Nibbles (video game): Difference between revisions

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{{Infobox VG| title = Nibbles
{{Infobox VG| title = Nibbles
|image = <!-- Deleted image removed: [[Image:nibbles.png|250px]] -->
|image = [[File:Nibbles_level3.png|250px]]
|caption = Nibbles
|developer = [[Rick Raddatz]]
|developer = [[Rick Raddatz]]
|publisher = [[Microsoft|Microsoft Corporation]]
|publisher = [[Microsoft|Microsoft Corporation]]
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|input = [[computer keyboard|Keyboard]]
|input = [[computer keyboard|Keyboard]]
}}
}}
'''''Nibbles''''' is a simple [[video game]] and variant of ''[[Snake (video game)|Snake]]''. It may have been influenced by ''Mozaik Software<nowiki>'</nowiki>s'' 1984 [[Amstrad CPC]] game, ''[[Nibbler (video game)|Nibbler]]''. ''Nibbles'' was written in [[QBasic]] by Rick Raddatz, who later went on to create [[small business]] companies such as [http://Xiosoft.com Xiosoft] and [http://InstantVideoGenerator.com InstantVideoGenerator].{{fact}}
'''''Nibbles''''' is a simple [[video game]] and variant of the similar video game ''[[Snake (video game)|Snake]]'', which is often played on today's [[mobile phone]]s. The object is to navigate a virtual [[snake]] (or [[worm]]) through an enclosed space while [[eating|consuming]] objects along the way. Objects that appear on the screen vary from numbers to [[apple]]s, according to the particular version of Nibbles. Normally, the length of the snake increases with each object consumed, making the game more difficult. The [[player (game)|player]] must avoid colliding with walls or obstacles and the snake's own body sections. After a certain number of objects have been eaten, the player progresses to the next [[level (computer and video games)|level]], usually with harder obstacles or a higher game-speed. There is usually a [[multiplayer game|multiplayer]] mode which allows a second player to control a second snake. The game has existed mostly unchanged since it was introduced in 1991.{{Specify|date=March 2007}}<!-- Nibbles or the multiplayer version? -->


==Gameplay==
Nibbles originally became popular because it was included with [[MS-DOS]] version 5.0 and above, and early [[Windows NT]] versions. [[Microsoft]]'s 24kB [[QBasic]] version was [[copyright]]ed 1990; the game was thus available on almost every [[IBM PC compatible|PC]] for a while.<!-- This sentence is confusing --> It was one of the programs included as a demonstration of that [[programming language]]; the others being ''[[Gorillas (computer game)|Gorillas]]'', an early version of ''[[Money (computer program)|Money]]'' (a very simple financial calculator), and ''REMLINE'' (a program to remove line numbers from old BASIC programs). ''Nibbles'' had a revival in the early 21st century thanks to the proliferation of mobile phone versions, in which it is usually called ''Snake''.
The game's objective is to navigate a virtual [[snake]] (or [[worm]]) through an walled-space while [[eating|consuming]] objects along the way. Objects that appear on the screen vary from numbers to [[apple]]s. The [[player (game)|player]] must avoid colliding with walls or obstacles, themselves or other snakes. Since the length of the snake increases with each object consumed, the game becomes more difficult over time. After a certain number of objects have been eaten, the player progresses to the next [[level (computer and video games)|level]], with harder obstacles or higher speeds. There is usually a [[multiplayer game|multiplayer]] mode which allows a second player to control a second snake.<ref name="Moby"> {{cite web|url=http://www.mobygames.com/game/dos/qbasic-nibbles |title=QBasic Nibbles for DOS |accessdate=2009-08-13 |date=2001-06-25 |publisher=[[MobyGames]] }}</ref>


==History==
An interesting property of the QBasic game is that it uses the standard 80x25 text screen to emulate an 80x50 [[tile-based game|grid]], making clever use of foreground and background colors, and the [[ANSI art|ANSI]] characters for full blocks and half-height blocks.
Nibbles originally became popular because it was included with [[MS-DOS]] version 5.0 and above. Written in [[QBasic]], it is one of the programs included as a demonstration of that [[programming language]].<ref name="Moby"/> The QBasic game uses the standard 80x25 text screen to emulate an 80x50 [[tile-based game|grid]] by making clever use of foreground and background colors, and the [[ANSI art|ANSI]] characters for full blocks and half-height blocks. [[Microsoft]]'s 24kB [[QBasic]] version was [[copyright]]ed in 1990. Because of MS-DOS's prevalence at that time, it was available on almost every [[IBM PC compatible|PC]] in the early 1990s. Modern computer speeds have rendered the game-speed-delay timing loops invalid, and thus the QBasic version of ''Nibbles'' requires some code changes to operate correctly on modern PCs. However, the adjustable clock rate on the [[DOSBox]] DOS emulator has accounted for feasibility of optimized speed too.{{facts}}
[[Image:GNOME_Nibbles.png|thumb|200px|GNOME Nibbles, a clone of [[QBasic]] Nibbles]]


==Clones==
Modern computer speeds have rendered the game-speed-delay timing loops invalid, and thus the QBasic version of ''Nibbles'' requires some code changes to operate correctly on modern PCs. However, the adjustable clock rate on the [[DOSBox]] DOS emulator has accounted for feasibility of optimized speed too.
Nibbles had a revival in the early 21st century thanks to the proliferation of [[mobile game|mobile phone]], [[browser games|online]], and other versions. Notable [[Clone (computing)|clones]] include ''GNOME Nibbles'' for [[unix-like]] [[operating Systems]] and [[Triton Productions]]' ''FT Nibbles''<ref> {{cite web|url=http://live.gnome.org/Nibbles |title=Nibbles |accessdate=2009-08-13 |date=2008-02-03 |publisher=[[GNOME|The GNOME project]] }}</ref><ref> {{cite web|url=http://www.mobygames.com/game/dos/ft-nibbles |title=FT Nibbles for DOS |accessdate=2009-08-13 |date=2006-06-20 |publisher=[[MobyGames]]}}</ref>


==References==
''Nibbles'' is actually a copy/enhancement of a 1977 [[arcade game]] called ''[[Hustle (video game)|Hustle]]''. It is directly influenced by Mozaik Software's 1984 [[Amstrad CPC]] game, ''[[Nibbler (video game)|Nibbler]]''. ''Nibbles'' was coded by Rick Raddatz, who later went on to create small-business software such as InstantAudio.com and InstantVideoGenerator.com.
{{reflist}}


==See also==
==See also==
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==External links==
==External links==
*{{moby game|id=/nibbles|name=''Nibbles''}}
*{{moby game|id=/dos/qbasic-nibbles|name=''Nibbles''}}
*{{moby game|id=/dos/ft-nibbles|name = ''FT Nibbles''}}
*[http://live.gnome.org/Nibbles GNOME Nibbles]
*[http://rhsnibbles.com RHS Nibbles] from [[Redwood High School (Larkspur)]]
*[http://rhsnibbles.com RHS Nibbles] from [[Redwood High School (Larkspur)]]
*[http://jquery-snakey.googlecode.com jQuery snakey] a Javascript nibbles clone
*[http://jquery-snakey.googlecode.com jQuery snakey] a Javascript nibbles clone
*[http://behdad.org/download/nibbles.exe Nibbles for DOS] A nibbles written by Mohammad Toossi
*[http://behdad.org/download/nibbles.exe Nibbles for DOS] A nibbles written by Mohammad Toossi



[[Category:Microsoft games]]
[[Category:Microsoft games]]

Revision as of 20:44, 13 August 2009

Nibbles
Nibbles
Developer(s)Rick Raddatz
Publisher(s)Microsoft Corporation
Designer(s)Rick Raddatz
Platform(s)MS-DOS
Release1991
Genre(s)Arcade game
Mode(s)Single player, Multi player

Nibbles is a simple video game and variant of Snake. It may have been influenced by Mozaik Software's 1984 Amstrad CPC game, Nibbler. Nibbles was written in QBasic by Rick Raddatz, who later went on to create small business companies such as Xiosoft and InstantVideoGenerator.[citation needed]

Gameplay

The game's objective is to navigate a virtual snake (or worm) through an walled-space while consuming objects along the way. Objects that appear on the screen vary from numbers to apples. The player must avoid colliding with walls or obstacles, themselves or other snakes. Since the length of the snake increases with each object consumed, the game becomes more difficult over time. After a certain number of objects have been eaten, the player progresses to the next level, with harder obstacles or higher speeds. There is usually a multiplayer mode which allows a second player to control a second snake.[1]

History

Nibbles originally became popular because it was included with MS-DOS version 5.0 and above. Written in QBasic, it is one of the programs included as a demonstration of that programming language.[1] The QBasic game uses the standard 80x25 text screen to emulate an 80x50 grid by making clever use of foreground and background colors, and the ANSI characters for full blocks and half-height blocks. Microsoft's 24kB QBasic version was copyrighted in 1990. Because of MS-DOS's prevalence at that time, it was available on almost every PC in the early 1990s. Modern computer speeds have rendered the game-speed-delay timing loops invalid, and thus the QBasic version of Nibbles requires some code changes to operate correctly on modern PCs. However, the adjustable clock rate on the DOSBox DOS emulator has accounted for feasibility of optimized speed too.[citation needed]

GNOME Nibbles, a clone of QBasic Nibbles

Clones

Nibbles had a revival in the early 21st century thanks to the proliferation of mobile phone, online, and other versions. Notable clones include GNOME Nibbles for unix-like operating Systems and Triton Productions' FT Nibbles[2][3]

References

  1. ^ a b "QBasic Nibbles for DOS". MobyGames. 2001-06-25. Retrieved 2009-08-13.
  2. ^ "Nibbles". The GNOME project. 2008-02-03. Retrieved 2009-08-13.
  3. ^ "FT Nibbles for DOS". MobyGames. 2006-06-20. Retrieved 2009-08-13.

See also

External links