S.L.A.I.: Steel Lancer Arena International

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S.L.A.I.: Steel Lancer Arena International
Developer(s)Genki
Publisher(s)Konami
Platform(s)PlayStation 2
Release
  • NA: 21 September 2005
  • JP: 22 September 2005
  • EU: 11 November 2005
Genre(s)Vehicular combat
Mode(s)Single-player, multiplayer

S.L.A.I.: Steel Lancer Arena International is a vehicular combat video game developed by Genki and published by Konami exclusively for PlayStation 2. It is the sequel to Phantom Crash.

Plot

The game's main story line takes place in 2071, in a future where the sport of "rumbling" has taken precedence. Players called "wire-heads" compete by piloting SVs, a variation of the mech, in specially built arenas in seven real world cities such as New York City, Tokyo, and London. Each city has eight standard "rankers", ranging from categories D-A which describe the overall difficulty and whether they compete during the day or night. Upon beating all 56 of these Rankers, players can then battle against each city's Regional Ranker. After beating these seven, they are allowed to compete for the Third, Second, and First Ranker, officially making them one of the best players in the world. During this quest, players will become part of an investigation trying to find a serial killer who starts killing other wire-heads, with the plot moving as rankers are defeated.

Reception

S.L.A.I.: Steel Lancer Arena International received "mixed or average" reviews, according to review aggregator Metacritic.[1]

References

  1. ^ a b "S.L.A.I.: Steel Lancer Arena International for PlayStation 2 Reviews". Metacritic. Retrieved April 26, 2019.
  2. ^ Colayco, Bob (May 17, 2006). "S.L.A.I.: Steel Lancer Arena International Review". GameSpot. Retrieved April 26, 2019.
  3. ^ Orry, Tom (November 28, 2005). "S.L.A.I. Review". VideoGamer.com. Retrieved April 26, 2019.

External links