Tears of Steel
Tears of Steel | |
---|---|
Directed by | Ian Hubert |
Written by | Ian Hubert |
Produced by | Ton Roosendaal |
Starring | Derek de Lint, Sergio Hasselbaink, Rogier Schippers, Vanja Rukavina, Denise Rebergen, Jody Bhe, Chris Haley |
Cinematography | Joris Kerbosch |
Music by | Joram Letwory |
Distributed by | Blender Foundation |
Release dates | September 26th, 2012 |
Running time | 12 minutes 14 seconds |
Country | Netherlands |
Language | English |
Tears of Steel is a live-action/CGI short film by producer Ton Roosendaal and director/writer Ian Hubert.
The film was made using new enhancements to the visual effects capabilities of Blender, an open source all-in-one 3D computer graphics software package.
Overview
Work began in early 2012 as the Mango Open Movie Project. The film is a combination of live-action and computer generated sets, props and special effects. It was officially released online for viewing and download on September 26, 2012.[1]
Following Elephants Dream, Big Buck Bunny, Yo Frankie and Sintel, the short movie is the fifth project from the Blender Foundation. Tears of Steel was created by the Blender Institute, a division of the foundation set up specifically to facilitate the creation of open content films and games.[2]
The film was funded by the Blender Foundation, donations from the Blender community, pre-sales of the film's DVD, the Netherlands Film Fund and Cinegrid Amsterdam. The film itself and any material made in the studio will be released under the Creative Commons Attribution License.[3]
Plot
The short science fiction film is about a group of warriors and scientists who gather at the “Oude Kerk” in a future Amsterdam to stage a crucial event from the past in a desperate attempt to rescue the world from destructive robots.[4]
Technical information
The live-action footage was filmed digitally using a Sony F65 Cinealta digital motion picture camera. The finished film is available for viewing and download in HD resolutions, Dolby 5.1 audio and 2.35:1 aspect ratio format.
Filming was done in Amsterdam, the Netherlands.[5]
All visual effects, computer generated content and compositing work was done within the Blender software package.
The Mango Open Movie Channel on YouTube contains several videos explaining development and the techniques used by the team in making the film.[6]
Improvements to Blender
As with the previous Blender Open Movie Projects, the Blender developers and community worked together to provide a movie studio style production work flow for the team. The results are a complete open source pipeline for visual effects work in Blender including but not limited to camera tracking, rotoscoping, compositing and color grading.
These features are available with Blender v. 2.64.[7]
Reviews
None yet.
Trivia
Watch for boxes of juice labeled Mango.
References
- ^ "Mango Open Movie Project » Blog » Tears of Steel Release". Ton Roosendaal. Retrieved September 26, 2012.
- ^ "Blender Institute". Blender Foundation. Retrieved 2008-02-04.
- ^ "Complete Press Release" (PDF). Ton Roosendaal. 2012.
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