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Silent Service II

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Silent Service II
Developer(s)MicroProse
Publisher(s)MicroProse
Platform(s)Amiga, Atari ST, DOS
Release1990
Genre(s)Submarine simulator
Mode(s)Single player

Silent Service II is a submarine simulation game released in 1990 for DOS and ported in 1991 to the Commodore Amiga. The game is set in the Pacific Ocean during World War II, and is the sequel to Silent Service.

Silent Service II allowed the player to choose either single scenarios - in which a specific objective must be completed within a pre-set situation - or an extended 'war career'. In the latter option, the player would undertake a number of consecutive patrols in the submarine, meeting other ships or convoys in unscripted encounters generated by the game. The player was able to select a home port and a patrol area on a map of the Pacific Ocean, and time acceleration allowed the submarine to move quickly to the chosen area. The length of each patrol was limited by the submarine's available fuel, but a typical war career could still take several hours of play time to complete.

Common encounters would involve the detection of a merchant ship or convoy, with the player determining whether and how to attack. On other occasions the player would face sudden detection by warships and be forced to act quickly to escape.

Several different viewpoints were available during play, including the bridge, the periscope - which could be used either submerged or surfaced - the navigation area displaying the area map, and internal status displays.

Other ships were displayed as sprites in the bridge or periscope views, and the game was capable of displaying graphics in 256 colours.

References