Cube Quest
Appearance
Cube Quest | |
---|---|
Developer(s) | Simutrek Inc. |
Publisher(s) | Simutrek Inc. |
Platform(s) | Arcade |
Release | Template:Vgy |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player |
Cube Quest is an arcade game released by Simutrek Inc. in 1983. It combines 3-D polygonal graphics with laserdisc-streamed, animated backgrounds (a technique later employed by Namco's Galaxian 3)
Gameplay
The objective of the game is to guide a spaceship through a cube-like network to reach the treasure star located at the opposite extreme of the player's origin. Each cube edge leads to one of 54 uniquely-themed corridors where a wave of enemies must be dispatched in a tube shooter style gameplay sequence.
Production
Paul Allen Newell was responsible for design and programming [1]. The laserdisc backgrounds were produced by Robert Abel and Associates. Ken Nordine (uncredited) voiced the intro narration.