Wikipedia talk:WikiProject Video games

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viewtalkeditchanges

Regarding Talk:Metal Gear Solid V: The Phantom Pain[edit]

For the last couple of months, I've been discussing the depiction of Quiet in The Phantom Pain on Talk:Metal Gear Solid V: The Phantom Pain. To rephrase that: I've been repeating Wikipedia's guidelines on notability, on reliable sources, on what is controversy, on what is a decent article layout. The most active anon editor switches IP's often. @Czar:, @Prisonermonkeys: and @Sergecross73: have also responded, but this user cannot stop. It's annoying enough that they can't seem to understand that their reading of the guidelines is not the same as intended, but they're doing it constantly with a message like: "Stop trying to push your agenda. It's transparent to anyone that you try to stir up a controversy where there is none. You always do. That's your whole spiel. If it wasn't some game you could bitch about what you personally perceive to be "sexualisation", you'd find something else to be artificially offended about". Or "You folks obsess over this kind of stuff for no other reason than to be as obnoxious and supremacist as you can. What's going on in your heads? What's with this obsession? Are you incapable of differentiating between fiction and reality? Are artists not allowed to do whatever the hell they want with their characters or their work in general? Are they supposed to pander to you, the non-buying minority, simply because you're afraid of the female body?" Today: "I think we need dispute resolution here as you can't really argue with these kinds of people, unfortunately. Everything is sexist to them, it seems. Really every single thing. They can't even think of a world where something isn't sexist. Therefore, they have no endgame, no solution. The only thing they do is go around and troll/declare everything to be sexist."

This user cannot stop making accusations like this, calling people who do not agree with him "illiterate" and "trolls". I've had it with this guy. What is the right way to handle this kind of stuff? --Soetermans. T / C 10:47, 20 January 2016 (UTC)

WP:ANI. An admin there will probably be able to help, most likely by semiprotecting the article if not the talk page (given that the IP is hopping a bit, perhaps not deliberately). --Izno (talk) 12:42, 20 January 2016 (UTC)
I've protected the page for a month -the same length as the last time. (For the record, I'm not actually involved, I just commented on the talk page once or twice informing them how Forbes Contributors should be avoided.) Sergecross73 msg me 13:32, 20 January 2016 (UTC)
I've started an ANI discussion. --Soetermans. T / C 14:54, 20 January 2016 (UTC)
  • If consensus is against the editor, you're not required to entertain their refusal to listen. Stay cool when the editing gets hot and ping vg admins to diffuse whatever you need. I suppose the page protection will do that work for now. czar 05:30, 21 January 2016 (UTC)
To me right now it's more about the constant unfair criticsm and personal attacks on the talk page. The IP does not seem to understand when a lot of experienced editors do not understand with them, they're probably not right. --Soetermans. T / C 10:10, 21 January 2016 (UTC)
If you've got a consensus beyond the IP's stance, then just move on without their support. I'll re-protect the page if they continue to disrupt. I can also give them the "comment on content, not editors" speech, and even start reverting their comments if they're strictly rantings about editors. Sergecross73 msg me 13:32, 21 January 2016 (UTC)
@Sergecross73:, there's a recently created user that's on the same rant as one of the IP's. With comments that are the same, without contributing anything constructive, is reverting those comments okay? --Soetermans. T / C 11:18, 25 January 2016 (UTC)
@Sergecross73:, again today. Apparently, we keep going against consensus. It's very nice of them to remind us to be civil and less hostile. --Soetermans. T / C 16:07, 3 February 2016 (UTC)
I'll leave a note on the talk page. All in all though, don't get too wrapped up in his rantings. They're ridiculous and annoying, but technically nothing I can prevent or act on. Still though, as long as the IP doesn't have a policy based consensus behind him, the changes won't happen. I'll continue to protect the page as long as necessary, and will start blocking if necessary if they begin to actively edit against consensus. In the meantime, merely make short, policy based responses, and ignore all the dramatics. His long winded responses aren't doing him any favors regardless, all they do is stifle discussion, something the IP needs if he wants to persuade people to his viewpoint. Sergecross73 msg me 18:12, 3 February 2016 (UTC)

More video game templates up for deletion[edit]

I've nominated a bunch of video game related templates for deletion. Amongst other things, {{Video game console timeline}}, {{Map of Square Enix companies}} and {{IPhone video game engines}}, but also {{StrategyWiki}}. Input would be appreciated. --Soetermans. T / C 15:39, 27 January 2016 (UTC)

Here is the complete list of VG-related templates from Wikipedia:Templates_for_discussion/Log/2016_January_27 (N.B. the first link given skips past the first few of them):

Murph9000 (talk) 18:08, 27 January 2016 (UTC)

And you can visit the article alerts report for daily updates on all your favorite processes! </shameless plug> —  HELLKNOWZ  ▎TALK 13:19, 28 January 2016 (UTC)

Gambling in CS:GO?[edit]

Do you think it'd be possible to create an article about Gambling in Counter-Strike: Global Offensive or the Counter-Strike: Global Offensive economy? It seems to be a pretty large part of the community, with new (gambing) sites etc popping up all over the place, plus the scandals surrounding matchfixing (such as the iBuyPower and NetCodeGuides.com one). This would also include the case-opening mechanic of the game. So far I've found these sources on gambling in CS:GO:

Discussion[edit]

So with this all out the way, do you think it'd be possible? Anarchyte 09:14, 28 January 2016 (UTC)

edit: added a few more links Anarchyte 10:39, 28 January 2016 (UTC)

Firstly, you should check the above sources against WP:VG/RS.

Secondly, it's probably a good topic, but it may be better to expand the content at eSports#Ethics first. --Izno (talk) 12:31, 28 January 2016 (UTC)

I've already checked them all against WP:VG/S, Izno, as you can see by the small text. Anarchyte (work | talk) 12:43, 28 January 2016 (UTC)
Indeed, it seems. I'm collapsing the sources so people can focus on the discussion. --Izno (talk) 13:47, 28 January 2016 (UTC)
I would tend to agree this might be a better topic under eSports (or perhaps even a new topic, "Gambling in eSports"). I don't think CS:GO is unique to have gambling, though certainly a mention on the CS:GO page and a link to the larger discussion at eSports or elsewhere makes sense. --MASEM (t) 15:39, 28 January 2016 (UTC)
Both ethical gambling and non-ethical issues such as matchfixing are not unique to CSGO, no. The current section at eSports#Ethics notes matchfixing in StarCraft: Brood War; I'm sure there are other instances. --Izno (talk) 15:41, 28 January 2016 (UTC)
This all belongs in a section in the main CS:GO article, and maybe the eSports as one. ~ Dissident93 (talk) 23:03, 28 January 2016 (UTC)
Yeah, summary style in the main article. If this spirals out into its own concept, you'll be able to tell by the length of the section compared to its weight within the article czar 04:36, 29 January 2016 (UTC)
I could try writing a draft for the CS:GO article but writing one for eSports would require more references than just ones about CS:GO. Anarchyte (work | talk) 05:19, 29 January 2016 (UTC)
You could make something of Competitive Counter-Strike, which right now redirects to an article which fails to cover professional competition. Spin out Counter-Strike:_Global_Offensive#Professional_competition and then extend it with gambling coverage. - hahnchen 11:22, 29 January 2016 (UTC)
I was thinking about putting it under the "Post-release" section called "Gambling and betting", or just making a new section named "Gambling and betting". Anarchyte (work | talk) 11:30, 29 January 2016 (UTC)

On economy, there could be a general video game economy that discusses the in game economies a lot of video games have developed, such as CS:GO, TF2, and various MMO models. Pinguinn (🐧) 18:22, 29 January 2016 (UTC)

@Pinguinn: That'd work! There's references in the TF2 article about the hat market, etc. Runescape and other games might have content there, I haven't checked. Anarchyte (work | talk) 23:37, 29 January 2016 (UTC)
I don't think "video game economy" is a thing. If anything it'd be "economics of video games" but I think even that is way too broad to be sourced well. Unless you're talking about some institution of gambling across multiple video games (not to be confused with gambling, which it itself a game of chance), it's best discussed in the context of this single game, CSGO. czar 23:59, 29 January 2016 (UTC)
What about this article? Virtual economy. Anarchyte (work | talk) 00:59, 30 January 2016 (UTC)

I've added the info to the CS:GO article. You can read it here. Anarchyte (work | talk) 09:22, 3 February 2016 (UTC)

New articles - January 29[edit]

New articles from the past week. I also included articles from the New article announcements that have been moved into draft space and redirected (the ones I have spotted) over the past week and the number of articles from that page that have been deleted. This post has been made to help raise the visibility of new articles being created that fall under this project.

January 20

  • Stub-Class article

FNaF World (edit | talk | history | protect | delete | links | watch | logs | views) by Lordtobi (talk · contribs)

January 22

January 23

Urban Games (video game developer) (edit | talk | history | protect | delete | links | watch | logs | views) by Haroldgomez99 (talk · contribs) – AfD

Seabeard (edit | talk | history | protect | delete | links | watch | logs | views) by Jdogmad (talk · contribs)

  • Redirect

Robbie Lakeman (edit | talk | history | protect | delete | links | watch | logs | views) by Fredsmith2 (talk · contribs)

  • Stub-Class article

Blackbird Interactive (edit | talk | history | protect | delete | links | watch | logs | views) by Joshmaul (talk · contribs)

  • List-Class article

List of SAM Coupé games (edit | talk | history | protect | delete | links | watch | logs | views) by Ambroginogiusti (talk · contribs)

January 24

  • Stub-Class article

Spider Fighter (edit | talk | history | protect | delete | links | watch | logs | views) by Dgpop (talk · contribs)

  • Start-Class article

Miracle of Sound (edit | talk | history | protect | delete | links | watch | logs | views) by Insertcleverphrasehere (talk · contribs)

  • Stub-Class article

Speed Haste (edit | talk | history | protect | delete | links | watch | logs | views) by Jogait (talk · contribs)

Total conquest (edit | talk | history | protect | delete | links | watch | logs | views) by Bibekbhurtel5 (talk · contribs) – AfD

  • Redirect

Nathan Grigg (edit | talk | history | protect | delete | links | watch | logs | views) by Czarnybog (talk · contribs)

The Tekken 5 Endurance Challenge (edit | talk | history | protect | delete | links | watch | logs | views) by Danielsolis123 (talk · contribs) – PROD

January 25

  • Start-Class article

Planet Nomads (edit | talk | history | protect | delete | links | watch | logs | views) by Bedivere.cs (talk · contribs) – proposed merge

  • Start-Class article

Ace (video game) (edit | talk | history | protect | delete | links | watch | logs | views) by Hellknowz (talk · contribs)

  • Redirect

Tim Sczerby (edit | talk | history | protect | delete | links | watch | logs | views) by Arcade1134 (talk · contribs) – BLP PROD

January 26

  • Start-Class article

Dangerous Golf (edit | talk | history | protect | delete | links | watch | logs | views) by Masem (talk · contribs)

  • Stub-Class article

The End (video game) (edit | talk | history | protect | delete | links | watch | logs | views) by Dgpop (talk · contribs)

  • Stub-Class article

Great Detective Pikachu (edit | talk | history | protect | delete | links | watch | logs | views) by Czar (talk · contribs)

  • Start-Class article

Donkey Kong high score competition (edit | talk | history | protect | delete | links | watch | logs | views) by Czar (talk · contribs)

January 27

Nixxes (edit | talk | history | protect | delete | links | watch | logs | views) by Ruub1234 (talk · contribs) – AfD

  • Start-Class article

Machine Zone (edit | talk | history | protect | delete | links | watch | logs | views) by Lwarrenwiki (talk · contribs)

  • Start-Class article

Live-action virtual reality game (edit | talk | history | protect | delete | links | watch | logs | views) by Lv8k (talk · contribs)

  • Start-Class article

Evennia (edit | talk | history | protect | delete | links | watch | logs | views) by Starkiel (talk · contribs) – AfD

  • Stub-Class article

Electronic Entertainment Expo 2016 (edit | talk | history | protect | delete | links | watch | logs | views) by Chambr (talk · contribs)

Taco Master (edit | talk | history | protect | delete | links | watch | logs | views) by Zhabroah (talk · contribs) – PROD

January 28

  • Start-Class article

Song of the Deep (edit | talk | history | protect | delete | links | watch | logs | views) by Masem (talk · contribs)

Serdika (video game) (edit | talk | history | protect | delete | links | watch | logs | views) by Serdikagame (talk · contribs) – PROD

Shakes and Fidget (edit | talk | history | protect | delete | links | watch | logs | views)AfD

  • Stub-Class article

Howard Phillips (video gaming) (edit | talk | history | protect | delete | links | watch | logs | views)

January 29

  • Start-Class article

Pocket Mortys (edit | talk | history | protect | delete | links | watch | logs | views) by Nikthestunned (talk · contribs)

  • Stub-Class article

Crashlands (edit | talk | history | protect | delete | links | watch | logs | views) by Anarchyte (talk · contribs)

  • Redirect

Circle (C418 album) (edit | talk | history | protect | delete | links | watch | logs | views) by Blunter Mercury 6 (talk · contribs)

  • Redirect

Minecraft - Volume Beta (edit | talk | history | protect | delete | links | watch | logs | views) by Blunter Mercury 6 (talk · contribs)

SelectButton (edit | talk | history | protect | delete | links | watch | logs | views) by Samus4145 (talk · contribs) – CSD A7

Salavat (talk) 07:37, 30 January 2016 (UTC)

  • Donkey Kong high score competition is eligible for DYK, if anyone wants to take it there (@Axem Titanium). In general, everyone has my open invitation to take articles and GAs I write to DYK—I used to do it myself, but I prefer to write instead czar 15:17, 30 January 2016 (UTC)
  • An update a week later: Most of our new articles do not have significant coverage. We waste a whole lot of time cleaning this stuff up rather than weeding it out in the first place. czar 16:38, 6 February 2016 (UTC)
    • I suppose that is why listing new articles here is such a good idea. What do you suggest we do instead? Getting new pages patrol to do a better job weeding these out? Surely, some human has to check new articles... ~Mable (chat) 19:23, 6 February 2016 (UTC)

Disambiguators for video game industry BLPs[edit]

Hey'all! We need to discuss what disambiguator to use for BLPs about video game industry people. There is a lot of variety for disambiguators that ultimately don't mean anything different.

Of what I could find by quickly scanning the "(Company) People" categories for big game studios, I found:

Now, we can't use a "one size fits all" of course, but the first two mean the same thing and should be consistent, the third and fourth as well, and so do the last three (although these are not VG-specific).  · Salvidrim! ·  18:08, 30 January 2016 (UTC)

I believe game designer, programmer, executive, and businessman are preferred over all the others mentioned. I personally prefer disambiguators to actually refer to what the topic is. David Rosen probably isn't a "business" - I assume he's a businessman. Don James is not a video game, nor is he even a "video game-related topic" in the traditional sense, like Health (gaming) is. I'd think "businessman" or "executive" would be more proper for him, as that's what his profession. ~Mable (chat) 18:21, 30 January 2016 (UTC)
I would absolutely avoid "(video games)" and "(video gaming)" BLPs. We should try to use the profession as best as possible, to make it clear the disamb is a person. --MASEM (t) 20:00, 30 January 2016 (UTC)
I agree that "(video games)", "(video gaming)", and "(business)" should be avoided for biographical articles. I also favor "(video game designer)" over "(game designer)", which could as easily apply to designers of board games, role-playing games, card games, mathematical games, etc.--Martin IIIa (talk) 15:38, 31 January 2016 (UTC)
No topic nouns like "video games" or "buisness". I prefer "video game designer", though I know we have a lot of just "game designer" and "game programmer", which is slightly ambiguous. For general stuff we have titles like directors or producers that the people are cited for. Probably up to whatever BLP guidelines are for even more generic dabs. —  HELLKNOWZ  ▎TALK 13:52, 1 February 2016 (UTC)
I bluntly moved three of the above-listed articles to their actual professions (video games > executive; video gaming > consultant; business > businessman), which is definitely an improvement. I don't believe "executive" and "consultant" are the most common disambiguators, but I believe they do their job and describe the people well. ~Mable (chat) 14:29, 1 February 2016 (UTC)

Category:Biopunk video games[edit]

Not sure Category:Biopunk video games is a defining classification. I can barely find any sources that discuss video games with this term. Thoughts? czar 20:28, 30 January 2016 (UTC)

I don't know if this really tells you anything, but I'm a huge reader (and writer) of science fiction, and I'd never even heard the term "biopunk" before now. Sources in the WP article on biopunk indicate that the term was coined in the early 1990s and hasn't entered the mainstream consciousness yet. I think that will make it hard if not impossible to find video game references which use the term, especially for games released back in the 1990s (e.g. Final Fantasy VII).--Martin IIIa (talk) 15:59, 31 January 2016 (UTC)
If no sources use this term to describe video games, or only a very small amount do, than it shouldn't be a category. A lot of games may fall under this category without them ever being defined as such by anyone, making the category ultimately useless to find biopunk games. ~Mable (chat) 16:50, 31 January 2016 (UTC)
Wikipedia:Categories_for_discussion/Log/2016_January_31#Category:Biopunk_video_games czar 18:08, 31 January 2016 (UTC)

FAC[edit]

Hey fellow gamers. Anyone willing to spend a bit of their time taking a look at my FAC for Ancient Trader? I don't want it to be closed again because of lack of participation :( → Call me Razr Nation 21:24, 30 January 2016 (UTC)

I'll have a look in return for a Peer Review of God of War: Ascension. --JDC808 19:59, 2 February 2016 (UTC)
@User:JDC808: Just read this message. I'll take a look this weekend :) → Call me Razr Nation 09:29, 6 February 2016 (UTC)

bandboxing is jargon[edit]

The1337gamer recently tagged "bandboxing" as jargon. My opinion is that the jargon is "solved" by providing the link, since bandboxing is a difficult concept to explain in a summary of an article's gameplay. Thoughts? Should The1337gamer revert his edits or are the edits fine? --Izno (talk) 16:44, 31 January 2016 (UTC)

The link goes to a disambiguation page... --The1337gamer (talk) 16:46, 31 January 2016 (UTC)
Which, as its 4th bullet, provides the desired definition. Should we be pointing to one of our lists of gaming jargon using something like bandbox (video game term)? (I know we have at least one.) --Izno (talk) 16:49, 31 January 2016 (UTC)
Linking to a disamb. page is useless. It would be fine if the glossary of terminology article included the term "bandbox", and to link there, though it would be nice if you could find a source describing the term when you do so. I've never heard of "bandboxing" before, and wonder if it's even a real thing now... ~Mable (chat) 16:54, 31 January 2016 (UTC)
(edit conflict) A link to a disambiguation page is no good. The reader shouldn't have to figure out which definition for an obsure term is correct. I think rewording the sentence to not use bandbox would be best, but a creating a link to Glossary of video game terms and adding an entry for bandbox would be fine. --The1337gamer (talk) 16:55, 31 January 2016 (UTC)
Given that the term is something is also a common UI approach (drag and select), the lack of finding this term commonly even outside VGs definitely put it as jargon. There are other ways to say the same thing (eg "drag and select") that would be better here. --MASEM (t) 17:16, 31 January 2016 (UTC)
  • This is a generalist encyclopedia—the concept should be written out in the article in plain English. If it works, it can also link to an entry on the concept in the aforementioned Glossary, but only if we can source that Glossary entry to a secondary source. czar 18:05, 31 January 2016 (UTC)
    • I've been playing PC games for twenty years and I've never heard of that term. I just say "click and drag" to refer to that concept, which I think is much more commonly understood. Regardless, I agree that it doesn't help to link to a dab page where the desired definition isn't even the first one! Axem Titanium (talk) 00:51, 1 February 2016 (UTC)
      • I've been around computers since before GUIs and mice were standard features, right back to the 80x25 monochrome days, and used some of the earliest GUIs / window systems on the market (e.g. GEM, early MacOS, etc). I rate "bandboxing" as a highly unusual or obscure term. The first hits in Google are related to air traffic control. I recommend "drag-and-select", "drag-select", or similar; if it really needs to be mentioned. Looking at the article, it might be better to just say something like "selected with the mouse" and lose the detail (I don't see it as really necessary to have that level of detail), to be honest. Murph9000 (talk) 02:51, 1 February 2016 (UTC)
  • Can't say I've encountered the term often. I've seen it occasionally (some of usages weren't UI related). But it's not common use and we wouldn't expect general reader to know it. So it should have a description or just alternate phrasing. —  HELLKNOWZ  ▎TALK 13:48, 1 February 2016 (UTC)

Thoughts about StrategyWiki[edit]

Can I ask the various members of this project for their thoughts about StrategyWiki? I'm wondering if there are more possibilities for overlap between the work that you guys do here, and the work we do on StrategyWiki. What do you guys think of the site? Are there things you think we could be doing better? Are there things we could be doing better to interest you in helping out there, or reasons why you would not choose to help out there? I'm hoping to create more collaboration between the two sites, but I'm not sure how to proceed. It just seems like a missed opportunity because you're passionate about compiling info about games, and we're passionate about the same thing, and yet the two communities have little interaction. Thanks very much in advance for your responses. Plotor (talk) 03:32, 1 February 2016 (UTC)

Your user page redirected to Strategy Wiki. What's up with that? Are you trying to recruit people onto that wiki? GamerPro64 03:50, 1 February 2016 (UTC)
His user page here isn't redirected. He just uses a sig with interwiki links. StrategyWiki is in the interwiki table. Murph9000 (talk) 03:59, 1 February 2016 (UTC)
Yeah, I'm much more active on SW than I am on WP, so some time ago, I just started redirecting people there for convenience. I'll switch it back if it helps. As for recruiting, I'd certainly like to find people who are interested in writing about video games, and I can't think of a singular group of people who might be more interested than the users of this project. It seems like an obvious choice to me, but there's clearly something that I'm missing or misunderstanding, and I'm trying to discover what that is by talking to you. Plotor (talk) 04:04, 1 February 2016 (UTC)
From content side, we often get overly detailed gameplay, and occasionally it's decent quality, even more occasionally it's usable guides. Those get promptly trimmed when discovered. Is StrategyWiki interested in such content? I know I've previously tried to migrate some otherwise-deleted but otherwise useful content into game-specific non-WMF Wikis, but that got promptly rejected and deleted (mainly due to what we would call WP:OWN). You could also look at article tagged {{game guide}} in case they ever have something usable, though they are usually terrible. There's not a whole lot of non-generic content here, as most users just go to individual game wikis, because we delete such stuff. —  HELLKNOWZ  ▎TALK 13:45, 1 February 2016 (UTC)
We would absolutely be interested, the issue you've described is exactly the basis upon which SW was formed, and that continues to be true to this day. SW has the same license and philosophy as WP, so WP:OWN would not be an issue, we're completely compatible. The only impediment would be where in a guide the content belongs, but that can be sorted out by an administrator.
I guess to foster more of a conversation about this, I should describe my own experience with both sites. I tried long ago to be a regular WP contributor, but I found that my desire to add gameplay to articles was too strong. I enjoy sharing knowledge such as how to perform a Shoryuken in Street Fighter 2, and where that first invisible 1-Up is in Super Mario Bros., and a good ninth key pattern for Pac-Man. Obviously, that content isn't welcome here. I struggled to find an acceptable place to put it. After trying a few alternatives (WikiBooks, WikiKnowledge) StrategyWiki was formed with the expressed purpose of housing video game knowledge and walkthroughs, and it was a perfect fit.
While I understand that WP is not the proper place for such content, nor will it ever be, I have to imagine that there are some among you who feel as I do; that it's enjoyable to share and collaborate on video game walkthrough information. I know that it takes a certain mindset to be a dedicated member of this community, and I know the hard work you all put into it. What I don't entirely understand, and am trying to get a better comprehension of, is what is the difference between the two communities that inclines some editors to prefer and stick to WP, or to be disinterested in contributing to SW? Please understand that I am in no way asking anyone to abandon WP in favor of SW. I completely understand how this kind of question may come off. I hope that you understand that I'm asking out of genuine curiosity and a desire to learn what makes us different. Plotor (talk) 14:42, 1 February 2016 (UTC)
To answer your question, I, for one, have no interest in describing gameplay (or plot), and find most of my enjoyment of being a Wikipedia editor in combining sources into a proper general description, as well as finding out about creative influences and development processes. Every person is different, though ^_^ ~Mable (chat) 14:55, 1 February 2016 (UTC)
To me personally, StrategyWiki would be a middle ground between Wikipedia and a game-specific wiki. Personally, I contribute either to Wikipedia or to the specific wiki, like Minecraft or something. SW doesn't appeal to me, because when I want to go into detail, it's full-on detail with detailed pages for each feature and concept and such. On the other spectrum, there's Wikipedia with encyclopedic content first and I'm primarily interested in good sourcing. —  HELLKNOWZ  ▎TALK 15:05, 1 February 2016 (UTC)
StrategyWiki scope tends to cover most details of a game, comparable to game specific wikis. It's mostly limited by the interested contributors.
I try to transwiki things that are being deleted when I notice them by watching Wikipedia:WikiProject Deletion sorting/Video games, but that doesn't include pages that are being re-written. If pages are cut down, feel free to let me know on my talk page here and I can transwiki all the deleted information out of the page history. -- Prod (Talk) 00:02, 3 February 2016 (UTC)
@Prod:, you said "As for recruiting, I'd certainly like to find people who are interested in writing about video games, and I can't think of a singular group of people who might be more interested than the users of this project", but we already write about video games. Are you asking this because I nominated {{StrategyWiki}} for deletion? --Soetermans. T / C 10:13, 3 February 2016 (UTC)
@Soetermans:: That was me you're quoting, not Prod. You only write about video games within the scope of what Wikipedia permits, which is only a fraction of the knowledge there is to write about a game. I am asking, not because of the template deletion nomination, but because I believe there must be others in this group who would like to write more about video games than the sliver of factual, citable information that Wikipedia allows. The analogy I use is that if a video game is on a disk, Wikipedia allows one to write about everything outside the disk, but not anything inside the disk. You knew exactly why I was asking this question, I don't see the point of your feigning ignorance to highlight your nomination. Maplestrip and Hellknowz have provided very useful and insightful answers to my question, and I thank them. Plotor (talk) 16:04, 3 February 2016 (UTC)
@Plotor:, I'm sorry for confusing two similar names of two editors both in favor of StrategyWiki. You could at least assume good faith, you know. I am not feigning anything, I just think it's odd that you're looking for more collaboration with WP:VG, right at the time the StrategyWiki template is up for deletion. --Soetermans. T / C 16:20, 3 February 2016 (UTC)
WRT you and only you, @Soetermans:, I do not assume good faith, I assume the opposite. You haven't done anything to further the point of the conversation, you've only chimed in to highlight (once again) the template deletion nomination. What have you contributed constructively to this conversation? And historically, I've made a small number of attempts to bridge the two communities. Plotor (talk) 16:43, 3 February 2016 (UTC)
@Plotor, Soetermans is merely trying to point out that, apart trying-to-discuss, the template you are talking about is up for deletion regardless. It will produce about zero outcome if you do not participate in the template's delete discussion, either countering or supporting arguments with other arguments. Although you have already had a word there, chosing this talk instead won't change it a bit. Instead, try to convince the people of your thoughts on the deletion discussion. Lordtobi () 16:51, 3 February 2016 (UTC)
(edit conflict) @Plotor: Uhh, getting angry at Soetermans for so much as mentioning that a template is up for deletion (while claiming you have nothing to do with that) is a bit out of line; assuming good faith is a pretty central guideline for interacting with people on wikipedia, and proclaiming that you're not going to because of a single comment he made that mixed up your username is going to be pretty frowned upon. It's also a strange thing to do, since it is likely to alienate other editors, when the point of this thread was to try to request that editors do you a favor and write stuff on your wiki. --PresN 16:54, 3 February 2016 (UTC)
OK, two replies. First, if I had to choose between two things, defending the SW template or building better relationships between our two communities, I'd delete the template myself if it would guarantee more collaboration between us. So understand my priorities before you suggest where my focus should be. I lack the ability to argue on a level playing field when it comes to defending the template, I'll leave that to people who are better capable than I. Honestly, I care more about building better bridges between us.
Second, I don't assume bad faith because Soetermans got our names confused, that was obviously an honest mistake. But I do not believe, for one second, that Soetermans did not understand the nature of my question. To suggest that he didn't understand that I was talking about writing more in-depth about video game content would be to suggest that he's stupid, which frankly is more insulting than assuming he's merely being surreptitious. I have at least afforded him the assumption of being intelligent, but I do not believe his comment was made in good faith. Plotor (talk) 17:33, 3 February 2016 (UTC)
At this time, I am pretty frustrated and dismayed by the results of this communication. I came here to learn. I genuinely wanted to have a dialogue about what motivations we have in common, and where we differ. I got two very constructive and informative answers for which I am grateful. Beyond that, I got questioned about my sig, and the timing of my inquiry, which touched off further derailment of the original intent of this thread. I make no effort to hide the fact that I am a huge proponent of StrategyWiki, I think I've been entirely transparent about that. I am also a proponent of Wikipedia, albeit to a smaller extent. And admittedly, I do bare some hostility towards Soetermans, but I believe I've been civil about it. Despite my best efforts, it is clear to me that my questioning will not be received with the open-mindedness that I had hoped for, and that's very disappointing. So be it. Plotor (talk) 20:38, 3 February 2016 (UTC)
I'm sorry this didn't work out well for you, Plotor. I think the problem is twofold
  1. Us Wikipedia editors can be a bit skeptical about people coming in to recruit people for their websites, as there are constantly people who show up to Wikipedia purely to try to promote their own websites, attempting to benefit off of Wikipedia's popularity. This conversation seems to be in good faith, but many are purely here just to promote. It can be hard to discern at times though.
  2. As you may have seen from some of the responses here, many of the mainstay, hardcore editors here, are the ones who prefer to write from an encyclopedic standpoint rather than than a gameguide perspective. I'm one of those people - I much prefer documenting the creation of a game than how to play it, for example. So anyways, the type of people who'd respond here may not the type to be into StrategyWiki. That being said, there are a lot of casual/newbie editors who try to add strategy guide type information to Wikipedia, and feel disillusioned when their work is deleted as "inappropriate for Wikipedia. Those are the types of people you'd want to tap into. I'm not exactly sure how you'd do that. Personally, I've said to many of new editors wanting to write strategy info, that they should write for websites like Gamefaqs or fan Wikias. I could start adding StrategyWiki to that example list... Sergecross73 msg me 21:11, 3 February 2016 (UTC)
Adding StrategyWiki to that example list is a good idea. I'll keep that in mind as well :) ~Mable (chat) 21:17, 3 February 2016 (UTC)
Geez, what the hell. You're not assuming good faith towards me, just because I didn't understand you. Why would I "feigning" anything, when we're talking about StrategyWiki? You even "bare some hostility" towards me. Anyway, let me give you my answer: I spend a lot of my free time editing video game related articles on Wikipedia, because I want video games to be seen as actual, decent cultural products. The old stereotype of a nerd, alone behind a flickering screen is starting to change: more and more are video games becoming accepted by the general public. I think articles like BioShock Infinite, The Last of Us or That Dragon, Cancer show just how the medium has grown. To spend my time explaining how to finish games would be taking a step back.
Regardless, it's been three hours since your last message, and you're already giving up? Here at WP:VG, we have a common goal of making video game-related articles better, so we keep working together, even if we don't agree or don't understand each other. I can't speak for other editors here, but if this is how it goes at StrategyWiki, I can't imagine WP:VG and SW collaborating. --Soetermans. T / C 21:21, 3 February 2016 (UTC)
Ooh, are we listing why we spend our free time writing encyclopedia articles on video games? Serge likes exploring and sharing video game development, Soetermans to document the increasing cultural cachet of the medium, and I do it because I like to document niche areas to inform other curious people with no other real options- nowhere else in the world can you find a cohesive, accurate discussion of Final Fantasy music, or the early history of video games, but now you can here. Anyways, I wish you the best of luck, Plotor, but I'm not as interested in writing strategy guides. --PresN 21:30, 3 February 2016 (UTC)
I just want to say thanks for the last couple of responses. I effectively "rage quit" from the conversation because I was hoping to remain constructive, but the anger generated by Soetermans' response caused me to fail at that and, as PresN pointed out, I was beginning to hurt my own cause. I have dedicated a huge portion of my life to SW over the last 10 years, so to say that I'm passionate about it is an understatement.
The common thread in all of your responses has illuminated something that I wasn't really cluing into: that many of you are as motivated by the medium (the structure and encyclopedic nature of Wikipedia) as you are by the subject (video games themselves). To that end, SW would not be an enjoyable alternative for you. Where as I find the restrictions too limiting, so I prefer SW. A lot of this never really occurred to me. I thank you wholeheartedly for sharing this with me.
Specifically to @Soetermans:, I can assure you, the members of SW are exceptional at working together. My decision to quit the conversation was motivated by my perception that I was not going to receive any more informative answers (which I've been proven wrong) and that my anger towards you was degrading the quality of my response. Despite disagreeing almost entirely with your communication, I can at least respect your motivation for working here; I am actually a video game software engineer (I currently work for Big Huge Games) which probably explains why I'm more interested in documenting game mechanics and their evolution, than the more encyclopedic work gathered here. So on the point that video games are valuable cultural products, we at least agree on that. Plotor (talk) 23:15, 3 February 2016 (UTC)
TIL Big Huge Games still exists. That is all. Axem Titanium (talk) 01:59, 4 February 2016 (UTC)

Neo Geo sources[edit]

What kind of sources do we have for Neo Geo game reviews? The only Neo Geo GA is The King of Fighters '94, and it uses GamePro. Do we really have no other magazines or reference sources that go in depth for Neo Geo games? czar 11:01, 1 February 2016 (UTC)

Electronic Gaming Monthly and Next Generation also did Neo Geo reviews. If you're specifically looking for KoF '94 coverage, Next Generation reviewed the Neo Geo version in issue 5. Maximum: The Video Game Magazine did Neo Geo CD reviews in their first few issues, but I'm pretty sure I've already added all those reviews to the relevant articles. Diehard Gamefan almost certainly had some Neo Geo review coverage, though I can't confirm that myself.--Martin IIIa (talk) 23:09, 1 February 2016 (UTC)
@Martin IIIa, was looking in general—most Neo Geo game articles have pitiful sourcing. If there's no hope of finding more than two small reviews for each game, we should be looking at making some kind of merge... czar 16:50, 6 February 2016 (UTC)
I'm sure there are more than two contemporary reviews each for pretty much every Neo Geo game released up through about 1996, even ignoring the fact that many (most?) Neo Geo games were ported to platforms other than the arcade, Neo Geo AES, and Neo Geo CD. There are likely a few Neo Geo articles where anything other than merging isn't worth the effort, but I'll bet that in most cases it's just a matter of doing the research.--Martin IIIa (talk) 03:31, 8 February 2016 (UTC)
Many (most?) of our Neo Geo game articles are on titles that were not ported, which is why I raised this question on where/how to do the research czar 03:57, 8 February 2016 (UTC)

Erm...[edit]

So a page like this was simply deleted? http://web.archive.org/web/20151106152737/http://en.wikipedia.org/wiki/Takuyo

This is unbelievable and simply ridiculous. Keep up the good work Czar. Thanks for making the English Wikipedia a better place! You rock. --Raidiculoux (talk) 05:09, 3 February 2016 (UTC)

It was deleted because it didn't meet the video games notability guidelines. Please remain civil, and you might want to read about why it was deleted here. Anarchyte (work | talk) 05:24, 3 February 2016 (UTC)
So is this a regular contributor who has created a new account just to whine about something without giving away who they are? --The1337gamer (talk) 06:06, 3 February 2016 (UTC)
Not much is lost, seeing as it was just a list of video games. If you can find proper sources, Raidiculoux, feel free to share them. Would be nice to be able to rectreate the article, but it would need some actual content. Note however, that most bluelinks in this article go to the Japanese Wikipedia. I thought it may be possible to create a category for this company ("Category:Takuyo games"), but we don't actually have any articles for these games. ~Mable (chat) 07:57, 3 February 2016 (UTC)

Category:Video games on Steam[edit]

Hi, I just created the category: Video games on Steam, to document all the video games released onto the Steam platform. I've already added ~140-150 articles to the category, but I'm gonna need help if it's going to end up with all or most of the Steam games in the category. Anarchyte (work | talk) 11:13, 3 February 2016 (UTC)

I'm not sure this is an appropriate category. It's basically saying what games a storefront sells. There are aspects of Steam of note as they relate to development (greenlight, early access) but just being on Steam is not necessarily an appropriate category. --MASEM (t) 15:12, 3 February 2016 (UTC)
I agree with Masem on this one, if we have a Steam category outside the already existing Greenlight and Early Access categories, we could as well just include a "GOG.com games", "Desura games", "Square Enix online store games", etc. This category is of low to negative importance, as it server no subsistantial information to anyone, apart from "you can buy it in a specific place". It might be similar to the "PlayStation Network games" category, but that category expresses that it was released digitally for PS3/4/Vita, as there is no other official digital PlayStation storefront, same with Xbox Live. I suppose that this category is far from necessary and should be removed again. Lordtobi () 15:17, 3 February 2016 (UTC)
Category:Nintendo eShop (including Category:Nintendo 3DS eShop games and Category:Wii U eShop games) somehow manages to survive for quite a long time. Should these be deleted as well? AdrianGamer (talk) 15:22, 3 February 2016 (UTC)
I want to say there's a difference as the eShop is the only place you can get digital games for those systems, so it is more saying "of Nintendo's system catalog, what games can be obtained digitally?" Same with PSN and Xbox Live. On the other hand, Steam is an optional delivery system (though clearly has the bulk of the market) so it is far less a defining factor. --MASEM (t) 15:28, 3 February 2016 (UTC)
The eShop categories should be deleted imo. A game being released on the eShop is not a defining characteristic of the game. Even if we limited the category to eShop-only games, it's the equivalent of categorising games by digital-only release or retail-only release. --The1337gamer (talk) 20:41, 3 February 2016 (UTC)
I do think there's a contrast here between console/handheld games, which nearly most are physically distributed, compared to PC games which most are digitally distributed, nowadays. A PC game being on Steam is not really a surprise; a 3DS game being on the eShop is. It's not a perfect line, but I feel there is a difference here I cannot put my finger down 100%.
One factor I think might be interesting to distinguish is with elements like backwards compatibility. The current line of PS2 classics that are appearing on PS4, for example, seems to be an obvious category to have, even though one can argue its simply being a storefront for all such games. --MASEM (t) 21:16, 3 February 2016 (UTC)
"Games only on Steam" would be interesting. Do we have categories for that type of video game? --Izno (talk) 15:25, 3 February 2016 (UTC)
Here's the trick is , how do you know they are only on Steam? Games that require Steamworks to function (akin to Undertale or Pony Island which rely on the Steam client interface for some aspects) definitely would be of note, but if we're just saying that they are only available on Steam, that's a bit of a concern. --MASEM (t) 15:28, 3 February 2016 (UTC)

Perhaps this would be better served as a companion of List of games using Steam authentication‎, which is a relatively well maintained list of games that actually require Steam? -- ferret (talk) 15:36, 3 February 2016 (UTC)

Not *that* notable, since some games only feature Steamworks DRM on Steam, but are DRM-free on GOG.com or other DRM-free storefronts, so that is not really a usefull category, oppositely, the game could cause readers to think that it only uses Steamworks DRM, but that is on some articles just false. I feel like that category should also be deleted. Lordtobi () 15:44, 3 February 2016 (UTC)
I don't think the "List of games using Steam authentication" article is particularly accurate either, nor clear in its scope, nor having solid references. Anyway, for the category, see above: it's like "games sold at Best Buy." Delete, it isn't exactly comparable to PSN which is a little different. SnowFire (talk) 20:09, 5 February 2016 (UTC)

New navbox[edit]

I've created a new navbox for major publishers and digitial distributors of video games: {{Top video game publishers}}


The rationale for inclusion is stated here: Template:Top video game publishers/doc. I was wondering if there was any comments? --Jules (Mrjulesd) 15:31, 3 February 2016 (UTC)

Well, there's WP:NAVBOX.
  1. All articles within a template relate to a single, coherent subject.
  2. The subject of the template should be mentioned in every article.
  3. The articles should refer to each other, to a reasonable extent.
  4. There should be a Wikipedia article on the subject of the template.
  5. If not for the navigation template, an editor would be inclined to link many of these articles in the See also sections of the articles.

The subject is not video game publisher, but "top" video game publishers. You've based the distinction on two articles and by synthesizing other Wikipedia articles. That seems WP:OR to me. The articles do not refer to each other. There is no Wikipedia article Top video game publishers. Since there's already List of video game publishers and Category: Video game publishers I don't think this is needed. --Soetermans. T / C 15:44, 3 February 2016 (UTC)

My main issue would be calling the publishers "top"/"major"/"mid" and having the topic of navbox an original grouping. It appears to be WP:OR in this case as we have no objective way to group publishers like that. Of course, there's other navbox stuff, such as that the pages are not actually related to each other in anything but a very broad manner. —  HELLKNOWZ  ▎TALK 16:55, 3 February 2016 (UTC)

Well there is very clear criteria for the first group: the sources used are reliable: http://newzoo.com/free/rankings/top-25-companies-by-game-revenues/ and http://mmos.com/news/superdatas-2015-stats-place-league-of-legends-and-clash-of-clans-at-the-top and http://www.pocketgamer.biz/list/60889/pocketgamerbiz-top-50-developers-2015/entry/1/ and http://www.metacritic.com/feature/game-publisher-rankings-for-2014-releases and http://www.statista.com/statistics/273838/revenue-of-the-largest-video-game-publishers-worldwide/#. As for which article, the natural one is Video game publisher which merely list ones on the basis of an article on metacritic, which clearly is flawed, missing out many of the biggest revenue suppliers of video games. Also List of video game publishers is completely WP:OR being completely unsourced and arbitrary. If you listed every video game supplier you would end with a ridiculous template which would be of no purpose.

As for WP:NAVBOX.

  1. All articles within a template relate to a single, coherent subject. Correct.
  2. The subject of the template should be mentioned in every article. Correct.
  3. The articles should refer to each other, to a reasonable extent. Correct.
  4. There should be a Wikipedia article on the subject of the template. Video game publisher and Digital distribution
  5. If not for the navigation template, an editor would be inclined to link many of these articles in the See also sections of the articles. Well maybe not every article, but it would certainly be favorable for Video game publisher and Digital distribution and List of video game publishers.

Could I remind you it is not an article, but merely a means of navigation between articles. So all this WP:OR business is nonsense. It's based on a lot of research and contemplation. Compare it with these navboxes, which all fulfill the criteria to the same degree.

I would like to state these also equally fulfill the navbox guidelines, and are more importantly equally useful. The only difference being the number of subjects are able to fit into one navbox. if you listed all the publishers it would be ridiculously unwieldy, there are literally thousands.

But I've renamed the navbox:


--Jules (Mrjulesd) 18:47, 3 February 2016 (UTC)

Distribution platforms are not synonymous with publishers, that's comparing apples and oranges. You personally researching and contemplating to make the distinction of what is "major" and "mid-sized" are your own conclusions, are they not? Have you checked WP:VG/RS? Newzoo and Statista aren't on there, while MMOS.com failed the test. While Pocket Gamer is reliable, the source you provide says top 50 developers, not publishers, and mobile developers at that. Metacritic is also a reliable source, but it's the only one left at this point. --Soetermans. T / C 21:34, 3 February 2016 (UTC)
  • Wasn't a nearly identical template deleted a few months back? What's so different about this one? Also, Apple, Google, and Facebook are now video game publishers? ~ Dissident93 (talk) 22:14, 3 February 2016 (UTC)
  • Personally, it reminds me of the the template someone created that was to document all JRPGs, which was wildly incomplete in its creation, and would have been massively bloated and unreadable were it to be populated with every entry that belongs on it. Sergecross73 msg me 14:23, 4 February 2016 (UTC)
  • This is best as a cat (or ugly list, if that's needed at all) and at worst a magnet for indefinite edit warring—I agree that the major/mid is original research unless there is some agreed-upon distinction of which I have no knowledge. Navbox items are meant to be related. There is no relation between each other here. Please ping me if this is brought to TfD. czar 23:24, 3 February 2016 (UTC)
This is all ridiculous. Distribution platforms are not synonymous with publishers well obviously. Thats why video game publishers and distributors. Note the and distributors part of that title. But companies gain vast revenues through video game distribution. For example Apple, google, and Facebook gained over six billion dollars revenue in 2014 from video game distribution. Their vast video gaming revenue makes them very important players in the videogaming industry.
Major publishers / distributors are based on http://newzoo.com/free/rankings/top-25-companies-by-game-revenues/ and https://www.superdataresearch.com/blog/us-digital-games-market/?mc_cid=7ebaa0e28f&mc_eid=7c265c760f so are highly methodical. It's based purely on video gaming revenue. How the heck is it OR when it is based on reliable sources?
While Pocket Gamer is reliable, the source you provide says top 50 developers, not publishers, and mobile developers at that I've only listed publishers and distributors.
Also, Apple, Google, and Facebook are now video game publishers? please actually read the title of the navbox. They are digital distributors of games, with revenues out far out-stripping most game publishers. Note the title of the navbox.
I agree that the major/mid is original research unless there is some agreed-upon distinction of which I have no knowledge. I've explained again and again that the distinctions are based on reliable sources. Navbox items are meant to be related. well of course they are related, they all gain large revenues from video game publishing and distribution.
i really can't the hostility towards this navbox. We have navboxes for digital distribution of other media, but for some reason video games are an anathema. All this WP:OR is ridiculous, I've explained the rationale is based on reliable sources. --Jules (Mrjulesd) 09:47, 4 February 2016 (UTC)
They aren't digital distributors like Steam or GOG, they simply host the game on their website. ~ Dissident93 (talk) 05:11, 5 February 2016 (UTC)
You saying the sources are reliable doesn't mean they are. See WP:VG/RS. You deciding what is "major" is your own research. See WP:OR. Distribution platforms and platforms aren't the same, so you shouldn't compare other navboxes with this one. See WP:OTHERSTUFF. You shouldn't confuse criticism with hostility. You should also accept the fact that at this point it won't survive a TfD. --Soetermans. T / C 10:58, 4 February 2016 (UTC)
based on [sources] so are highly methodical. It's based purely on video gaming revenue. I always assumed that navboxes should, theoretically, not need any sources to construct. The relation between the articles in navboxes, such as all the works by a specific creator or all the works in a specific grouping, would be obvious by looking through the articles themselves. I'm sure that's not the actual rule, but it's the way I started thinking about this. The way this navbox is framed makes it feel like making a navbox based on the top 20 video games in List of video games considered the best - it's not technically original research, but it's not entirely appropriate. I'd be fine with a navbox containing "all" distributors of a specific thing ("E-book digital distribution platforms" above seems to be "complete", thus it makes sense to have a navbox for it), but picking the most important ones for a navbox just doesn't work. ~Mable (chat) 12:24, 4 February 2016 (UTC)
Look people are bandying around the term OR but are not giving me a single example of how it is OR. You could you point out one entry in it you consider to be OR? Anyone? --Jules (Mrjulesd) 13:37, 5 February 2016 (UTC)
Sorry, but I am against it as well. Its too broad of a subject, and too hard to enforce inclusion criteria on something like a template. And while revenue is a concrete criteria, where you draw the line and label it, is original research. Sergecross73 msg me 14:20, 4 February 2016 (UTC)
The biggest problem I see is that the template is bound to be a magnet for editing conflicts over subjective issues. Even assuming there is a clear, verifiable distinction between between "major" and "mid-sized" publishers and distributors (and it seems that no one here knows of such a distinction), we can't use references in navboxes, so ultimately which companies are included in the navbox and how they're categorized within comes down to the personal opinion of whoever edited the navbox last. Also a big problem: I don't understand why you would put two topics (publishers and distributors) which you yourself admit are completely different things in the same navbox.--Martin IIIa (talk) 04:37, 5 February 2016 (UTC)
The distinction is purely based on video gaming income. Please see earlier in the discussion. Why combine vide game publishers with distributors? The differences between the two are getting increasingly blurred. There still remains a difference, but it is not as great as it was. In the old days a prime responsibility of the publisher was distribution: they would arrange manufacture of the games, and distribution to shops and mail order suppliers. But these days with digital distribution this function has been usurped. There is no longer the need for distribution by publishers. These days distribution is handled by the digital distributor. That's why so many more games are being self-published, the only use of publishers these days is the funding of the developer and publicity. Their distribution role has been usurped. And the digital distributors get vast revenues from supplying this service, making them highly important in the business. And the differences between them have become blurred. --Jules (Mrjulesd) 13:32, 5 February 2016 (UTC)
The issue is, where do we draw the line between major and medium-sized companies? Is this specific distinction provided by the source we're using? Furthmore, how many companies do we add to this list? 20? 30? 40? Whoever is number 41 won't be in the template in this example. Is there a clear "gap" or "point" from which we can say that companies aren't mid-sized anymore?
I can imagine this list existing as an article (List of most financially successful video game publishers and distributers), but that too will be kind of awkward. The only source we really have is statistics, after all ~Mable (chat) 16:05, 5 February 2016 (UTC)
I've nominated the template for deletion. See Template:Top video game publishers (edit · talk · history · links · logs · subpages · delete). --Soetermans. T / C 16:36, 5 February 2016 (UTC)

Considering an article on "hard game" or "hard game club", trying to see if there are sources[edit]

One topic that I've hit on in a few more recent edits is the concept that exists in the VG field of the "hard game" or "hard game club". Note that this is not solely a measure of game difficult but generally games that have a very difficult learning curve that become more rewarding/satisfying as you overcome them. The Demon's Souls/Dark Souls games are commonly in this block, as well as more recently Darkest Dungeon and previously Super Meat Boy. It's one of those concepts that I felt could easily be supported by our RSes for VG, but when I have started to dig for them, it becomes hard to nail down the term. That might mean there isn't something there for an article but I'd like to see if anyone else had an idea of sourcing.

Separately, I would see a potential in an article List of video games considered the hardest (taking account of previous issues with List of video games considered the best to avoid OR), but that remains a separate issue from the notion of "hard game". This would be much easier to source, obviously. --MASEM (t) 18:10, 3 February 2016 (UTC)

Eve Online may have some use here. Notorious for it's learning curb but I'm not sure how well that holds up now. -- ferret (talk) 18:44, 3 February 2016 (UTC)
Kaizo-level fan mods/UGC (such as Mario Maker) are central to the concept of difficulty-for-difficulty's sake.  · Salvidrim! ·  —Preceding undated comment added 22:22, 3 February 2016 (UTC)
User:New Age Retro Hippie suggested an article on "Masocore gaming" back in archive 84. I discouraged it then, and still feel the same way. Difficulty (and extreme difficulty) in games should be written as an expansion to Balance_(game_design)#Difficulty_level. - hahnchen 22:50, 3 February 2016 (UTC)
I wholeheartedly support this effort, even if I have no idea what it might be called (and I don't think the game-playing community or media have settled on one yet). I think this hypothetical article would need to consider the lineage from early "Nintendo Hard" to the current inheritors of that legacy, including Super Meat Boy/N++/etc. Also Spelunker --> Spelunky, Gradius --> bullet hell (Touhou), and stuff like EVE or Dota (really "hard to get into" games). Just some thought vomit on a page. Axem Titanium (talk) 23:03, 3 February 2016 (UTC)
I agree with Hahnchen on the independent notability, summary style approach czar 23:19, 3 February 2016 (UTC)
"Evolution of video game difficulty"? "Extreme difficulty in video games"? Just spitballin' here, but based on Axem's post, I can imagine an article on this topic. First, we'd need a good amount of sources covering topics like "Nintendo Hard", Dark Souls difficulty, and bullet hell difficulty in detail. If we base such an article on reviews, we're basically just making an article topic up ourselves. Until someone makes a good draft, it's definitely better off as a subsection of Balance (game design). ~Mable (chat) 08:22, 4 February 2016 (UTC)
"History of difficult video games"? Alternatively "History of challenging video games"? Axem Titanium (talk) 16:30, 4 February 2016 (UTC)
Talking about "difficult video games" is inherently subjective from the POV of individual players. We should instead talk about "difficulty in video games" as an objective element of game design.  · Salvidrim! ·  16:40, 4 February 2016 (UTC)
One thing I noted above was the possibility of List of video games considered the hardest. If we were to create that, my criterion for inclusion would be to require the game to be explicitly stated as one of the hardest games relative to others (not just in its own right), and to be stated by at least 3 (maybe 2) different RSes from our highest-tier RS group (the non-situational ones) and from non-traditional but mainstream press. Yes, it remains a subjective measure of what is a hard game but we're putting weight on others saying that and using the best sources to avoid OR otherwise. --MASEM (t) 17:44, 4 February 2016 (UTC)
I think a List of video games considered the most difficult would be a bad idea, but I agree with Salvidrim that some "difficulty in video games" article (distinct from Balance (game design)) is a possibility, if someone wanted to put in the effort and find the sources. ~Mable (chat) 18:31, 4 February 2016 (UTC)
Yeah, I'm leaning toward "History of difficulty in video games" now, which would describe/track trends in design attitudes with respect to difficult. This would include both older games (Nintendo Hard stuff), the recent trend toward focus groups, tutorialization, and sanding down the difficulty curve, and then the even more recent backlash against this process (rise of the masochistic game). Axem Titanium (talk) 21:21, 4 February 2016 (UTC)
If taking this route, this article could also include the (forced) use of in-game tutorials and commentary/reaction to that. Not 100% sure on that, but I feel that's where it could fit. --MASEM (t) 16:36, 5 February 2016 (UTC)
  • "History of difficulty in video games" is original research unless there are sources that, in their scope, are histories of difficulty in video games. That's why I recommend doing summary style whenever possible—if you find such a source, you can always spin it out. czar 16:46, 6 February 2016 (UTC)
This is why I suggested "Extreme difficulty in video games" as a possible title. ~Mable (chat) 19:55, 6 February 2016 (UTC)

Offer to editors[edit]

Hey there. I'm a bit strapped for a prose review in the Persona series FAC. I'll trade a VG-related GA review (aside from VC III) for an FAC prose review. A different type of contribution to the FAC is also acceptable. --ProtoDrake (talk) 22:22, 4 February 2016 (UTC)

What about a Peer Review of an article that's already GA? --JDC808 02:25, 5 February 2016 (UTC)
@JDC808: I'm happy to do that too. --ProtoDrake (talk) 09:50, 5 February 2016 (UTC)

Listing video games[edit]

Recently, the question has arisen to which should be considered good practice when it comes to (longer) video game series in order to give the reader a good overview with most looked up information in order to promote transparency:

Basically, there are four ways to present an overview over a series:

  1. Video game timeline (Template:Video game timeline) - only contains Year of Release and Title. Example: The_Legend_of_Zelda#History
  2. (Sortable) tables (Help:Table#Sortable_tables) - can be adapted to contain all basic information as desired & may include sorting function. Examples: Mortal_Kombat#Media, List of Square video games
  3. Video game titles (Template:Video game titles) - usually contains extensive information about each title in a series and usually used in "List of ... video games" articles. Example: List of Final Fantasy video games
  4. Video game table (Template:Video game table) - apparently no widespread use yet? -- promote/encourage its use?

Quality video game articles:

Participants (hereby pinged) so far (in alphabetical order):

Manual of Style:

We are trying to find a consensus that is compatible with Wikipedia principles and standards. Hippo99 (talk) 09:17, 5 February 2016 (UTC)

Why does this need to be standardized? What's wrong with different articles doing different things? czar 12:15, 5 February 2016 (UTC)
Well, T:Video game titles and T:Video game table don't both need to exist--they're functionally equivalent and neither is particularly more accessible than the other (I have an idea about that). I might TFD the lesser-used regardless of discussion here. --Izno (talk) 12:20, 5 February 2016 (UTC)
Czar - Arguments/disputes keep arising over it, so it probably is a good thing to discuss. I'm generally against them - unless there's something relatively convoluted that needs to be outlined in a more visual manner - but there must be other reasons out there to use them too - as Lucia once pointed out, there are some Featured Articles that use the format...(like Mana (series). Sergecross73 msg me 13:57, 5 February 2016 (UTC)

Ooh! I wrote a gigantic essay about this topic for the VG newsletter last year. To answer Izno's point:

  • "Q) What details matter to this series? Specifically: Do international release dates matter? Console releases? Both?
A) This is what really splits up which template you want to use. Compare Video game table with Video game titles. "Video game table" makes it very clear which titles were released in which region, and on which dates. It does not highlight which consoles they came out on—that's presented in one of several bullets inside the game's row. It's therefore best used when your series has spotty releases in English-speaking countries (i.e. it's a Japanese series) where the games generally don't get released on multiple systems or ported very often. "Video game titles", on the other hand, gives console releases a bit more prominence, and while it lists the release dates they're no longer as obvious—this is better for series where it can almost be assumed that the titles all came out in NA/EU, but which had multiple console releases."

You also missed one- {{ListEntry/VG}}, used on e.g. List of The Elder Scrolls video games. --PresN 14:01, 5 February 2016 (UTC)

Also- while Video Game Table isn't used as much, it is used on 5 Featured Lists... --PresN 14:08, 5 February 2016 (UTC)
I don't know if I've ever commended you on that Feature, PresN, so I will now. Damn, son! That's a mighty fine Feature. Axem Titanium (talk) 19:50, 5 February 2016 (UTC)

Sorry I have not had the time to participate in this discussion. Has a consensus been reached? Osh33m (talk) 21:24, 7 February 2016 (UTC)

This discussion isn't that long...it seems pretty clear that no real progress has been made yet... Sergecross73 msg me 02:19, 8 February 2016 (UTC)

1000 Good Articles![edit]

Hot on the heels of our last milestone, with the passing of Marvel vs. Capcom Origins we have now reached 1000 Good Articles! (Table and category counter not necessarily up to date.) Congratulations to all 211 editors who have nominated at least one successful current GA, and special thanks to:

Congrats to everyone who has made a Good Article. Now let's start a reassessment purge and ruin this milestone. Who's with me? GamerPro64 16:24, 5 February 2016 (UTC)

Haha, technically that just means we get to hit the milestone twice! --PresN 16:39, 5 February 2016 (UTC)
Goodie! Still, I doubt any of mine will need reassessment, at least for a while. Those done by SNAAAAKE!!/Niemti on the other hand.... --ProtoDrake (talk) 16:47, 5 February 2016 (UTC)
Congratulations to all! And thank you PresN for making this list. Now let's get another 1000. JAGUAR  16:56, 5 February 2016 (UTC)
I was about to say that I have 10 GANs, but then I saw your note and of those 10, 6 have become FAs. Awesome feat though. --JDC808 17:36, 5 February 2016 (UTC)
Congratulations everybody :D I was going to nominate Zone of the Enders (video game) and Zone of the Enders: The 2nd Runner but I am now in the middle of requesting a copyedit of a anime film. If anybody wants, nominate the two ZOE games.Tintor2 (talk) 17:42, 5 February 2016 (UTC)
Congratulations all! I had no idea that 15 GAs I nommed were still kicking around. I figured the number would be closer to five at this point. JimmyBlackwing (talk) 21:25, 5 February 2016 (UTC)

Neat! I wonder how you got those numbers, though - AFAIK I've only done 11 GAs, one of which wasn't even nominated by me (12 if you count the minor fix-ups I did on Shantae, which also was not nominated by me).--IDVtalk 21:45, 5 February 2016 (UTC)

Fast and loose, which is why I had the disclaimer- I opened up the last passing GAN for each of the 1000 GAs, and looked at who was the responder. If it wasn't clear (because there were no comments, or because there were multiple people responding), I checked the talk page history to see who actually posted the GAN template. I suspect I got your 13 because I counted your regular 11, saw that you were the responder on Zero Escape (and didn't check that you posted the template), and thought you did Shantae for the same reason. It took way, way too long to get through all 1000 this way, I didn't want to get to far into the gray areas of who nominated/responded precisely for each one. --PresN 21:54, 5 February 2016 (UTC)

Permadeath[edit]

If anyone is interested in the concept, there are a few discussions going on at Talk:Permanent death that I think could use more input. An IP editor top-posted his concern, so don't overlook that if you visit the talk page. Plus, if anyone wants to take a whack at cleaning up the article, I'd love to help. I've been meaning to do this for a long time. NinjaRobotPirate (talk) 18:25, 5 February 2016 (UTC)

There's a move request on the page also. Anarchyte (work | talk) 10:44, 6 February 2016 (UTC)
Uncontroversial move, it seems ^_^ The rest of the content, not so much. ~Mable (chat) 15:16, 6 February 2016 (UTC)

New articles - 5 February[edit]

New articles from the past week. I also included articles from the New article announcements that have been moved into draft space and redirected (the ones I have spotted) over the past week and the number of articles from that page that have been deleted. This post has been made to help raise the visibility of new articles being created that fall under this project.

January 23

  • Stub-Class article

Gagfilms (edit | talk | history | protect | delete | links | watch | logs | views) by Vincent Strenge (talk · contribs)

January 30

  • List-Class article

List of Mortal Kombat stages (edit | talk | history | protect | delete | links | watch | logs | views) by Goro4 (talk · contribs) – PROD

January 31

  • Start-Class article

Brandon Sheffield (edit | talk | history | protect | delete | links | watch | logs | views) by Maplestrip (talk · contribs)

  • Start-Class article

Loot Crate (edit | talk | history | protect | delete | links | watch | logs | views) by Samwalton9 (talk · contribs)

  • Redirect

Piano Tiles 2 (edit | talk | history | protect | delete | links | watch | logs | views) by Pjsanpablo (talk · contribs)

  • Start-Class article

History of Dance Dance Revolution (edit | talk | history | protect | delete | links | watch | logs | views) by True Tech Talk Time (talk · contribs) – proposed merge

February 1

  • Start-Class article

Joe Dever's Lone Wolf (edit | talk | history | protect | delete | links | watch | logs | views) by Judgesurreal777 (talk · contribs)

  • Start-Class article

Pigsodus (edit | talk | history | protect | delete | links | watch | logs | views) by Pecter1989 (talk · contribs) – AfD

  • Stub-Class article

Dreamloop Games (company) (edit | talk | history | protect | delete | links | watch | logs | views) by NedwardStark (talk · contribs)

  • Stub-Class article

DarkMaus (edit | talk | history | protect | delete | links | watch | logs | views) by The Editor 155 (talk · contribs)

February 2

  • Start-Class article

Roger Holzberg (edit | talk | history | protect | delete | links | watch | logs | views) by BD2412 (talk · contribs)

  • Start-Class article

Lego Star Wars: The Force Awakens (edit | talk | history | protect | delete | links | watch | logs | views) by Lordtobi (talk · contribs)

  • Start-Class article

SteamWorld Tower Defense (edit | talk | history | protect | delete | links | watch | logs | views) by Julius guldbog (talk · contribs)

  • Start-Class article

Luke Flynn (edit | talk | history | protect | delete | links | watch | logs | views) by JQTriple7 (talk · contribs)

  • C-Class article

Adventure Rock (edit | talk | history | protect | delete | links | watch | logs | views) by Anthony Appleyard (talk · contribs)

February 3

  • Stub-Class article

Firstlook Festival (edit | talk | history | protect | delete | links | watch | logs | views) by Stroohead (talk · contribs)

  • Stub-Class article

The Archetype (edit | talk | history | protect | delete | links | watch | logs | views) by Simfish (talk · contribs) – AfD

  • Start-Class article

Death or Glory (video game) (edit | talk | history | protect | delete | links | watch | logs | views) by Hellknowz (talk · contribs)

  • Stub-Class article

Battalion 1944 (edit | talk | history | protect | delete | links | watch | logs | views) by Idealist343 (talk · contribs) – AfD

  • Stub-Class article

Mind: Path to Thalamus (edit | talk | history | protect | delete | links | watch | logs | views) by Simfish (talk · contribs)

  • Start-Class article

BucketMan - Coloring your city (edit | talk | history | protect | delete | links | watch | logs | views) by BucketManGame (talk · contribs) – AfD

  • Stub-Class article

Virtual Hydlide (edit | talk | history | protect | delete | links | watch | logs | views) by Explicit (talk · contribs)

February 4

  • Start-Class article

Awkward Zombie (edit | talk | history | protect | delete | links | watch | logs | views) by Maplestrip (talk · contribs) – needs more sources

AN Games Studio (edit | talk | history | protect | delete | links | watch | logs | views) by Aelpop (talk · contribs) – AfD

  • Stub-Class article

Z7 Entertainment (edit | talk | history | protect | delete | links | watch | logs | views) by Bryan Scovell (talk · contribs) – AfD

  • Stub-Class article

TechM Global (edit | talk | history | protect | delete | links | watch | logs | views) by Bryan Scovell (talk · contribs) – AfD

February 5

  • C-Class article

Adventures of Mana (edit | talk | history | protect | delete | links | watch | logs | views) by IDV (talk · contribs)

  • Start-Class article

Caleb Thomas (edit | talk | history | protect | delete | links | watch | logs | views) by CTFANCLUB (talk · contribs) – PROD

  • Start-Class article

Centauro Comunicaciones (edit | talk | history | protect | delete | links | watch | logs | views) by Eddtoro642 (talk · contribs) – PROD

  • Redirect

Hopes and Dreams (edit | talk | history | protect | delete | links | watch | logs | views) by Thomasp3864 (talk · contribs)

Salavat (talk) 07:28, 6 February 2016 (UTC)

Notability of video games books and novels[edit]

I have little interest in books. Anyone want to help establish notability (WP:NB) to warrant having separate articles for the following video game books/novels? Otherwise, I'd like to propose merges for all of them to their respective video game or video game series articles. -- The1337gamer (talk) 13:18, 6 February 2016 (UTC)

Sort of related: For some time now, I've been wondering about the notability of the Digital Devil Story novels. They are not actually based on games - instead, the highly notable Megami Tensei series was originally based on these novels. Are the books notable? If not, should they be merged with the game franchise article, despite how the game series comes from the books and not the other way around?--IDVtalk 14:42, 6 February 2016 (UTC)
It might be worth bringing this up over at WikiProject Books as well. Digital Devil Story would be a difficult one to say much about, as I have no idea how much it was talked about in Japan in the 80s and 90s. Digital Devil Story: Megami Tensei being named after it doesn't help with Googling either ^_^; Apparently, Yu Godai wrote a book series based on the original book series? [1] Best I managed to find that isn't video game-related. Surely, the original book series was a big deal as well? ~Mable (chat) 15:31, 6 February 2016 (UTC)
I have no idea if the Digital Devil Story novels were big in Japan back in the day or if they are just remembered for being the base of the first Megami Tensei game. Godai's book is based on her script for the game Digital Devil Saga, which despite the similar title is not related to the Digital Devil Story books.--IDVtalk 16:05, 6 February 2016 (UTC)
In that case, I have no reason to oppose such a deletion. It's mentioned in the Digital Devil Story: Megami Tensei article, after all, and if that's the only thing it is known for... Unless someone can dig up some sources, that is. ~Mable (chat) 16:17, 6 February 2016 (UTC)
I feel like we should handle it like we commonly do - if the book meets the GNG, has 4-5 sources and s few paragraphs of content, keep it as a standalone article. If there's a lack of sources, or only a few sentences of content, merge it back to the parent article. Sergecross73 msg me 16:54, 6 February 2016 (UTC)
I assume the suggested issue is that, to establish notability of these novels, we have to use sources outside of WP:VG/S, which was why I suggested to bring this topic up over at the Books WikiProject. ~Mable (chat) 20:01, 6 February 2016 (UTC)

Comparison of graphic adventure games[edit]

Thoughts on improving Comparison of graphic adventure games? It doesn't do much comparing as is. czar 19:36, 6 February 2016 (UTC)

Well, for one, Graphic adventure game (a section) has literally two sources. This list has no inclusion criteria. Seems rather indiscriminate. ~Mable (chat) 19:57, 6 February 2016 (UTC)
We seem to have lists of games that fall in a specific genre; clearly they should be categorized, no question, though I'm not 100% sure if these lists are bad or not. --MASEM (t) 21:00, 6 February 2016 (UTC)
I'm fine with lists of games that fall within a specific genre if they can be adequately sourced, or add something to the topic. As Czar said, there isn't much comparing as is. Not saying that there can't be.
That being said, even just using a few random top ten lists combined with whether we have articles on the topic is fine as inclusion criteria. It would make the list incomplete by nature, but we have categories for listing all Wikipedia articles by genre. It would serve the purpose of listing topics in the same way that sources do. ~Mable (chat) 15:07, 7 February 2016 (UTC)
If we require all such lists to either have a blue article link (not a redirect) or sourcing from a secondary source to affirm membership in the genre, that's fine, then. We just want to avoid promotional aspects here, so being as inclusive as possible as allowed by sourcing seems fine. --MASEM (t) 02:28, 8 February 2016 (UTC)
The Graphic adventure game section needs some cleanup anyway, the main body gives away what it is genreally, and then what a point-and-click adventure is BEFORE the point-and-click adventure games section. Lordtobi () 16:26, 8 February 2016 (UTC)

Detroit Free Press has deleted all the video game reviews since its revamp[edit]

I have a problem. It seems that Detroit Free Press got a facelift at the beginning of February, but now all of its video game reviews that were saved from late 2005 up until 2015 got deleted. Even worse, almost none of them were archived at the Wayback Machine before this month. Instead, all the reviews got redirected to the main page! This link is an example of what it used to be before it was deleted and redirected to the main page like everyone else. This stinks! Now what? Perhaps I may do only the ProQuest Archiver ones for Detroit Free Press from now on, huh? --Angeldeb82 (talk) 04:22, 7 February 2016 (UTC)

I checked on your last contribution, Fusion Frenzy, and found you can at least locate the print version (enough to meet WP:V) via [2], (eg FF2 is at [3]). This means that they are still good if they've already been sourced but you'll have to replace the template with a cite newspaper to use these. --MASEM (t) 05:18, 7 February 2016 (UTC)
I see. Well, thanks for your help. --Angeldeb82 (talk) 17:06, 7 February 2016 (UTC)

Andrew Augustin[edit]

Dear video game enthusiasts: This page about a video game developer was declined at AfC and then moved into mainspace without improvement. It has a lot of references, although some don't mention the subject or are about side issues. Can someone familiar with gaming sources please check to see if this is a notable game designer? I don't follow this topic (although I like Tetris...) Thanks. —Anne Delong (talk) 14:07, 7 February 2016 (UTC)

I'll note that a quick google search indicates that the author of the article is the subject of the article. Clear WP:COI. --The1337gamer (talk) 14:12, 7 February 2016 (UTC)
Yes, The1337gamer, that makes it particularly important to make sure that independent, reliable sources that talk about him extensively are present or are added; otherwise the article will have to be tagged or sent to AfD. —Anne Delong (talk) 15:18, 7 February 2016 (UTC)
That is true, Anne. In this case, it seems like not Andrew Augustin himself is the notable topic, but his indie company is: Notion Games. Super Ubi Land/Super Ubie Land may be a notable work on its own, based on briefly looking through the amount of sources. Regardless, with the name of the game developer himself rarely being mentioned in the sources, it is clearly not the actual "topic" of said sources. ~Mable (chat) 15:17, 7 February 2016 (UTC)

Notability questions[edit]

Is the category Category:Slow motion video games notable? Its description is "Video games which allow the player to interact in slow motion". To me, that's pretty arbitrary. I would get that Fallout's V.A.T.S. is seen as "slow motion", but the player selects which body parts to attack and shows the results in slow motion, not true "interaction". I do not recall Skyrim having slow motion, or am I missing something? Max Payne and Red Dead Redemption bullet-time might be appropriate, but at the same time, we don't have categories like "flying video games", which allow the player to fly. --Soetermans. T / C 11:29, 8 February 2016 (UTC)

Skyrim has slow motion death cams, but you can't exactly interact when they're playing. CfD. - hahnchen 11:37, 8 February 2016 (UTC)
Hey, you're right! I remember turning that off as soon as possible. I did have some more questions.
What about List of celebrity appearances in video games? "This is a list of celebrities who have appeared as themselves in video games." What constitutes as a "celebrity"? Does appearing mean voicing a character with the same name? What about a celebrity portraying a highly fictionalized version of themselves, like 50 Cent in 50 Cent: Blood on the Sand?
Or when is List of fictional towns in video games notable, and/or arbitary and incomplete? A fictional town? "This list should include only well-referenced, notable examples that are integral to the storyline of a video game". Every city in Pokémon? What about video games based upon other media, like Star Wars? Oh, and what is a town, as opposed to a city? --Soetermans. T / C 11:49, 8 February 2016 (UTC)
Also asking for my nomination of List of Mercenaries characters, is List of Killzone characters notable? --Soetermans. T / C 12:12, 8 February 2016 (UTC)
List of fictional towns should definitely be sacked. It's a bit like List of fictional universes in games, but even less defined. Currently, it looks more like a "list of notable locations in video games", where all the locations happen to be cities or towns. It's listcruft, really.
List of celebrity appearances in video games is more difficult to ascertain. It's not something that happens often in video games for a "celebrity" to portray themselves. I assume with "celebrity appearance", the actual celebrity played a role in motion-capturing, voice over, or possibly writing. The inclusion guidelines seem pretty straightforward to me: make sure the celebrity and the game have an article and look for sources. Finding sources for this topic, however, may be the difficult part. Neutral on the topic.
I've never been fond of "List of x characters"-type of articles. This one only uses four inline citations in the entire thing. Urgh, I'm biased, though. ~Mable (chat) 12:44, 8 February 2016 (UTC)
Coverage is proportional. If the cast of characters is not itself the subject of significant coverage in multiple reliable, independent sources (?), a section in the main article (if even that) would be sufficient. czar 13:52, 8 February 2016 (UTC)
Which category? The fictional town, slow motion, celebrity appearances, or all three.--72.0.200.133 (talk) 16:08, 8 February 2016 (UTC)
There's one category about slow motion in video games, the other two are list articles. --Soetermans. T / C 16:12, 8 February 2016 (UTC)
Ops missed that.--72.0.200.133 (talk) 16:15, 8 February 2016 (UTC)

Akira: Tetsuo's Edge[edit]

I've noticed that Akira: Tetsuo's Edge was created some time ago as a video game adaptation of Akira (manga). I looked for reliable third party sources on Google, but I can't seem to find any apart from fake posters on Flickr and on Tumblr, and it fails WP:GNG and it appears to be a fictitious video game, which violates WP:CRYSTAL and WP:OR. Thoughts? Lord Sjones23 (talk - contributions) 23:31, 8 February 2016 (UTC)

The Barbarian (2002 video game) article is contradictory because of GameCube[edit]

I'm having a problem with the Barbarian (2002 video game) article, always conflicting with the GameCube version. The article claims that this version was never released in the U.S. or Europe, and I keep trying to correct the information that it was released in Europe in 2004 via IGN and GameFAQs links, but Azrety312 keeps reverting it back with a claim: "This game was NEVER released in Europe. This is a wrong information Ign. All those who collect GameCube pal games are agree with it." I don't know who's telling the truth or who's lying. Is Azerty312 lying, or are IGN and GameFAQs lying? Was the GameCube version of Barbarian released in Europe in 2004 or not? --Angeldeb82 (talk) 23:46, 8 February 2016 (UTC)

You may be right. Even these images are contrary to Azrrty312's claims that the GameCube version was released only in Japan. Can you try and visit the guy's talk page about that? --Angeldeb82 (talk) 00:19, 9 February 2016 (UTC)
Here's Edge screenshot [4] with GC listed as platform, here's an ad in EGM [5] with GC logo. Unless someone has seriously messed something up, it looks like it was on GameCube. —  HELLKNOWZ  ▎TALK
It seems that baring a extremely late cancellation the game did come in the West on the Cube so it should be added back unless there is evidence of a cancellation.--69.157.255.109 (talk) 00:58, 9 February 2016 (UTC)

GameTrailers is shutting down[edit]

Breaking news, everyone. GameTrailers announced on Twitter that they are shutting down. We're going to have to figure out what to do with the links here. GamerPro64 00:59, 9 February 2016 (UTC)

Spot check shows GT links are archived at archive.org but this obviously doesn't include video segments. It might be worth firing off a message to them if they are going to have those archived anywhere. Best I know if we are sourcing the videos and it is impossible to get the videos again even if we can link to the original page that showed them via archive.org, that still fails WP:V since the source can't be verified. --MASEM (t) 01:10, 9 February 2016 (UTC)
For reviews, there is the text counterpart like so to this video. Spike does have a text copy, but I cannot get the video to play. « Ryūkotsusei » 02:04, 9 February 2016 (UTC)
The good news is that GameTrailers posted many videos to its two YouTube channels—3,896 videos on its main channel and 4,321 on its reviews channel. I imagine we could cite those, although I'm not sure whether it would be more appropriate to fill in the website parameter with YouTube or with GameTrailers. —zziccardi (talk) 02:41, 9 February 2016 (UTC)
I would treat the YT versions as "archive", so it would be filling in the archiveurl and archivedate; publisher remains GT. --MASEM (t) 02:46, 9 February 2016 (UTC)
Sounds good to me. —zziccardi (talk) 02:53, 9 February 2016 (UTC)
  • I highly recommend moving away from video sources wherever possible—text has much greater longevity and is easier to verify czar 02:56, 9 February 2016 (UTC)
    • I am sorta glad "every video game news site will be video-based!" idea from a few years ago didn't really take hold. I think the only reliable site that only iterates news via video left is IGN and even they have only a few cases where you must watch the video to get key sourcing information. --MASEM (t) 17:56, 9 February 2016 (UTC)
      • IGN at least treats the video review as an alternative to the text. Der Wohltemperierte Fuchs(talk) 21:21, 9 February 2016 (UTC)
        • Didn't GT make transcripts to their reviews before dying out? I recall that being a thing. GamerPro64 22:04, 9 February 2016 (UTC)
          • They used to. After the website shift, they stopped. Honestly, never expected them to go down like this, without warning. --ProtoDrake (talk) 22:30, 9 February 2016 (UTC)