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My Singing Monsters

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File:My Singing Monsters Logo.png
The current My Singing Monsters icon
Developer(s)Big Blue Bubble Inc.
Designer(s)Dave Kerr
Platform(s)iOS, Android, Amazon Appstore, PlayStation Vita, PC
Release2012
Genre(s)Simulation

My Singing Monsters is a world builder simulation video game released for Apple's iPhone, iPod and iPad, Android, and Amazon platforms, among others. It was developed by Big Blue Bubble and was published with support from the Canada Media Fund on September 4, 2012. The game was animated by Tigh Tiefenbach.[1]

Gameplay

An example of the game My Singing Monsters, on Plant Island, the starter island.

Players collect and breed many different types of monsters, each of which has a unique musical line that is either sung or played on an instrument. The gameplay environment consists of different islands. For example, the plant island, and many others having their own distinct themes. Monsters generate coins, which can in turn be used to acquire many decorations, remove obstacles, build structures, and buy food for the monsters to level up and make more money. There are also achievements and goals to direct gameplay, with in-game currency as rewards.[2] Diamonds are used to hurry up processing products, upgrade certain structures, for buying uncommon and rare monsters, and to upgrade very quality castles (castles can support each island's monster population). Experience points unlock new monsters, structures, upgrades and achievements.

Each monster is unique by the element configuration. The most common elements in the game are Earth, Water, Cold, Plant and Air. However, not all elements are available in all islands. For example, in Plant Island, there is an absence of the element Air. Any monster with the element Air cannot exist there. The common elements can be combined to create less common and more valuable monsters using a Breeding Machine. The Breeding Machine can also create rarer monsters that do not necessarily possess any of the common elements. Rarer elements include Plasma, Shadow, Mech, Crystal and Poison, the Ethereal elements; the element Legendary for the character Shugabush and related monsters; and the element Electricity for the monster Wubbox.

Structures, each with a unique function, can help the player to do certain tasks. A Nursery helps hatch a monster egg, which holds each bought or bred monster. Bakeries produce food to level up monsters, Wishing Torches improve the chances of rarer monsters, a Time Machine warps time to make the music slower and lower-pitched or faster and higher-pitched, and a Mine creates diamonds. The player may also store certain monsters and decorations by storing them either in a Hotel Structure or a Storage Structure. A Unity Tree will ensure that decorations do not have to be close to a monster to make a monster produce coins faster.

There is a significant level of customization available to the player, as they can actively choose which monsters they want to sing, as well as how to arrange them on their island. The audio also operates in 3D sound, which allows certain musical parts to become louder as they appear closer to the screen's viewfinder. When using headphones, it is distinctively audible that monsters on either the right or left of the screen will be louder in correlation to the right and left headphone ear piece. Monsters that are produced in higher quantities increase their part's volume as well.

The game's built-in social features allow players to visit each other's islands to share their personalized songs and island configurations. Players can also publish information about their progress on Facebook.

Notable collaborations

In July 2013, Big Blue Bubble announced that they had collaborated with Grammy Award-winning artist Kristian Bush from American country music duo Sugarland to create a new character, the Shugabush.[3]

In August 2013,[4] Big Blue Bubble with Disney made a game called My Muppets Show.[5][verification needed] The game has gameplay based on the game My Singing Monsters,[6][7] with some slight differences.[8]

In October 2013 Big Blue Bubble signed a deal with publishing house Egmont UK as its new strategic licensing partner.[9] Since then, they've launched My Singing Monsters Downloaded and are due to publish three more books in May 2015 including the My Singing Monsters Official Handbook.

References

  1. ^ "My Singing Monsters available in App Store". BigBlueBubble.com. September 4, 2012. Retrieved September 13, 2012.
  2. ^ "About My Singing Monsters". MySingingMonsters.com. August 15, 2012. Retrieved September 13, 2012. [dead link]
  3. ^ "Monster Monday: Kristian collaborates with My Singing Monsters to create the Shugabush". KristianBush.com. July 29, 2013. Retrieved September 9, 2013.
  4. ^ "Games - Big Blue Bubble (with My Muppets Show)". Retrieved October 13, 2014.
  5. ^ "Gameteep - My Muppets Show". Retrieved October 13, 2014.
  6. ^ "My Muppets Show on the App Store (New Zealand)". Retrieved October 13, 2014.
  7. ^ "My Muppets Show by Disney - SensorTower". Retrieved October 13, 2014.
  8. ^ "Digitalize My Show". Retrieved October 13, 2014.
  9. ^ http://www.licensing.biz/news/read/my-singing-monsters-enters-publishing-with-egmont-uk/038927

External links

Download links