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One of the reasons for mukokuseki might have been the desire to market Japanese products worldwide without making it obvious that they are Japanese, due to troubled relation between Japan and the United States as well as many other Asian countries, particularly dating to the World War II era and issues such as [[attack on Pearl Harbor]] and [[Japanese war crimes]], resulting in enduring [[anti-Japanese sentiment]] in those regions.<ref>{{Cite book |last=Siuda |first=Piotr |title=Japonizacja: anime i jego polscy fani |last2=Koralewska |first2=Anna |date=2014 |publisher=Wydawnictwo Naukowe Katedra |isbn=978-83-63434-17-5 |series=Kontinuum |location=Gdańsk |pages=70 |language=pl |trans-title=Japonization: Anime and Its Polish Fans}}</ref>
One of the reasons for mukokuseki might have been the desire to market Japanese products worldwide without making it obvious that they are Japanese, due to troubled relation between Japan and the United States as well as many other Asian countries, particularly dating to the World War II era and issues such as [[attack on Pearl Harbor]] and [[Japanese war crimes]], resulting in enduring [[anti-Japanese sentiment]] in those regions.<ref>{{Cite book |last=Siuda |first=Piotr |title=Japonizacja: anime i jego polscy fani |last2=Koralewska |first2=Anna |date=2014 |publisher=Wydawnictwo Naukowe Katedra |isbn=978-83-63434-17-5 |series=Kontinuum |location=Gdańsk |pages=70 |language=pl |trans-title=Japonization: Anime and Its Polish Fans}}</ref>


Implications of the term in visual media can vary considerably between artstyles,<ref name="CBR" /> either employing culturally "neutral" elements or [[cultural hybridization|hybridizing]] multiple disparate cultural influences;<ref name="Cute" /><ref name="Fantasy">Ruh, Brian. “Conceptualizing Anime and the Database Fantasyscape.” Mechademia: Second Arc, vol. 9, 2014, pp. 164–75. JSTOR via [[Wikipedia:The Wikipedia Library|Wikipedia Library]], https://doi.org/10.5749/mech.9.2014.0164. Accessed 13 Dec. 2023.</ref> Features common across anime and manga notably described as ''mukokuseki'' include light-colored or brightly dyed hair, pale skin, and large eyes;<ref name="Gruyter" /><ref name="Cute" /> -[[Blond hair]] is particularly seen as fantastical or "exotic" in Japanese culture, resulting in its frequent depiction in franchises such as ''[[Final Fantasy]]''.{{fact|date=March 2024}} One author nonetheless argued that "[o]n closer inspection [...] the communication of cultural markers and characteristics is far more intricate than the mere display of Japanese facial features."<ref name="Gruyter" /> Notable examples of ''mukokuseki'' characters include [[Hello Kitty]], [[Light Yagami]] from ''[[Death Note]]'', and [[Asuka Langley Soryu|Asuka Soryu]] or [[Rei Ayanami]] from ''[[Neon Genesis Evangelion]]''{{Fact|date=March 2024}}.
Implications of the term in visual media can vary considerably between artstyles,<ref name="CBR" /> either employing culturally "neutral" elements or [[cultural hybridization|hybridizing]] multiple disparate cultural influences.<ref name="Cute" /><ref name="Fantasy">Ruh, Brian. “Conceptualizing Anime and the Database Fantasyscape.” Mechademia: Second Arc, vol. 9, 2014, pp. 164–75. JSTOR via [[Wikipedia:The Wikipedia Library|Wikipedia Library]], https://doi.org/10.5749/mech.9.2014.0164. Accessed 13 Dec. 2023.</ref> One author nonetheless argued that "[o]n closer inspection [...] the communication of cultural markers and characteristics is far more intricate than the mere display of Japanese facial features."<ref name="Gruyter" /> Notable examples of ''mukokuseki'' characters include [[Hello Kitty]], [[Light Yagami]] from ''[[Death Note]]'', and [[Asuka Langley Soryu|Asuka Soryu]] or [[Rei Ayanami]] from ''[[Neon Genesis Evangelion]]''{{Fact|date=March 2024}}.


In addition to the increased international appeal of culturally neutral properties, Brian Ruh paraphrased [[Susan J. Napier]] in describing ''mukokuseki'' as "a way for contemporary Japanese to playfully escape their own concepts of Japan and their own feelings of Japaneseness... fantasized ''mukokuseki'' anime bodies can be free from the cultural and societal baggage of physical bodies."<ref name="Fantasy" /> Other popular narratives have stated that, due to their fictionalized or aestheticized settings and "abstracted" representations of the human body, manga and anime are inherently divorced from real-life categories of ethnicities and that their characters are therefore all naturally ''mukokuseki''.<ref name="Fantasy" /><ref name="CBR" />
In addition to the increased international appeal of culturally neutral properties, Brian Ruh paraphrased [[Susan J. Napier]] in describing ''mukokuseki'' as "a way for contemporary Japanese to playfully escape their own concepts of Japan and their own feelings of Japaneseness... fantasized ''mukokuseki'' anime bodies can be free from the cultural and societal baggage of physical bodies."<ref name="Fantasy" /> Other popular narratives have stated that, due to their fictionalized or aestheticized settings and "abstracted" representations of the human body, manga and anime are inherently divorced from real-life categories of ethnicities and that their characters are therefore all naturally ''mukokuseki''.<ref name="Fantasy" /><ref name="CBR" />

Revision as of 09:18, 16 March 2024

Actor Nat Wolff portrayed Light Turner, a white American depiction of the racially ambiguous Light Yagami, in the 2017 film adaptation of the Death Note manga

Mukokuseki (Japanese: 無国籍, translated as "statelessness" or "nationlessness") is a Japanese term describing fictional characters in visual media (primarily anime and manga) who are depicted without a concrete ethnicity or nationality.[1][2] It is thought to be particularly significant in the context of foreign influences on Japanese entertainment properties as well as the subsequent marketing of such properties towards non-Japanese audiences.[3]

Analysis

One of the reasons for mukokuseki might have been the desire to market Japanese products worldwide without making it obvious that they are Japanese, due to troubled relation between Japan and the United States as well as many other Asian countries, particularly dating to the World War II era and issues such as attack on Pearl Harbor and Japanese war crimes, resulting in enduring anti-Japanese sentiment in those regions.[4]

Implications of the term in visual media can vary considerably between artstyles,[2] either employing culturally "neutral" elements or hybridizing multiple disparate cultural influences.[3][5] One author nonetheless argued that "[o]n closer inspection [...] the communication of cultural markers and characteristics is far more intricate than the mere display of Japanese facial features."[1] Notable examples of mukokuseki characters include Hello Kitty, Light Yagami from Death Note, and Asuka Soryu or Rei Ayanami from Neon Genesis Evangelion[citation needed].

In addition to the increased international appeal of culturally neutral properties, Brian Ruh paraphrased Susan J. Napier in describing mukokuseki as "a way for contemporary Japanese to playfully escape their own concepts of Japan and their own feelings of Japaneseness... fantasized mukokuseki anime bodies can be free from the cultural and societal baggage of physical bodies."[5] Other popular narratives have stated that, due to their fictionalized or aestheticized settings and "abstracted" representations of the human body, manga and anime are inherently divorced from real-life categories of ethnicities and that their characters are therefore all naturally mukokuseki.[5][2]

Criticism

Mukokuseki has particularly received some criticism in the context of the soft power it does or does not afford Japanese culture in the Western World,[3] with the lack of distinct Japanese values described as rendering the cultural capital of Japanese media "nothing but an illusion".[1] A writer for Comic Book Resources also criticized Western film adaptations for taking mukokuseki characters as an opportunity to whitewash lead roles in works such as Death Note (2017) or The Last Airbender (2010).[2]

See also

References

  1. ^ a b c Kato, Hiloko and Bauer, René. "Mukokuseki and the Narrative Mechanics in Japanese Games". Narrative Mechanics: Strategies and Meanings in Games and Real Life, edited by Beat Suter, René Bauer and Mela Kocher, Bielefeld: transcript Verlag, via De Gruyter, 2021, pp. 113-150. https://doi.org/10.1515/9783839453452-006
  2. ^ a b c d Altiok, Revna. "What Is Mukokuseki in Anime – And Why Is It Important?" from Comic Book Resources, 24 June 2022.
  3. ^ a b c Bîrlea, Oana-Maria. “Soft Power: ’Cute Culture’, a Persuasive Strategy in Japanese Advertising.” TRAMES: A Journal of the Humanities & Social Sciences, vol. 27, no. 3, July 2023, pp. 311–24. EBSCOhost via Wikipedia Library, https://doi.org/10.3176/tr.2023.3.07.
  4. ^ Siuda, Piotr; Koralewska, Anna (2014). Japonizacja: anime i jego polscy fani [Japonization: Anime and Its Polish Fans]. Kontinuum (in Polish). Gdańsk: Wydawnictwo Naukowe Katedra. p. 70. ISBN 978-83-63434-17-5.
  5. ^ a b c Ruh, Brian. “Conceptualizing Anime and the Database Fantasyscape.” Mechademia: Second Arc, vol. 9, 2014, pp. 164–75. JSTOR via Wikipedia Library, https://doi.org/10.5749/mech.9.2014.0164. Accessed 13 Dec. 2023.