TinyBuild
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tinyBuild Games | |
Company type | Private company |
Industry | |
Founded | 2011 |
Founder |
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Headquarters | Seattle, Washington, United States |
Number of locations | 2 (2015) |
Area served | Worldwide |
Key people |
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Number of employees | 7 (2015) |
Website | www |
tinyBuild Games, also known simply as tinyBuild, is an American video game publisher and video game developer that is primarily associated with the games No Time to Explain and SpeedRunners. Based in Seattle, Washington, with a development studio in Utrecht, Netherlands, the company was founded by Alex Nichiporchik, Luke Burtis and Tom Brien. Having found success with digital games No Time to Explain and SpeedRunners, the latter of which was co-developed with DoubleDutch Games, the company has since moved into video game publishing, and has helped third-party studios release numerous titles across PC, mobile and console.
Transition to game publishing
After tinyBuild made a name for itself with No Time To Explain[1], the company began working with DoubleDutch Games on SpeedRunners. This co-development experiment proved fruitful, with lots of the games press and YouTubers reporting on the game[2], and SpeedRunners has sold more than 600,000 units to date.[3] As a result, tinyBuild made the decision to begin publishing titles from third-party developers, starting with Not the Robots in 2013. Since then, tinyBuild has continued to work with third-party studios and has published numerous titles across Steam, iOS, Android and console.[4][5] tinyBuild has also worked with student teams to help bring their first games to market.[6][7]
Developed games
Year of release | Title | Developer(s) | Genre(s) | Platform(s) |
---|---|---|---|---|
2011 | No Time to Explain | tinyBuild Games | Platformer | Microsoft Windows, Xbox One |
2013 | SpeedRunners | DoubleDutch Games, tinyBuild Games | Platformer, Racing | Microsoft Windows, Xbox One |
Published games
Year of release | Title | Developer | Genre(s) | Platform(s) |
---|---|---|---|---|
2013 | Not the Robots | ![]() |
Strategy | Microsoft Windows |
2014 | Fearless Fantasy | ![]() |
Turn-based strategy, role-playing | Microsoft Windows, iOS, Android |
Spoiler Alert | ![]() |
Platformer, action | Microsoft Windows, iOS, Android | |
Lovely Planet | ![]() |
First-person shooter, Speedrunning | Microsoft Windows, Xbox One | |
2015 | Boid | ![]() |
Strategy | Microsoft Windows |
Divide By Sheep | ![]() |
Puzzle | Microsoft Windows, OS X, iOS, Android | |
Party Hard | ![]() |
Strategy | Microsoft Windows, OS X, iOS, Android | |
Punch Club | ![]() |
Simulation | Microsoft Windows, OS X, iOS, Android | |
Check-In, Knock-Out | ![]() |
Action, Multiplayer | Microsoft Windows, OS X, PlayStation 4 | |
Dungelot: Shattered Lands | ![]() |
Dungeon crawler | Microsoft Windows, OS X, iOS, Android | |
Snail Bob 2 | ![]() |
Puzzle | iOS, Android, Microsoft Windows, OS X |
References
- ^ Luke Plunkett. "This Game Is From The Future. THERE'S NO TIME TO EXPLAIN". Kotaku. Retrieved 2015-07-01.
- ^ Alex Jones. "Speedrunners is the Competitive Multiplayer Mario That Nintendo Should've Made". Kotaku. Retrieved 2015-07-01.
- ^ Jeffrey Matulef. "SpeedRunners shifts 600K copies on Steam Early Access". Eurogamer. Retrieved 2015-07-01.
- ^ Matthew Reynolds. "No Time to Explain developer tinyBuild to expand publishing strategy". Digital Spy. Retrieved 2015-07-01.
- ^ Brendan Sinclair. "tinyBuild hires Mike Rose". Gamesindustry.biz. Retrieved 2015-07-01.
- ^ Rachel Weber. "tinyBuild Games signs student developers". Gamesindustry.biz. Retrieved 2015-07-01.
- ^ Ross Miller. "If Super Smash Bros. was about an overbooked pixelated hotel..." The Verge. Retrieved 2015-07-01.