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Air Inferno

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Air Inferno
Air Inferno arcade flyer.
Developer(s)Taito
Publisher(s)Taito
Designer(s)Tsukasa Fujita
Toshiaki Tsukano[1]
Platform(s)Arcade
ReleaseJune 1990[1]
Genre(s)Flight Simulator
Mode(s)Playing simultaneously
Arcade systemTaito Air System

Air Inferno is a 1990 flight simulation arcade video game, developed and released by Taito, in Japan, North America, and the United Kingdom.[4]

Like its predecessor Top Landing (1988), Air Inferno used flat-shaded, 3D polygon graphics. Both games ran on the Taito Air System hardware, which used 68000 (12 MHz) and Z80 (4 MHz) microprocessors as CPU and a TMS320C25[2] (24 MHz) digital signal processor as GPU.[3]

See also

References

  1. ^ a b Air Inferno at Arcade History
  2. ^ a b "System 16 - Taito Air System Hardware (Taito)". www.system16.com. Retrieved 2018-07-25.
  3. ^ a b "Archived copy". Archived from the original on 2014-10-03. Retrieved 2014-10-01.{{cite web}}: CS1 maint: archived copy as title (link)
  4. ^ Air Inferno at the Killer List of Videogames