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Fox Engine

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Fox Engine
Developer(s)Kojima Productions
TypeGame engine
LicenseProprietary

The Fox Engine is a cross-platform game engine built by Kojima Productions for use in future titles developed by the team.[1] It is believed that this engine is designed for the next generation of video games. The engine was revealed by Konami on June 3, 2011. The engine's development began after the completion of Metal Gear Solid 4: Guns of the Patriots with the goal of making the "best engine in the world."[2]

The engine will make it possible for Kojima Productions to develop multiplatform games with a significantly shortened development time[3] and has been described as the first step for the developer to move away from development for a single platform.[4]

Development

A demo of the engine was shown at Konami's conference at E3 2011. Taking place in a jungle environment, the demo showed off the engine's visual capabilities and featured a young man running around, a horse and a dog.[5] The tech-demo was not a game that will be released but instead a test area for the development of the engine.[6] Kojima Productions will use the engine for all future titles, including a yet to be announced game made by Hideo Kojima.[7]

On August 17, 2011, Kojima released a series of images on Twitter. The images were of facial tests created in the Fox Engine.[8] In addition, during a lecture at the University of Southern California held by Hideo Kojima, an image was shown to various students in a demonstration of the Fox Engine's capabilities with a scene depicting a forest environment. Later, on December 16th, Kojima released more images over Twitter, including one image showcasing cloth transparency features [9]

On March 2, 2012, the Development Without Borders website uploaded a "classified" CD labelled "Fox Engine Lighting Sample" that contained a question as to which of the two pictures was a simulation of the staff room created by the Fox engine. Clicking on it will reveal that Side B was the correct answer, and explains how it does it. The second slide also depicts some hoops and levitating balls of varying colors in the "seats" of the table, as well as a horse entering through the room.

At an event on May 25, 2012, Kojima confirmed that work on the next installment in the Zone of the Enders series had begun, and is in the early prototyping phase. The game is to be developed using the Fox Engine. [10]

References

  1. ^ Geek.com. Hideo Kojima unveils his new Fox game engine. Geek.com. Retrieved 2011-06-04.
  2. ^ ITProPortal. Kojima Debuts New Games With A New Engine At Pre-E3 Show. ITProPortal. Retrieved 2011-06-04.
  3. ^ ITProPortal. Kojima Debuts New Games With A New Engine At Pre-E3 Show. ITProPortal. Retrieved 2011-06-04.
  4. ^ Attack of the Fanboy. Fox Engine Screenshots From Kojima. Attack of the Fanboy. Retrieved 2011-06-04.
  5. ^ Nerd Reactor. Kojima Projects to Be Multi-Platform via ‘Fox Engine’. Nerd Reactor. Retrieved 2011-06-04.
  6. ^ Geek.com. Hideo Kojima unveils his new Fox game engine. Geek.com. Retrieved 2011-06-04.
  7. ^ Gamer Syndrome. Kojima Fox engine revealed. Gamer Syndrome. Retrieved 2011-06-04.
  8. ^ Kotaku. Look at the Faces Hideo Kojima Is Making. Kotaku. Retrieved 2011-08-18.
  9. ^ Twitter Update from HIDEO_KOJIMA_EN
  10. ^ "Kojima Productions Begins Zone of the Enders Sequel Project". Andriasang. 2012-05-25. Retrieved 25 May 2012.