Minecraft: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title = Minecraft
|title = Minecraft
|image = [[Image:Minecraft.jpg|256px]]
|image = [[Image:Minecraft.jpg|256px]] [[File:Minecraft1.jpg|256px]] This is the logo of Minecraft
|developer = Markus Persson
|developer = Markus Persson
|publisher = Markus Persson
|publisher = Markus Persson
|designer =
|designer =
|version = .31
|version = 0.30 for creative, 0.31 for survival.
|released = '''Alpha:''' June 13th 2009
|released = '''Alpha:''' June 13th 2009
|genre = [[Sandbox game|Sandbox]] Construction
|genre = [[Sandbox game|Sandbox]] Construction
|modes = [[Singleplayer game|Singleplayer]], [[Multiplayer game|Multiplayer]]
|modes = [[Singleplayer game|Singleplayer]], [[Multiplayer game|Multiplayer]]
|ratings =
|ratings =
|platforms = [[Java platform|Java]]
|platforms = [[Java platform|Java]], [[Java applet|Java]]
|requirements =
|requirements = Java
}}
}}


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===Survival Mode===
===Survival Mode===
Survival is the featured game mode in Minecraft where players attempt to survive against monsters that try to hurt them. The player has health, can wear armor, wield weapons, carry items, and has a score based on enemies killed. Survival mode is currently single player only, but is planned to expand to multiplayer before beta begins.
Survival is the featured game mode in Minecraft where players attempt to survive against monsters that try to hurt them. The player has health, can wear armor, craft weapons, carry items, and has a score based on enemies killed. Survival mode is currently single player only, but is planned to expand to multiplayer before beta begins.


"Indev" is survival mode that stands for In Development. Currently, no updates have been implemented in it. "Infdev" is survival mode that stands for Infinite Development, that is, an infinite map. Players play on a map of virtually infinite size, as the developer put, an area 1.8 times the area of the earth.<ref>http://notch.tumblr.com/post/422515389/clearing-up-the-world-size-math</ref>
"Indev" and "Infdev" are separate game clients for survival mode that are more recently updated and require pre-order to play.


===Creative Mode===
===Creative Mode===
In creative mode a player plays alone or with others on a server to make constructions out of blocks. There is a larger variety of block-types to use than in survival mode and they are easier to create and destroy as well. It is currently the only mode with multiplayer.
In creative mode, a player plays alone or with others on a server to make constructions out of blocks. There is a larger variety of block-types to use than in survival mode and they are easier to create and destroy as well. It is currently the only mode with multiplayer.


==Development==
==Development==
The developer of ''Minecraft'', Markus Persson, began programming computers at the age of seven. His father had purchased a [[Commodore 128]] home computer and began subscribing to a computer magazine which featured [[type-in program]]s. Following experimentation with the code of these programs, Persson produced his first game at the age of eight, a [[text adventure]].<ref>{{cite web| url = http://www.gamasutra.com/view/news/27719/Interview_Markus_Notch_Persson_Talks_Making_Minecraft.php| title = Interview: Markus 'Notch' Persson Talks Making Minecraft| author = Handy, Alex| publisher = [[Gamasutra]]| date = 2010-03-23| accessdate = 2010-06-26}}</ref>
The developer of ''Minecraft'', Markus Persson, (also known as Notch) began programming computers at the age of seven. His father had purchased a [[Commodore 128]] home computer and began subscribing to a computer magazine which featured [[type-in program]]s. Following experimentation with the code of these programs, Persson produced his first game at the age of eight, a [[text adventure]].<ref>{{cite web| url = http://www.gamasutra.com/view/news/27719/Interview_Markus_Notch_Persson_Talks_Making_Minecraft.php| title = Interview: Markus 'Notch' Persson Talks Making Minecraft| author = Handy, Alex| publisher = [[Gamasutra]]| date = 2010-03-23| accessdate = 2010-06-26}}</ref>


Persson discovered a game called ''Infiniminer'' and played with other forum users of TIGSource, the website of independent game developer [[Derek Yu]]. Persson had recently quit his job as a game developer in order to concentrate on independent development; his desire to change and expand on ''Infiniminer'' resulted in the development of ''Minecraft''. The developer did have other ideas for video games, but these would have required extended periods of development to create.<ref>{{cite web| url = http://minecraft.net/about.jsp|title = About the game| author = Persson, Markus| publisher = Minecraft.net| date = | accessdate = 2010-06-26}}</ref>
Persson discovered a game called ''Infiniminer'' and played with other forum users of TIGSource, the website of independent game developer [[Derek Yu]], from Zachtronics Industries. Persson had recently quit his job as a game developer for King.com in order to concentrate on independent development; his desire to change and expand on ''Infiniminer'' resulted in the development of ''Minecraft''. The developer did have other ideas for video games, but these would have required extended periods of development to create.<ref>{{cite web| url = http://minecraft.net/about.jsp|title = About the game| author = Persson, Markus| publisher = Minecraft.net| date = | accessdate = 2010-06-26}}</ref>


==References==
==References==

Revision as of 02:18, 29 June 2010

Minecraft
File:Minecraft.jpg File:Minecraft1.jpg This is the logo of Minecraft
Developer(s)Markus Persson
Publisher(s)Markus Persson
Composer(s)
Engine
Platform(s)Java, Java
ReleaseAlpha: June 13th 2009
Genre(s)Sandbox Construction
Mode(s)Singleplayer, Multiplayer

Minecraft is a construction sandbox game where players use simple blocks in a 3D environment to create structures and more generally to alter the players environment. The game is being developed by Markus Persson, also known as Notch, and is currently in the alpha stage of development. Despite this, the latest stable version is currently free to play while the latest unstable version requires a user to pre-order the game.

Gameplay

Minecraft features multiple game modes, all based around changing the player's environment by placing or removing pieces blocks in the world.

Survival Mode

Survival is the featured game mode in Minecraft where players attempt to survive against monsters that try to hurt them. The player has health, can wear armor, craft weapons, carry items, and has a score based on enemies killed. Survival mode is currently single player only, but is planned to expand to multiplayer before beta begins.

"Indev" is survival mode that stands for In Development. Currently, no updates have been implemented in it. "Infdev" is survival mode that stands for Infinite Development, that is, an infinite map. Players play on a map of virtually infinite size, as the developer put, an area 1.8 times the area of the earth.[1]

Creative Mode

In creative mode, a player plays alone or with others on a server to make constructions out of blocks. There is a larger variety of block-types to use than in survival mode and they are easier to create and destroy as well. It is currently the only mode with multiplayer.

Development

The developer of Minecraft, Markus Persson, (also known as Notch) began programming computers at the age of seven. His father had purchased a Commodore 128 home computer and began subscribing to a computer magazine which featured type-in programs. Following experimentation with the code of these programs, Persson produced his first game at the age of eight, a text adventure.[2]

Persson discovered a game called Infiniminer and played with other forum users of TIGSource, the website of independent game developer Derek Yu, from Zachtronics Industries. Persson had recently quit his job as a game developer for King.com in order to concentrate on independent development; his desire to change and expand on Infiniminer resulted in the development of Minecraft. The developer did have other ideas for video games, but these would have required extended periods of development to create.[3]

References

  1. ^ http://notch.tumblr.com/post/422515389/clearing-up-the-world-size-math
  2. ^ Handy, Alex (2010-03-23). "Interview: Markus 'Notch' Persson Talks Making Minecraft". Gamasutra. Retrieved 2010-06-26.
  3. ^ Persson, Markus. "About the game". Minecraft.net. Retrieved 2010-06-26.

External Links