FNaF World
FNaF World | |
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Developer(s) | Scott Cawthon |
Publisher(s) | Scott Cawthon |
Composer(s) | Leon Riskin |
Series | Five Nights at Freddy's |
Engine | Clickteam Fusion 2.5 |
Platform(s) | Microsoft Windows, Android, iOS |
Release | 'Microsoft Windows'Android, iOS August 22 2016 |
Genre(s) | Role-playing |
Mode(s) | Single-player |
FNaF World (also known as Five Nights at Freddy's World) is an indie role-playing video game created by Scott Cawthon. It is an official spin-off to the Five Nights at Freddy's series. The game was released for Microsoft Windows on January 21, 2016, but came with unfinished gameplay and a large amount of bugs, leading to bad reception and ultimately the game's takedown from digital storefronts. On February 8, 2016, the game was updated and re-released as freeware on Game Jolt.
Gameplay
The player has two modes to play in: Adventure and Fixed Party (the latter being slightly harder). The game has two difficulty levels to choose from, Normal and Hard Mode. The player starts by choosing two parties consisting of four characters each. The starter characters are Freddy, Bonnie, Chica, Foxy, Toy Freddy, Toy Chica, Toy Bonnie and Mangle, and can all be swapped in and out of the party. As the player continues, they collect more characters to place in their party, including the originals (FNaF), Toys (FNaF 2), Withered (FNaF 2), Shadows (FNaF 2 and 3), Phantoms (FNaF 3), Nightmares (FNaF 4), and characters that never made an appearance in the main series yet, such as Funtime Foxy, who will be one of the starring characters in the upcoming fifth installment of the series, Five Nights At Freddy's: Sister Location. Initially there were 40 characters (including the eight starters), but as of Update 1.2, eight more secret characters have been added, including Halloweens (FNaF 4: Halloween Update), more Nightmares (FNaF 4), a character from one of Scott Cawthon's earlier works, The Desolate Hope, a character from another earlier game, Chipper and Sons Lumber Co., and much more. Along the way, a character known as Fredbear will give the player tips on what to do next. These tips frequently break the fourth wall due to Fredbear's seeming awareness of the situation he is placed in.
The gameplay consists of exploring through the game world and accessing new areas. Once new areas are revealed, the player can use "Jumping" to teleport between each area through an overworld map. Initially, the world is depicted in a 2D 8-bit style, but as of Version 1.2 released in May 2016, the world has been redesigned into that of a fully animated 3D style. Many enemy characters can be found throughout the game, each exclusive to their own area, which can be battled with. Upon defeating an enemy, the player will gain experience points and "Faz tokens", which are used to buy upgrades such as chips and bytes to aid the player during the game.
Meanwhile, the battles against enemies, which are completely random, are conducted in a separate 3D playing field. In battles, the player characters are on the right-hand side, while the enemies are on the left-hand side. Each character has a HP meter located at the top right corner; by sustaining damages, the meter decreases until it reaches zero, which induces a KO (represented by a gravestone replacing the knocked out character) unless the player selects a resurrection command available only on select characters. The player is given choices to pick a character and one of their three commands, which differ depending on the characters. The commands have different color tags and have different impacts, including healing the team (pink), providing status buffs (white), single-target attacks (orange), area attacks (red), poisonous attacks (green), and instant-death attacks (black), among others. Once a move is selected, the player has to wait for some time until the next command can be selected. The player can also swap the current party with the reserve anytime. After each battle, all characters, including the knocked out ones, are restored to full health.
Synopsis
Setting
FNaF World takes place in a world inhabited by the animatronics featured in the original series. The world is divided into several locales, including the starting location, Fazbear Hills, the home of the animatronics. The other locales include a snowy plain, deep forests, a graveyard, a lake, a maze carnival, and caves. There also exists an inner dimension known as the "Flipside", the world's game code, in which there are several glitches that enable travel to otherwise unreachable places. The Flipside has four layers in total, although going beyond the third level is a point of no return.
Plot
The player is told by Fredbear that glitches have happened in the Flipside, causing unrest among the animatronics. The player has to fix the problem affecting the source of the world. At the same time, however, Fredbear also reveals a potential hidden goal of collecting clocks and ignoring the present problem if the player leaves him idle for too long during a conversation. The player faces off against several game bosses, including an owl-shaped guardian of the source, until they meet with the problem, revealed to be the action of Scott Cawthon, represented as a light blue humanoid figure from There Is No Pause Button! game, who have grown frustrated by his fans' rabid and constant unsatisfied demands to him.
The game has multiple endings depending on the actions of the player. The first ending, acquired after defeating the owl guardian in Normal Mode, has Scott thanking the player for trying the game, albeit also mocking them for choosing the easiest difficulty. The second, played after defeating Scott in Hard Mode, has Scott accusing the player of killing the creator and declares that the game ends because no one is able to continue writing it. The third is played when the player chooses Fredbear as party leader and bringing up a conversation with Fredbear, which destroys the universe. The fourth, played when the player enters the fourth layer of the Flipside, has the player encounter a figure who that they have entered the point of no return. The same area also has a pond that the player can enter, which plays up the fifth ending. The sixth ending is played once the player collects the hidden clocks throughout the game. The seventh ending is Chipper's Revenge, where you fight one of Scott's older creations that he didn't finish.
The Version 1.2 adds a new storyline involving a Halloween world, in which the player is tasked to investigate something that impedes several animatronics, causing them to be discarded. The player has to beat four different minigames, each one of them having one of the four main animatronics form the original FNaF as the protagonist, in order to retrieve the code of the eight discarded characters. The minigames are: FOXY.EXE (a second-rate horror game, parody to the famous creepypasta and game, SONIC.EXE), Foxy Fighters (A space shooter, parody to StarFox), Chica's Magic Rainbow (a rage platforming game featuring an evil rainbow) and FNaF 57: Freddy in Space (a Metroid/Castlevania style platformer which originally started as an April's Fool joke). The problem is revealed to be caused by the profane rainbow before mentioned, whose defeat nets the player with the game's eighth ending, a teaser for Five Nights at Freddy's: Sister Location.
Development
FNaF World was first announced on September 15, 2015, with a trailer uploaded to YouTube, depicting the characters of the four previous games that haunted the player are now cute.[1] The announcement was considered to be a hoax due to similar PR actions taken by Cawthon, however, it was not disproven until its release. Cawthon noted that the game is a spin-off, considering the main arc of Five Nights at Freddy's completed with the fourth game. Though originally planned for release on February 2, 2016, Cawthon rescheduled the release to January 22, 2016, but eventually launched yet another day earlier, on January 21, 2016, respectively, releasing it digitally through Steam.[2]
Upon release, community and critics criticized the game for missing key features, being unstable and generally unfinished, which Cawthon later apologized for, stating that "[he] got too eager to show the things that were finished, that [he] neglected to pay attention to the things that weren't."[3] He agreed with the community that he had rushed the release, and that the game's rough state was unacceptable.[4] Cawthon stated that he would be working hard to get the game in order, but this eventually led to Cawthon temporarily taking the game off Steam, offering refunds to everyone who bought it.[5] It was later announced that, once the game would be patched further, it would be released for free, first to Game Jolt, and stay free from that point on.[6]
On February 8, 2016, an updated version was released to Game Jolt as freeware, also featuring a new overworld and other new features.[7]
On May 13, 2016, a second update to FNaF World was released, featuring new characters and a new map, as well as voice acting.[8][9][10]
Reception
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FNaF World received generally mixed reception among critics and community, with many YouTube gamers responsible for launching the franchise to its high popularity, such as Markiplier, opting not to play it, most likely changing how critics responded to the spin-off.[11] However, Angelo M. D'Argenio from The Escapist gave the game a mixed review, stating that "Five Nights at Freddy's World is a retro parody JRPG that feels incomplete now, but is steadily getting better as patches come out", giving FNaF World a score of 3/5.[12]
Among users in Gamejolt, FNAF World currently holds a positive reception of 4.8/5.[13]
References
- ^ Klepek, Patrick (September 16, 2015). "Five Nights At Freddy's Creator Is Making An RPG". Kotaku. Gawker Media. Retrieved September 16, 2015.
- ^ Prescott, Shaun (January 21, 2016). "Five Nights At Freddy's World has released early". PC Gamer. Future US. Retrieved January 22, 2016.
- ^ Chalk, Andy (January 22, 2016). "Five Nights at Freddy's creator apologizes for ugly FNAF World launch". PC Gamer. Future US. Retrieved January 23, 2016.
- ^ Frank, Allegra (January 22, 2016). "Five Nights at Freddy's World launched 'too early,' missing key features". Polygon. Vox Media. Retrieved January 25, 2016.
- ^ Rowen, Nic (January 25, 2016). "FNaF World pulled from Steam, refunds being made available for all". Destructoid. ModernMethod. Retrieved January 25, 2016.
- ^ Pereira, Christ (January 27, 2016). "Five Nights at Freddy's RPG Pulled From Sale, Will Be Free Upon Return". GameSpot. CBS Interactive. Retrieved January 27, 2016.
- ^ O'Connor, Alice (February 12, 2016). "Five Nights At Freddy's World Re-Released For Free". Rock, Paper, Shotgun. Retrieved February 12, 2016.
- ^ Groux, Christopher (March 30, 2016). "'FNaF World' Update 2: New Teaser Shows Planes, 'Five Nights At Freddy's' Character Sprites". Design & Trend. IBT Media. Retrieved May 22, 2016.
- ^ Groux, Christopher (May 4, 2016). "'FNaF World' Update 2 Release Date And New Character Revealed By 'Five Nights At Freddy's' Dev". Design & Trend. IBT Media. Retrieved May 22, 2016.
- ^ Groux, Christopher (May 13, 2016). "'FNaF World' Update 2 Released: The Free 'Five Nights At Freddy's' RPG Gets More Characters!". Design & Trend. IBT Media. Retrieved May 22, 2016.
- ^ Hernandez, Patricia (January 26, 2016). "Five Nights At Freddy's RPG Pulled Off Steam Due To Bad Reviews". Kotaku Australia. Allure Media. Retrieved February 8, 2016.
- ^ D'Argenio, Angelo M. (January 25, 2016). "Five Nights at Freddy's World - Broken Animatronic Mascots". The Escapist. Defy Media. Retrieved January 25, 2016.
- ^ "Game Jolt". gamejolt.com. Retrieved July 15, 2016.
External links
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