Talk:Age of Conan
Disk Space
HEY GUYS, i don't think it really needs 30Gb, the original page said 3 but i cannot find my username/pass, and cannot verify if the requirements are even out yet, can some1 pls find out and if so, change it. Thanks! KRosen (tho not on here because it was already taken(i think)) —Preceding unsigned comment added by 141.158.123.104 (talk) 23:13, 10 April 2008 (UTC)
Yes, it needs nearby 30GB after the Installation 1 Month ago, it needs 23 GB. But some new content patches are out since 1 Month.
The game need many many disk space ;)) —Preceding unsigned comment added by 195.126.85.141 (talk) 04:35, 23 April 2008 (UTC)
I signed on to beta test AoC. I have a machine that will run Crysis with no problem on the lower settings and some jerkiness and lagging on the middle video settings. I quickly discovered I cannot play AoC at all. The MININUM specs to play this game are very high. And yes, when I finished the 12 gigabyte download and unzipped everything, the game now takes up 24 gigabytes of space on the hard drive. And since you need about 2 gigs of free space for your computer to run programs like this game without crashing or running into virtual memory problems, you do need 26 gigs of free space to install it. So the origianl 12 gig download plus 26 gigs of free space = 38 gigabytes of space you need to devote to this game to download and install it. My brother has dual 2.6 processors, 1 gigabyte of RAM, a NVidia GeForce 8600 GT, and the game runs choppy for him. It's in beta so some of that is expected. But this is a very high end game and soon all the jokes that were made about Crysis will likely shift to AoC. —Preceding unsigned comment added by 24.240.220.46 (talk) 15:48, 3 May 2008 (UTC)
The download is over 12 GB in size for the early start, also we may want to add the early start is going to be on the 17th for pree-orders. A lot of optimizaion has happend in the end of the stress test beta (ended this week) so systems will be able to run it a lot better. My opinion was that the game had a lot of spots where it waited for server info as part of its render thus making the client draw the screen slower then would be normal for graphics of this type. 209.20.239.75 (talk) 21:56, 12 May 2008 (UTC)Paul Brinker
Guilds?
Should the guild information be included? These seem to be player-run without anything to distinguish them from others which must exist. This will become especially problematic later, once the player base starts expanding. 206.45.164.115 03:31, 3 March 2007 (UTC)
- When more information is released about guilds and player cities, yes, guild information should be included. At the moment, the specific guild information is scanty. Another problem is that the information is always changing with each development update. Hopefully, once the game is closer to launch, we can add more information to the article which is both in-depth and accurate. -- Flask 17:18, 6 March 2007 (UTC)
The pre-beta guild listing is relevant as this game IS VERY guild oriented, with a major portion of the endgame content slanted toward GvG sieges, and city building.
The Clans [guilds] that are most prevelant both reflect a cross section of the community as it is currently, have been a MAJOR factor as to assisting dev request for lore and balancing input, and are now contributing to the beging of the second phase of beta (Technical Beta, after Friends and Family beta, and before Gameplay Beta, as stated by the devs).
Certainly this is be information that will need to be updated as time goes on, but the information listed specifically stayed away from too many specifics (and thus would be out of date more quickly) while giving a general feel for the types of people you will meet on the AoC forums RIGHT NOW, and therefore is very relevant.
Texas?
Why exactly is this an article on Texas?--SidiLemine 13:19, 28 August 2006 (UTC)
- A bot added that tag, presumably because Robert E. Howard, the author of the Conan books was from Texas. It's a tenuous link though, so I've removed it. --Mako 22:06, 28 August 2006 (UTC)
Collision detection
I removed collision detection again, because it *is* too obvious. If a game doesn't have collision detection, you would just fall through the world, without being stopped by the ground, walls, or other obstacles. I'm sure that games like World of Warcraft and Starwars Galaxies have collision detection.
Unless there's something really special about their collision detection, it shouldn't be in there, and there would be something special, please descibe what's so special about it. —The preceding unsigned comment was added by 195.110.28.247 (talk) 20:02, 5 March 2007 (UTC).
- Neither Star Wars Galaxies nor World of Warcraft feature Age of Conan's particular type of collision detection on players or NPCs. In those other games, you can walk right through ("clip through") the bodies of other players without colliding... much like a ghost. Many contemporary MMOs do not feature collision detection on player bodies (or on weapons) which is why it is quite significant to note. When Age of Conan is released, you will understand just how important this extra "collision detection" is... especially in battles. You won't be able to "clip through" players who surround or block you. Indeed, group formations in battle will be able to "hem in" and "block" players from fleeing or advancing. You'll have to stand and fight. You will not be able to just "clip through" ("pass through") another enemy's body and run away, ala World of Warcraft. -- Flask 16:57, 6 March 2007 (UTC)
- Their colision detection looks more like the one used in City Of Heroes\Villains. Where you do bump on enemies and friends alike Samuel Sol 16:53, 9 August 2007 (UTC)
Facts?
Whats with the "Facts" section, this is a poor way to word an encyclopedic article and even feels a little pretentious. Nothing is ever "fact", especially with a game that is yet to be released and could change at any moment. I'm going to change this to "features", far more appropriate and conventional for a game article. Mloren 01:39, 10 April 2007 (UTC)
Request for Class Information
Does anyone know the racial restrictions for each class? If they do, can they futher color code the class table accordingly? Thank you. --C. Raleigh 05:01, 18 May 2007 (UTC)
I'll get right on it .K 02:39, 9 July 2007 (UTC)
Multiplayer clarification
Is the multiplayer for this game only for online, or is it also offline?
Age of Conan will have both singleplayer and multiplayer compatibilities. The first part of the game is focused mainly on singleplayer, although it is possible to group up with other people once you have reached the city of Tortgua. But you can go to the inn to "sleep" which switches the game to nighttime; nighttime = singleplayer. Once you're level 20, you venture out of Tortgua into a bigger world and I'm not sure if you can do singleplayer out of Tortgua. By the way, it is stated that the singleplayer portion takes about 10 hours, more or less depending on time and commitment. .K 02:39, 9 July 2007 (UTC)
Oh, just read your question again; the game's singleplayer and multiplayer portion can only be played online .K 07:59, 9 July 2007 (UTC)
- I'm pretty sure all portions of this game can only played online, as that's proved to be such an effective way to get money from users in a world of torrents. 85.227.226.235 (talk) 23:51, 10 March 2008 (UTC)
Ps3 version
Theres a Ps3 version to this game as well. http://www.gamespot.com/ps3/action/conan/index.html —Preceding unsigned comment added by 83.108.220.136 (talk) 00:04, 4 October 2007 (UTC)
- Looks like that is not a version so much as another game with a common theme. The most notable diff is that AoC is a MMORPG while the other is a single-player game.--Donovan Ravenhull 00:09, 4 October 2007 (UTC)
Yeah, I saw that now.
- No problem. Hang around and help us make Wikipedia good. --Donovan Ravenhull 01:12, 4 October 2007 (UTC)
Xbox 360?
According to the official site, it's PC-only, and Xbox.com makes no mention of it as an upcoming game. The only evidence that it's to be supported on the 360 is an outdated article.. Should it be listed as PC-only? MagicFlyinLemur 05:24, 7 October 2007 (UTC)
Funcom have stated that a Xbox 360 is in development; however, the game itself appears only for PC on their site, but I searched around on the www.ageofconan.com site and I found out that they are indeed making a Xbox 360 version. Here's the link I got from the official Conan site:
- http://www.shacknews.com/featuredarticle.x?id=573
- http://news.teamxbox.com/xbox/12423/Age-of-Conan-Confirmed-for-Xbox-360/
♠K | ☢ 21:49, 25 October 2007 (UTC)
- Oh thank goodness. —Preceding unsigned comment added by 66.209.130.208 (talk) 17:42, 19 December 2007 (UTC)
HD DVD
Can anyone confirm the game will be released on a HD DVD and what platform? --Elven6 03:06, 5 November 2007 (UTC)
- It won't be released on HD DVD but PC DVD (2x DVDs) and eventually to the 360 sometime later (no date given for that yet). The-Client (talk) 04:40, 28 January 2008 (UTC)
Legal Symbols
Legal symbols — such as ©, ®, and ™ — should not be used in an encyclopedia, seeing as how it can make it look like we are the copyright holders. --C. Raleigh 19:03, 1 December 2007 (UTC)
Release Date Delayed
The release date has been changed to May. Someone should udpate the main screen to reflect this change. —Preceding unsigned comment added by 158.48.6.139 (talk) 23:46, 24 January 2008 (UTC)
Character Creation
Apparently characters will no longer be starting the game as the "commoner" class, but will pick their initial class at level one. See: http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&&func_id=2354&table=CONTENT —Preceding unsigned comment added by Tdsharkey (talk • contribs) 13:30, 21 March 2008 (UTC)
Conantube.com?
This link took me to some advertisement. Should the link stay at the bottom of the article or be removed? --C. Raleigh (talk) 22:45, 28 March 2008 (UTC)
- The game hasn't even been released, external links to fan sites are out of place. -- ReyBrujo (talk) 05:30, 29 March 2008 (UTC)
Wiki links?
Why are all the links in this article leading back to THE AoC community site. Your telling me all the previous link that directed towards the Lore of Conan is suddenly gone? --198.254.16.200 (talk) 23:42, 13 April 2008 (UTC)
- The website must have been redone. The links here should be updated to the new URLs. --C. Raleigh (talk) 03:32, 18 April 2008 (UTC)
Pricing announced.
http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&&func_id=2421&table=CONTENT contains monthly rates, these should be included to article. I'm not sure of best way so anyone who care to update these and retail prices should do it. 82.203.181.189 (talk) 21:06, 30 April 2008 (UTC)
Pre-order items
A section on the special items gained on pre-orders or special edition copys would fit in this section i have noticed the collecters edition recives "Ring of Acheron gives the player higher XP points & Drinking Cape gives free drinks in all of Hyboria's taverns" and pre-orders will be between The Killer Rhino, The War Mammoth or The Curved Amazon Bow! depending on the retailer, i have so far found the followingitems at these retailers: From amazon will obtain the "The Amazonian Curved Bow" and "The bow can be given to eight characters per account" Best-buy offer a "War Rhino" "The War Mammoth - In addition, you will immediately receive the Mammoth Traveler's Bag giving you 8 additional inventory slots to help you in your quests." from EB games and gamestop 81.146.22.93 (talk) 10:46, 5 May 2008 (UTC)
- That sounds more like an advertisement for pre-orders than actually notable infomration. After the game has been out for some time, is it really going to be worth mentioning? —C. Raleigh (talk) 17:44, 6 May 2008 (UTC)
- Likely note that these exclusive items can be attained by pre-order and later change it to could be. I wouldn't specify places which offered them as they where widely offered in EU at different shops. Also, could note what was included in CE appart from normal. 82.203.181.189 (talk) 22:46, 6 May 2008 (UTC)
First person perspective, Third person, or combination?
The article doesn't make clear whether the game is played in first person perspective, third person perspective or a combination of both. The camera perspective used is, I think, an important piece of information in distinguishing between different styles of video games. Dugwiki (talk) 20:24, 16 May 2008 (UTC)