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CCP Games

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CCP hf
Company typePrivately held
IndustryVideo games
Founded1997
HeadquartersReykjavík, Iceland
Key people
Hilmar Veigar Pétursson, CEO
Reynir Harðarson, Founder and Creative Director
Ívar Kristjánsson, CFO
Halldór Fannar Guðjónsson, CTO
Nathan Richardsson, Executive Producer
Jón Hörðdal, COO
Ryan Dancey, CMO
Mike Tinney, President - CCP North America
Kjartan Pierre Emilsson, Managing Director CCP Asia
Eyjólfur Guðmundsson, Lead Economist
Valerie Massey Director of Communication
ProductsEve Online
Eve: The Second Genesis
Revenue$35.88 Million [1]
Number of employees
500 [2]
SubsidiariesWhite Wolf, Inc.
Websitewww.ccpgames.com

CCP hf (or Crowd Control Productions) is a video game developer based in Reykjavík, Iceland. CCP Games also has subsidiary offices in Slough (Berkshire), United Kingdom; Atlanta, USA; and Shanghai, China

History

CCP was founded in June 1997 by Reynir Harðarson, Thorolfur Beck and Ívar Kristjánsson[3] for the purpose of making MMORPGs. In order to finance the initial development of Eve Online; CCP developed and published a board game in Iceland called Hættuspil ("Danger Game").[3][4] In April 2000 the company raised $2.6 million, through a closed offering organized by Kaupthing Bank, from private investors in Iceland, including the Icelandic Telco Siminn. Approximately half of the initial 21 staff were drawn from the Icelandic dot-com company OZ Communications.

Products

Eve Online

CCP currently has one video game product, the MMORPG Eve Online, originally published by Simon & Schuster, Inc. in May 2003. Later CCP hf re-acquired the rights to publish Eve Online[5] after Simon & Schuster Interactive ceased trading. Development continues in a regular free expansion release schedule.

Quafe

Quafe is both the name of a popular drink in the Eve Online universe[6] and the name of the in-game corporation which produces it.[7]

File:Quafe bottle.jpg
Real-world Quafe.

On October 22, 2004, CCP hf made a marketing first when they launched the virtual drink for sale in the real world.[8] CCP sold the drink from their website for $1.50 (USD) for a single bottle, or $15.10 for a multi-pack, but sales of this drink have since ceased. The real-world Quafe soft drink had a lemon-lime taste.

World of Darkness

In October 2006 Magnús Bergsson (CMO of CCP) stated that Eve would not be the only game to come out of CCP.[9] On 11 November, 2006 CCP and White Wolf, Inc. jointly announced that CCP would be working on a World of Darkness MMO.[10] CCP plans to focus on the development of this game from March 2009 onwards.[11]

Merger

On November 11 2006, White Wolf and CCP Games jointly announced a merger between the two companies during the keynote address at the Eve Online Fanfest 2006.[12][13] White Wolf will become a wholly-owned independent subsidiary of CCP hf, with Hilmar Veigar Pétursson remaining as the CEO, and Mike Tinney remaining as President of White Wolf | CCP North America.

References

  1. ^ "CCP Investor Newsletter" (PDF). CCP Games.
  2. ^ Boyes, Emma (2007-08-16). "Q&A: EVE Online's Hilmar Petursson" (HTML). GameSpot. Retrieved 2007-08-17. {{cite web}}: Check date values in: |date= (help); Unknown parameter |month= ignored (help)CS1 maint: date and year (link)
  3. ^ a b "10 Years of CCP", Page 2, Eurogamer, June 15, 2007 (Retrieved 15 June 2007)
  4. ^ MMORPG.com: CCP Celebrates 10 Year Anniversary by Jon Wood (Retrieved 12 June 2006)
  5. ^ "EVE Online AVAILABLE FOR DOWNLOAD", CCP Press Release, 3 December 2003 (Retrieved 31 August 2006)
  6. ^ CCP Games. "EVE Online Chronicles - Quafe" (HTML). eve-online.com. CCP Games. Retrieved 2008-01-15.
  7. ^ CCP Games. "Quafe - EVE Online Organizations" (HTML). eve-online.com. CCP Games. Retrieved 2008-01-15.
  8. ^ "Eve Breaks 50K Subscriber Barrier - CCP announces the availability of QUAFE" (HTML). IGN. 2004-10-20. Retrieved 2008-01-15.
  9. ^ "Interview with CCP: EVE currency traders 'going to lose big'?", Virtual Economy Research Network, 2 October 2006 (Retrieved 12 November 2006)
  10. ^ World of Darkness MMO: CCP merges with White Wolf, Virtual Economy Research Network, 11 November 2006 (Retrieved 15 June 2007)
  11. ^ Emling, Shelley. "Georgia's Video Game Industry Heating up" (HTML). ajc.com. The Atlanta Journal-Constitution. Retrieved 2009-01-13.
  12. ^ White Wolf Press Release 11 November 2006: Gaming Industry Innovators CCP and White Wolf to Merge (Retrieved 11 November 2006)
  13. ^ CCP Press Release 11th November 2006:Gaming industry innovators CCP and White Wolf merge (Retrieved 12 November 2006)