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Heartbound (video game)

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  • Comment: Needs all available major independent news. SwisterTwister talk 00:52, 5 March 2017 (UTC)

Heartbound
Designer(s)Jason Thor Hall
Artist(s)Bradie Shaye Rehmel
Composer(s)Stijn van Wakeren
EngineGameMaker: Studio
Platform(s)Microsoft Windows, OS X, Linux
ReleaseDecember 2017
Genre(s)Role-playing
Mode(s)Single-player

Heartbound is a role-playing video game created by American indie developer Pirate Software. The game centers around a boy who deals with depression, anxiety, and fear as he embarks on a journey through different locations in search of his dog Baron.[1] The narrative changes with different pathways depending on how the player interacts with the environments, other characters, and combat system. Each choice or interaction has the potential to change the game by adding dialog, encounters, or interactive objects to the world.[2]

An alpha of the game was released for Microsoft Windows, OS X, and Linux in November 2016 on Steam Greenlight. The game was greenlit by the community in ten days and received enough community support to reach the top game on the platform for that time period. A beta was then released for Microsoft Windows, OS X, and Linux in February 2017 along with a Kickstarter Crowdfunding campaign. This campaign was successful within the first twenty-four hours and Heartbound is now in development for the final release. The current proposed released date is December 2017.



References

  1. ^ Bonilla, Angelina (February 25, 2017). "Review: Pirate Software Talks about Heartbound's Journey of Emotion". gameskinny.com. Retrieved March 3, 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)
  2. ^ Jagneaux, David (January 27, 2017). "Review: Heartbound First Hands-On Preview: Could This Be the Next Undertale?". IGN. Retrieved March 3, 2017. {{cite web}}: Unknown parameter |deadurl= ignored (|url-status= suggested) (help)