Aliens: The Computer Game (US Version)
Aliens: The Computer Game | |
---|---|
Developer(s) | Activision Mr. Micro Ltd. |
Publisher(s) | Activision (US) Electric Dreams Software (UK) |
Producer(s) | Brad Fregger |
Composer(s) | Russell Lieblich |
Series | Alien |
Platform(s) | Commodore 64, Apple II, ZX Spectrum |
Release | Commodore 64Apple II
|
Mode(s) | Single-player |
Aliens: The Computer Game is a 1986 video game developed and published by Activision for the Commodore 64, Apple II, and ZX Spectrum. It is based on the film of the same title and is also known as Aliens US in Europe, where it was initially planned to be released as Aliens: The Second Part.[1]
Gameplay
Aliens is a series of six minigames strung together via graphical interactive sequences, akin to an adventure game, though the only interaction possible is advancing the dialog, displayed in speech balloons. The minigames are mostly action sequences that involve piloting a ship from Sulaco to the planet's surface, recognizing equipment, and fighting aliens.
Reception
At the time of its release, the game received mixed reviews, including the scores of 85% from Commodore Format,[2] 8/10 (averaged) from Computer and Video Games,[3] 4/10 from Crash,[4] 5/10 from Sinclair User,[5] 9/10 from Your Sinclair,[5] and 60% from Zzap!64.[6] Info gave the Commodore 64 version four stars out of five: "The aliens are appropriately creepy, and each sequence is well done & plays quite differently from the others".[7]
Retrospective
VentureBeat's Stephen Kleckner commented in a 2014 feature that "as with a lot of compilation-designed titles, Aliens falls into that trap of being a collection of mediocre experiences instead of a game with a singular focus. […] Hardcore fans who own a Commodore 64 should load this one up. Everyone else isn’t missing much that a Let's Play video won't provide."[8] On the other hand, Chris Cummins from Topless Robot wrote in 2010 that "the now-crude graphics aside, it's still arguably the best game based on any of the films in the Alien saga."[9]
See also
References
- ^ Retro Gamer issue 4 page 38.
- ^ "Commodore Format Magazine Issue 41". Archive.org. Retrieved 2015-07-15.
- ^ "Computer and Video Games Magazine Issue 066". Archive.org. Retrieved 2015-07-15.
- ^ "Sinclair ZX Spectrum Reviews". Zxspectrumreviews.co.uk. Archived from the original on 2016-03-04. Retrieved 2015-07-15.
- ^ a b "Aliens US Edition". Ysrnry.co.uk. Archived from the original on 2016-03-06. Retrieved 2015-07-15.
- ^ "ZZap!64 Magazine Issue 084". Archive.org. Retrieved 2015-07-15.
- ^ Dunnington, Benn; Brown, Mark R.; Malcolm, Tom (January–February 1987). "64/128 Gallery". Info. pp. 14–21.
- ^ "Games of the Alien franchise, Part 1: The bad, the canceled, and the weirdly cool | GamesBeat | Games | by Stephen Kleckner". Venturebeat.com. 2014-10-06. Retrieved 2015-07-17.
- ^ http://www.toplessrobot.com/2010/05/the_15_greatest_sci-fihorror_games_for_the_commodo.php?page=2
External links
- Aliens: The Computer Game at MobyGames
- Aliens at Lemon 64
- Aliens US Version at the World of Spectrum
- 1986 video games
- Alien (franchise) games
- Apple II games
- Commodore 64 games
- MSX games
- Single-player video games
- Video games based on films
- Video games featuring female antagonists
- Video games featuring female protagonists
- Video games scored by Russell Lieblich
- Video games developed in the United States
- ZX Spectrum games