is to pick up passengers and transport them to their chosen destination in the shortest possible time. The player is not required to obey traffic laws, and nothing can harm his vehicle. Unlike many driving games, which are essentially set on an invisible, fixed track that cannot be escaped, the city of Crazy Taxi is realistic and navigable, and is laid out similar to an actual city. The city also has realistic traffic patterns that vary as time passes, which provide a large amount of the game's challenge.

The game begins with a time limit, typically 50 seconds, which is extended by picking up passengers (the amount of the extension depends on the distance the passenger wishes to go) and by dropping off passengers quickly (very fast earns five extra seconds, slower earns two). After picking up a passenger, a green arrow on the screen points out the way to go, and the destination is ringed by a flashing green border. Longer fares are worth more money, and the player earns tips for quick runs, risky driving, and for performing jumps and stunts while carrying a passenger. The player’s score is measured in the income he earns before running out of time.

Crazy Taxi series

Title System Year
Crazy Taxi 2 Arcade 1999
Crazy Taxi Dreamcast 2000
Crazy Taxi 2 Dreamcast 2001
Crazy Taxi PlayStation 2 2001
Crazy Taxi GameCube 2001
Crazy Taxi PC 2002
Crazy Taxi 3: High Roller Xbox 2002
Crazy Taxi: Catch a Ride Game Boy Advance 2003

Design

The game is notable because, in an era where arcade games are becoming more expensive and shorter in length, in Crazy Taxi it is possible, with practice, to play for a long time on only one credit. The degree to which this is possible is often startling to novice players; first games tend to be over in two minutes, but experts can play for over half an hour. "Awesome" and "Crazy"-ranked scores, at $10,000 and $20,000 in game fares, seem impossible at first but with practice are quite feasible, and the world record score registered with the Twin Galaxies video game scoreboard is above $80,000. Unlike many modern arcade games, Crazy Taxi has no "continue" feature, making it impossible to reach high scores by buying repeated game extensions.

One interesting note about the design of Crazy Taxi is that while there are hundreds of potential passengers to pick up and deliver, there are only a limited number of fares in the game. While the various passengers scattered throughout the city randomly turn on and off as time goes on, once one is picked up he is gone for the rest of that play. This means during a long game it becomes harder and harder to find new fares, thus extending the timer, which imposes a hard limit to the length of play.