Turn and Burn: The F-14 Dogfight Simulator: Difference between revisions

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==Gameplay==
==Gameplay==
First of all it launches you into the game with no idea on what you're doing and everybody keeps on shooting at you. Whenever you try to turn you overshoot where you want to go and have to try and reestablish where you're going. In all, it's just bad I don't recommend playing.
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==See also==
==See also==

Revision as of 19:26, 31 January 2018

Turn and Burn: The F-14 Dogfight Simulator
North American cover art
Developer(s)Imagineering Inc.[1]
Publisher(s)
Designer(s)Dan Kitchen
Roger W. Amidon
Composer(s)Stuart Ross[3]
Platform(s)Game Boy[1]
Release
Genre(s)Modern jet flight simulation
Mode(s)Single-player

Turn and Burn: The F-14 Dogfight Simulator is a modern jet flight simulation developed by Imagineering Inc. and released in 1992 for the Game Boy in Europe and North America. In Europe, the game was released as the Game Boy adaptation of Phantom Air Mission, the European version of Imagineering's previous flight simulator Flight of the Intruder. A sequel, Turn and Burn: No-Fly Zone, was later released for the Super NES.

Gameplay

First of all it launches you into the game with no idea on what you're doing and everybody keeps on shooting at you. Whenever you try to turn you overshoot where you want to go and have to try and reestablish where you're going. In all, it's just bad I don't recommend playing.

See also

References

External links