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Alien (1984 video game)

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Alien
Developer(s)Concept Software
Publisher(s)Argus Press Software
Designer(s)Paul Clansey (C64)
John Heap (ZX)
Garry Hughes (CPC)
Platform(s)Amstrad CPC, Commodore 64, ZX Spectrum
Release1984-1985
Genre(s)Strategy, adventure[1]
Mode(s)Single-player

Alien is a hybrid strategy/adventure video game developed by Concept Software and published by Argus Press Software for the Commodore 64 and ZX Spectrum in 1984, and later ported for the Amstrad CPC in 1985.[2][3] It is based on the science fiction horror film Alien.

Gameplay

Reception

Alien received mixed reception from game critics. The CRASH review overall verdict declared: "An excellent game — should keep you going for weeks. Hitchcock would have loved it."[4] The three Your Spectrum reviewers gave it a positive review with the scores of 3/5, 4/5, and 5/5, respectively.[5] On the other hand, Computer & Video Games reviewer gave the C64 version an averaged score of only 11/40, opining the game was a poor adaptation of the film and a "sad disappointment, with appaling graphics, sickly colours, and very little action."[6] Retrospectively, Stephen Kleckner of Thunderbolt wrote positively about the game, including it in his "must-play" list of Alien titles.[7]

References

  1. ^ Retro Gamer (4): 38.{{cite journal}}: CS1 maint: untitled periodical (link)
  2. ^ Worth, Pete (11 February 2013). "An Alien Retrospective". Thunderbolt Games. Retrieved 21 July 2015.
  3. ^ Corriea, Alexa Ray; Riendeau, Danielle (3 October 2014). "From Atari to Isolation: A video and written history of Alien games". Polygon.com. Retrieved 21 July 2015.
  4. ^ "Alien". Crash (15) (Online ed.). Retrieved 21 July 2015.
  5. ^ "Your Spectrum : Joystick Jury". Users.globalnet.co.uk. Retrieved 2015-07-17.
  6. ^ "Computer and Video Games Magazine Issue 040". Archive.org. Retrieved 2015-07-17.
  7. ^ Kleckner, Stephen (7 October 2014). "Games of the Alien series, Part 2: The 'must play' edition". VentureBeat.com. Retrieved 21 July 2015.

External links