Ghost Toasties
Ghost Toasties is an adventure published by West End Games in 1986 for the light-hearted role-playing game Ghostbusters, itself based on the movie Ghostbusters.
Contents
Ghost Toasties is an adventure in which the deity Hagoth seeks a crystal containing his life-force that has been hidden in a packet of breakfast cereal. The player characters must enter Hagost's pocket universe, overcome guardians that resemble popular cartoon animals of the time before confronting Hagost.[1]
Four pages of the 24-page booklet are player handouts. A 3-panel gamemaster's screen is also included.[1]
Publication history
West End Games first published the Ghostbusters role-playing game under license in 1986, and immediately followed up with three adventures for the game, one of them being Ghost Toasties. The 24-page adventure was written by Scott Haring, with art by Russ Steffens.[2]
Reception
Fiona Lloyd reviewed Ghost Toasties for White Dwarf #81, and stated that "Overall, the screen is nice, if not essential. Played for giggles, this is a good package."[1]
Other reviews
- Abyss Issue 39 (Autumn 1986, p.8)
References
- ^ a b c Lloyd, Fiona (September 1986). "Open Box". White Dwarf (Issue 81). Games Workshop: 2–3.
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has extra text (help)CS1 maint: year (link) - ^ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 248. ISBN 0-87975-653-5.