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Coffee Talk (video game)

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This is an old revision of this page, as edited by Robert McClenon (talk | contribs) at 02:29, 17 February 2020 (Robert McClenon moved page Draft:Coffee Talk to Draft:Coffee Talk (game): disambiguate). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Coffee Talk
Developer(s)Toge Productions
Publisher(s)Chorus Worldwide Games
Engine
Platform(s)Steam[1], Nintendo Switch, PlayStation 4, Xbox One
Release
  • WW: 29 January 2020
Mode(s)Single-player

Coffee Talk is a visual novel developed by Indonesian indie studio Toge Productions, published by Chorus Worldwide Games, and released on January 29th, 2020 for Steam, Nintendo Switch, PlayStation 4, and Xbox One. The game follows a barista working in a coffee shop in a fantasy version of Seattle as they listen to the concerns of the coffee shop's various patrons and prepare drinks. The game features an aesthetic inspired by 90s anime, pixel art, and the lo-fi chillhop genre of music.[2]

Plot

The game follows a barista who is the owner and sole employee of Coffee Talk, the eponymous coffee shop, which is located in Seattle, Washington, in a fantasy version of the real world populated by a broad variety of fantasy races, such as elves, orcs, mermaids, and others.[3] Various members of these races serve as the shop's patrons. The game's plot is experienced over the course of two weeks, with each day acting as a vignette in which various characters visit the coffee shop and discuss their concerns with the barista and with each other.[4] The game's characters include Freya, a human woman who works as a journalist for The Evening Whispers, a fictional newspaper, and is also an aspiring fiction writer; Rachel, a former member of a girl band who is trying to start a career as a solo musician; Neil, an alien visiting Earth with the mission of breeding with its inhabitants; a young couple consisting of Sua, a succubus, and Baileys, an elf, whose families do not approve of their relationship due to their racial differences; and others.[4][5]

Gameplay

Coffee Talk is a visual novel, and as such, its gameplay consists mostly of reading dialogue. This dialogue is periodically broken up by a minigame in which the player brews various drinks using the ingredients in the coffee shop. Certain drinks give the player the option to create latte art. The drinks made by the player can have an effect on the events of the game's plot, and thus this minigame serves as the chief means of interaction with the game available to the player.[2] The player character can also access their smartphone at any time in order to view the social media profiles of the game's characters, reference a list of known drink recipes, read short fiction published in the game's fictional newspaper, and change what song is currently playing.[4]

References

  1. ^ "Coffee Talk on Steam" Retrieved 14 February 2020.
  2. ^ a b "Coffee Talk - IGN"Retrieved 14 February 2020.
  3. ^ Jonathan Bolding, "Coffee Talk is a wholesome game about a barista for orcs and elves", "PC Gamer", 1 February 2020. Retrieved 14 February 2020.
  4. ^ a b c Andrew Webster, "You should play this extremely chill game about serving coffee to vampires and elves", The Verge, 12 February 2020. Retrieved 16 February 2020.
  5. ^ Kimberly Wallace, "Coffee Talk Review – A Caffeine High And A Crash", "Game Informer", 31 January 2020. Retrieved 14 February.