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Eastgate Systems

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Eastgate Systems, Inc.
Company typecorporation
IndustryMacintosh software industry Windows software industry Electronic publishing
FoundedDecember 1982 (1982-12)
HeadquartersWatertown, Massachusetts
ProductsMac OS, Mac OS X and Windows software
Websitewww.eastgate.com

Eastgate Systems is a hypertext publisher and software company headquartered in Watertown, Massachusetts.[1]

Eastgate is a pioneer in hypertext publishing and electronic literature[2][3][4][5] and one of the best known publishers of hypertext fiction.[6] It publishes fiction, non-fiction, and poetry hypertexts by established authors with careers in print, as well as new authors. Its software tools include Storyspace, a hypertext system created by Jay David Bolter, Michael Joyce and John B. Smith,[7] in which much early hypertext fiction was written.[8]

Eastgate's chief scientist, Mark Bernstein, is a hypertext researcher,[9] and has improved and extended Storyspace. He also developed new hypertext software, Tinderbox,[10] a tool for managing notes and information. Storyspace was used in a project in Michigan to put judicial "bench books" into electronic form.[11]

History

Eastgate Systems was founded by Mark Bernstein in 1982 and developed hypertext tools.[12] Joyce and Bolter launched Storyspace in 1987, at the first annual Association for Computing Machinery (ACM) conference on Hypertext.[13] Joyce presented afternoon, a story as a case-study for the tool; the work is widely considered the first work of hypertext fiction[14] and was published by Eastgate in 1990.[15] In 1995, Eastgate published Shelley Jackson's Patchwork Girl.[16]

Robert Coover highlighted Eastgate as "the primary source for serious hypertext" in The New York Times Book Review in 1993,[17] a quote which still features prominently in Eastgate's tagline.[18] Between 1993-6, Eastgate published eight issues of The Eastgate Quarterly Review of Hypertext.[19]

Products

  • Tinderbox, a content assistant for managing, analyzing and mapping notes in a hypertextual environment.
  • Storyspace, a hypertext writing environment. Storyspace writing environment consists of boxes (nodes) and arrows (named links) that show connections between nodes.

Fiction

Non-fiction

  • Roderick Coover:Cultures in Webs
  • David Kolb: Socrates in the Labyrinth
  • Diane Greco: Cyborg, engineering the body electric
  • Eric Steinhart: Fragments of the Dionysian Body
  • George Landow: Writing at the Edge; The Dickens Web;
  • George Landow and Jon Lanestedt:The In Memoriam Web
  • Guiliano Franco: Quam Artem Exerceas

See also

Notes

  1. ^ FAQ. Eastgate.com. Retrieved on 2013-07-28.
  2. ^ Hypertext connects disparate data: extract a world of data, layer by layer by Henry Fersko-Weiss, March 1st, 1989, Lotus Publishing Corp. Quotes Mark Bernstein: "In the next five to ten years," says Eastgate Systems' Bernstein, "hypertext will determine the way programs interact with people."
  3. ^ Gutermann, Jimmy, 'Hypertext Before the Web,' Chicago Tribune, April 8, 1999 ("Thanks to some successful early attempts at hypertext fiction that Eastgate published (most notably by Michael Joyce and Stuart Moulthrop) and a front-page Robert Coover essay in the "New York Times Book Review," Eastgate and Storyspace were closely associated with the emerging field of literary hypertext.")
  4. ^ Coover, Robert, 'And Hypertext Is Only the Beginning. Watch Out!' New York Times Book Review, August 29, 1993 ("...the primary source for serious hypertext fictions today is Eastgate Systems, the New Directions of electronic publishing and the supplier of the popular Storyspace software in which most of the hypertext authors I know about have written.")
  5. ^ Rettberg, Scott (2019). Electronic literature. Cambridge, UK: Polity Press. pp. 68–69. ISBN 978-1509516810. OCLC 1038024013.
  6. ^ Murphy, Kim, 'Electronic Literature: Thinking Outside the Box,' Los Angeles Times, July 24, 2000; Zack, Ian, 'A Novel Approach to Literature,' The Roanoke Times, July 16, 1999.
  7. ^ Landow, George P. (1992). Hypertext: the convergence of contemporary critical theory and technology. The Johns Hopkins University Press. p. 40
  8. ^ Strange fiction by Jimmy Guterman, 05.23.97, Forbes.
  9. ^ Denison, D.C. (December 9, 2001). "OnSite (column)". Boston Globe. But how far can you push hypertext? That's the question that inspires Eastgate's chief scientist, Mark Bernstein.... During most of the '80s and '90s, Bernstein devoted his energies to pushing the boundaries of hypertext fiction.
  10. ^ Tinderbox 1.2: multipurpose app sparks, stores, and shares ideas., MacWorld, September 1, 2003.
  11. ^ Pamela Samuelson (Spring 1992). "Some new kinds of authorship made possible by computers and some intellectual property questions they raise". University of Pittsburgh Law Review. 53 (685). Note 45. Interestingly, Storyspace is now being used as a hypertext system for a project in the state of Michigan to put judicial 'bench books' into electronic form.
  12. ^ "Eastgate FAQ". Eastgate Systems.
  13. ^ Bolter, Jay David; Joyce, Michael (1987-11-01). "Hypertext and creative writing". Proceeding of the ACM conference on Hypertext - HYPERTEXT '87. New York, NY, USA: Association for Computing Machinery. pp. 41–50. doi:10.1145/317426.317431. ISBN 978-0-89791-340-9.
  14. ^ Johnson, Steven. "Why No One Clicked on the Great Hypertext Story". Wired. ISSN 1059-1028. Retrieved 2023-10-29.
  15. ^ "afternoon, a story | ELMCIP". elmcip.net. Retrieved 2023-10-29.
  16. ^ "Eastgate: Patchwork Girl". www.eastgate.com. Retrieved 2023-10-29.
  17. ^ Coover, Robert (1993-08-29). "HYPERFICTION; And Hypertext Is Only the Beginning. Watch Out!". The New York Times. ISSN 0362-4331. Retrieved 2023-10-29.
  18. ^ "Eastgate: serious hypertext". www.eastgate.com. Retrieved 2023-10-29.
  19. ^ "Eastgate: Hypertext Fiction". www.eastgate.com. Retrieved 2023-10-29.
  20. ^ "reVIEWs: Koskimaa". www.altx.com. Retrieved 2023-03-06.
  21. ^ "King of Space". Eastgate. Retrieved September 4, 2023.
  22. ^ Malloy, Judy (1993). Its name was Penelope. Inc Eastgate Systems. Cambridge, MA: Eastgate Systems. ISBN 1-884511-07-4. OCLC 39034345.
  23. ^ Guyer, Carolyn (1996). Quibbling. Inc Eastgate Systems. Cambridge, Mass.: Eastgate Systems. ISBN 1-884511-08-2. OCLC 47933641.
  24. ^ "Victory Garden Sampler". www.eastgate.com. Retrieved 2023-03-14.
  25. ^ "Rebooting Electronic Literature, Volume 2: Kathryn Cramer's "In Small & Large Pieces"". Rebooting Electronic Literature, Volume 2: Documenting Pre-Web Born Digital Media. Retrieved 2024-02-23.
  26. ^ "Those Trojan Girls". Eastgate.

References