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This is an old revision of this page, as edited by 198.177.27.21 (talk) at 20:53, 13 March 2009 (→‎How did the Atari cursor flash its characters?: new section). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

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The information about "inverse characters", is misleading, and the image illustrating it is plain wrong. The ATASCII character set consists of characters 0-127 "normal", and 128-255 inverse. 82.210.159.30 15:09, 9 July 2006 (UTC)[reply]

Corrected information on inverse video. PabSungenis 14:21, 21 August 2006 (UTC)[reply]

Table needed

The main article could be improved if a table of equivalencies were added, comparing the Atari, Commodore, and PC ascii sets. 216.99.219.165 (talk) 23:24, 27 December 2008 (UTC)[reply]

Quote Mode for the Atari?

Did Atari ever have a "quote mode" like Commodore had with its PETASCII? 198.177.27.15 (talk) 08:57, 8 March 2009 (UTC)[reply]

How did the Atari cursor flash its characters?

The main article could be improved by explaining how characters over 128 are displayed in "inverse" colors. That is, by switching the colors so that black on white becomes white on black, presumably in a one-to-one relationship with the bits inside the character definition. Am I understanding this right? Is this related somehow to the flashing of the cursor? I assume that movement of the cursor over a particular row and column results in the flashing of the character located at that location. Is there a timer involved, so the cursor returns the character to its original state once it moves on?

The main article could be improved if it described how the Atari cursor worked. It is probably quite a bit different from that of modern Macs and PC compatibles. 198.177.27.21 (talk) 20:53, 13 March 2009 (UTC)[reply]