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Decision in the Desert

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Decision in the Desert
Publisher(s)MicroProse
Designer(s)Sid Meier
Ed Bever
Platform(s)Apple II, Atari 8-bit, Commodore 64, IBM PC
Release1985
Genre(s)Strategy

Decision in the Desert is a computer wargame designed by Sid Meier and Ed Bever and published by MicroProse in 1985. Versions were released for the Apple II, Atari 8-bit, Commodore 64, and IBM PC compatibles.

Gameplay

Decision in the Desert is a game in which five battles are depicted: Sidi Barrani, Crusader, Gazala, First Alamein and Alam Halfa.[1]

Reception

M. Evan Brooks reviewed the game for Computer Gaming World, and stated that "While DITD lacks a campaign scenario, the scale offers a reasonable explanation."[1]

Reviews

References

  1. ^ a b Brooks, M. Evan (Nov–Dec 1985). "Microprose's Command Series". Computer Gaming World. Vol. 1, no. 23. pp. 34–38.
  2. ^ "ZZap_64_Issue_008_1985_Dec".
  3. ^ "Computer Gamer - Issue 08 (1985-11)(Argus Press)(GB)". November 1985.