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Treasure Mountain!

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Treasure Mountain!
Developer(s)The Learning Company
Publisher(s)The Learning Company
Platform(s)PC (Windows, Macintosh)
Genre(s)Educational/Adventure
Mode(s)Single player

Treasure Mountain! is an educational computer game published by The Learning Company in 1990[1] for both Windows and Macintosh PCs. It is aimed at children ages 5 to 9 and is intended to teach children reading, basic math, and logic skills.[1] Treasure Mountain is the third installment of the Super Solvers series and the first game of the Super Seekers series.[2]

Synopsis

Setting

Treasure Mountain!, like the other games in The Learning Company's "Treasure" series, takes place in a magical realm called Treasureland. This particular game takes place on a mountain called "Treasure Mountain". Treasure MathStorm, a later release, also takes place on the same mountain.

Plot

As the game opens, the Master of Mischief, a common antagonist of The Learning Company's Super Solvers series and Treasure series, steals the kingdom's crown and hides all of the castle's treasures. The player takes on the role of the Super Seeker, whose job is to find the treasures and remove the Master of Mischief from the throne.

Gameplay

File:Treasure Mountain Learning Company.png
The user interface of Treasure Mountain! consists of the play area on top and displays of the player's discovered clues, coins, nets, and collected treasures at the bottom.

The objective of Treasure Mountain! is to find the hidden treasures and return them to the chest in the castle at the very top of the mountain.[3]

The mountain itself consists of three levels. The player cannot climb higher until he has found the key to unlock the next level. To find the key, the player must get clues about its location by answering elves' riddles. If the player captures an elf carrying a scroll with his net and answers the riddle correctly, he will receive a clue- a number, shape, or description about where the key to the next level is hidden.[4]

In the background, there are several groups of objects that each have a distinct characteristics that can be matched to the clues. The player may search behind these objects by dropping a magic coin. If the objects match all three clues, the player will find the key to the next level. If the objects match two out of the three clues, the player will find one of the stolen treasures.

After finding the key on each of the three levels of the mountain, he can enter the castle. At this point, the player must climb up a maze of ladders, avoiding the Master of Mischief, who tries to knock the player off. Once the player reaches the top, he deposits all treasures found into the castle's treasure chest and is given a prize as a reward for completing the three stages. This prize is kept on display in the player's clubhouse, showing how many times he has ascended the mountain. From this point, the player may exit the clubhouse and start again from the bottom of the mountain.[4]

When the player deposits a certain number of treasures in the castle's treasure chest, he will go up a star rank. At higher ranks, the game becomes harder, as there will be more treasures to find, harder riddles to answer, and elves that steal magical coins.

Development

System requirements
Requirements
Microsoft[5]
Operating system DOS 5.0 or higher, Windows 3.1 or higher
CPU 386/25 MHz or better
Memory 20 MB
Free space 4 MB RAM
Graphics hardware 256-color SVGA or 16-color VGA
Sound hardware Windows-compatible sound card
Macintosh[5]
Operating system System 7 or higher
CPU 68030 processor or better
Free space 4 MB RAM
Graphics hardware 256-color monitor

Treasure Series

Treasure Mountain! is the first of four games in The Learning Company's "Treasure" series (also known as the "Super Seeker" series) along with Treasure Cove!, Treasure Mathstorm!, and Treasure Galaxy!. The Treasure series is a subgroup of the company's Super Solvers series.[6] All the games in this series are math and reading comprehension oriented educational adventure games aimed at younger children. Games in the treasure series all have the same three stage gameplay format where a special object, whose location can be deduced by answering questions, is needed to reach the next stage.[7]

Music

In lieu of original musical scores, Treasure Mountain! employs a number of famous classical pieces as background music. The music heard in the game's introduction is Carl Philipp Emanuel Bach's "Solfeggietto".[8] The theme heard in the outdoor levels is a combination of two of Beethoven's contredanses and the theme heard in caves comes from the first movement of J. S. Bach's Keyboard Concerto no. 1 in D minor. [9]

Later Versions

Treasure Mountain! was later released in a software bundle package with both Treasure Cove! and Treasure Galaxy! under the name "Treasure Trio!". This was one of the first software bundle packages ever created and sold.[10]

In 1994, a version with slightly enhanced sound and graphics was released on CD-ROM.[1]

Reception

Treasure Mountain! has received mediocre to positive reviews. Lisa Savignano of Allgame gave the game 4.5 stars out of 5 stating that "Treasure Mountain may be somewhat repetetive, but each level will impel the kids to go onward until they finally get all 300 treasures and win the game...the game can be played over and over again."[3] Users at Home of the Underdogs gave Treasure Mountain! the Top Dog Award, an award given to games "(they) feel are severely underrated...to distinguish truly great underdogs from the pack."[12] They gave it a thumbs up, claiming that "children will be captivated by the game's vibrant graphics...They will spend many hours solving puzzles, doing math problems, and looking for hidden treasures-- sharpening their math skills without even realizing it."[11]

Abandonia users gave more mediocre reviews, but said that "collecting toys and getting to the next level can be somewhat addicting."[1]

References

  1. ^ a b c d e guesst. "Super Solvers Treasure Mountain!". "Abandonia. Retrieved 2011-3-20. {{cite web}}: Check date values in: |accessdate= (help)
  2. ^ Chris Martin; et al. "Super Solvers series". MobyGames. Retrieved 2011-03-24. {{cite web}}: Explicit use of et al. in: |author= (help)
  3. ^ a b c Savignano, Lisa. "Treasure Mountain! Review". Allgame.
  4. ^ a b c "Super Solvers: Treasure Mountain!". MobyGames. Retrieved 2011-03-20.
  5. ^ a b "Treasure Mountain!". AbleData. 2003-7-29. Retrieved 2011-3-23. {{cite web}}: Check date values in: |accessdate= and |date= (help)
  6. ^ "Super Solvers". TvTropes. Retrieved 2011-3-22. {{cite web}}: Check date values in: |accessdate= (help)
  7. ^ guesst. "Super Solver - OutNumbered!". Abandonia. Retrieved 2011-3-28. {{cite web}}: Check date values in: |accessdate= (help)
  8. ^ "Public Domain Soundtrack". TvTropes. Retrieved 2011-3-20. {{cite web}}: Check date values in: |accessdate= (help)
  9. ^ "Classical Music You Never Knew You Knew!". Gaia Online. Retrieved 2011-3-20. {{cite web}}: Check date values in: |accessdate= (help)
  10. ^ "SoftKey International Makes The Learning Company's 'Super Solvers Super Learning Collection!' and 'Treasure Trio!' Premium Bundles Available to All Retailers". PR Newswire. 1996-9-4. Retrieved 2011-3-27. {{cite web}}: Check date values in: |accessdate= and |date= (help)
  11. ^ a b Underdogs. "Super Solvers: Treasure Mountain". Home of the Underdogs. Retrieved 2011-3-22. {{cite web}}: Check date values in: |accessdate= (help)
  12. ^ "Home of the Underdogs FAQ". Home of the Underdogs. Retrieved 2011-3-27. {{cite web}}: Check date values in: |accessdate= (help)